Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FreeHadnot
Bellona
Level 13
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 14L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Isaacstars
Cthulhu
Level 29
God Stats
11W - 10L
1,469 SR
Queue Stats
54W - 40L
1,492 Elo+
Solo
Vulcan
Vulcan
bparo2012
Vulcan
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
8W - 6L
1,302 Elo+
Solo
Zeus
Zeus
尘风以去
Zeus
Level 27
God Stats
51W - 31L
1,533 SR
Queue Stats
57W - 36L
1,483 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,458 Elo+

VS

Team Averages
Level 19
1,516 SR
1,452 Elo+
Thor
Thor
AloneDragon3101
Thor
Level 27
God Stats
6W - 7L
1,528 SR
Queue Stats
159W - 130L
1,510 Elo+
Solo
Raijin
Raijin
Croakan
Raijin
Level 29
God Stats
3W - 3L
1,723 SR
Queue Stats
134W - 117L
1,548 Elo+
Solo
Fenrir
Fenrir
TTVsoulsanders
Fenrir
Level 17
God Stats
1W - 2L
1,516 SR
Queue Stats
36W - 46L
1,391 Elo+
Solo
Izanami
Izanami
TwistedLemon
Izanami
Level 16
God Stats
16W - 18L
1,314 SR
Queue Stats
88W - 106L
1,313 Elo+
Solo
Osiris
Osiris
wekendoo
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 3 / 9
6,881
1,376
5,077
4,350
1,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
FreeHadnot
Bellona
12
4 / 1 / 9
6,884
1,377
3,893
3,001
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Isaacstars
Cthulhu
13
5 / 1 / 15
7,484
1,497
5,108
3,757
3,004
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
bparo2012
Vulcan
12
3 / 1 / 9
6,560
1,312
5,603
1,923
545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 12
7,351
1,470
8,885
3,662
919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

374

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,170
1,234
2,915
6,779
2,207
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Croakan
Raijin
11
0 / 3 / 1
5,501
1,100
2,158
6,023
1,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 6 / 1
6,381
1,276
5,882
9,697
5,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
TwistedLemon
Izanami
11
1 / 5 / 2
5,997
1,199
2,673
7,521
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
wekendoo
Osiris
10
0 / 3 / 1
4,956
991
630
4,297
1,922
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
22
Kills
7
7
Deaths
22
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
9
2.83
L
2
5
1
0.5
L
Raijin
Croakan
Raijin
0
3
1
0.17
W
Bellona
FreeHadnot
Bellona
4
1
9
8.5
W
Cthulhu
Isaacstars
Cthulhu
5
1
15
12.5
L
4
6
1
0.75
L
Izanami
TwistedLemon
Izanami
1
5
2
0.4
W
Vulcan
bparo2012
Vulcan
3
1
9
7.5
L
Osiris
wekendoo
Osiris
0
3
1
0.17
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
14,258
16,693
Taken
34,317
8,488
Mitigated
14,016
942
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,077
2,180
0
477
4,350
1,232
0
903
3,447
0
18,205
L
2,915
753
0
0
6,779
2,207
0
3,677
3,102
0
7,156
L
Raijin
Croakan
Raijin
2,158
355
0
530
6,023
1,958
0
4,024
1,999
20,274
0
W
Bellona
FreeHadnot
Bellona
3,893
1,770
0
153
3,001
2,788
0
38
2,963
108
11,214
W
Cthulhu
Isaacstars
Cthulhu
5,108
490
312
0
3,757
3,004
0
823
2,934
10,718
0
L
5,882
997
0
413
9,697
5,477
0
4,964
4,733
0
7,845
L
Izanami
TwistedLemon
Izanami
2,673
1,416
0
886
7,521
2,452
0
3,910
3,611
0
18,368
W
Vulcan
bparo2012
Vulcan
5,603
2,210
0
0
1,923
545
0
357
1,566
15,778
0
L
Osiris
wekendoo
Osiris
630
205
0
250
4,297
1,922
0
3,063
1,234
0
2,789
W
8,885
673
0
0
3,662
919
0
37
3,625
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
29,005
95
Minions Killed
90
6
Camps Cleared
4
479,596
Distance Traveled
388,267
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,881
1,376
35
7
2
82,603
0
L
Thor
6,170
1,234
8
2
0
79,183
1
L
Raijin
5,501
1,100
48
10
2
79,696
0
W
Bellona
6,884
1,377
15
3
3
102,239
0
W
Cthulhu
7,484
1,497
9
2
0
99,614
1
L
Fenrir
6,381
1,276
4
1
0
103,018
0
L
Izanami
5,997
1,199
28
6
2
63,370
0
W
Vulcan
6,560
1,312
19
4
1
96,949
0
L
Osiris
4,956
991
2
0
0
63,000
0
W
Zeus
7,351
1,470
17
3
0
98,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role