Player Matchup

Zeus
Zeus
Danipro242471
Zeus
Level 29
God Stats
3W - 1L
1,271 SR
Queue Stats
11W - 10L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Goronberry
Kukulkan
Level 16
God Stats
6W - 6L
1,414 SR
Queue Stats
21W - 27L
1,389 Elo+
Party 3
Cliodhna
Cliodhna
The_HomelessWick
Cliodhna
Level 18
God Stats
5W - 2L
1,820 SR
Queue Stats
59W - 62L
1,506 Elo+
Party 3
Hachiman
Hachiman
iSosita
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
jorgeramosss10
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,403 Elo+
Party 1
Team Averages
Level 28
1,501 SR
1,456 Elo+

VS

Team Averages
Level 15
1,411 SR
1,270 Elo+
Nu Wa
Nu Wa
Duroeforte92
Nu Wa
Level 16
God Stats
0W - 1L
1,146 SR
Queue Stats
1W - 11L
1,303 Elo+
Solo
Set
Set
Jorik_D
Set
Level 28
God Stats
1W - 3L
1,416 SR
Queue Stats
5W - 6L
1,420 Elo+
Solo
Ra
Ra
Kyoshak
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Solo
Cthulhu
Cthulhu
Tyshik
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,140 Elo+
Party 2
Zeus
Zeus
alternativ29
Zeus
Level 15
God Stats
3W - 4L
1,491 SR
Queue Stats
75W - 60L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 14
11,615
1,291
28,079
4,890
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Goronberry
Kukulkan
16
7 / 0 / 17
9,860
1,096
15,901
3,590
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 1 / 17
10,185
1,132
14,233
9,542
3,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
iSosita
Hachiman
16
7 / 2 / 13
9,852
1,095
9,918
7,971
2,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 20
8,579
953
2,477
9,149
5,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,635
848
5,657
9,919
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
13
3 / 10 / 0
8,801
978
6,680
13,877
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 11 / 2
7,726
858
5,897
14,727
4,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Tyshik
Cthulhu
13
1 / 8 / 1
7,948
883
6,001
20,981
17,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 6 / 1
7,525
836
4,232
14,760
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
9
40
Kills
4
4
Deaths
40
81
Assists
5
Player
Kills
Deaths
Assists
KDA
W
16
0
14
23
L
0
5
1
0.1
W
Kukulkan
Goronberry
Kukulkan
7
0
17
15.5
L
Set
3
10
0
0.3
L
0
11
2
0.09
W
9
1
17
17.5
L
Cthulhu
Tyshik
Cthulhu
1
8
1
0.19
L
0
6
1
0.08
W
Hachiman
iSosita
Hachiman
7
2
13
6.75
W
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,608
Damage
28,467
35,142
Taken
74,264
14,428
Mitigated
33,800
5,654
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,079
2,026
0
576
4,890
1,586
0
3,082
1,808
50,246
0
L
5,657
1,253
0
0
9,919
2,551
0
6,995
2,760
12,265
0
W
Kukulkan
Goronberry
Kukulkan
15,901
1,094
0
0
3,590
1,295
0
2,805
785
31,118
0
L
Set
6,680
3,032
0
1,496
13,877
4,997
0
6,190
7,475
0
14,347
L
5,897
1,112
179
242
14,727
4,660
0
9,578
4,941
19,629
0
W
14,233
1,579
0
2,642
9,542
3,724
0
5,334
4,208
0
29,727
L
Cthulhu
Tyshik
Cthulhu
6,001
682
0
70
20,981
17,800
0
12,059
8,728
14,478
0
L
4,232
588
0
37
14,760
3,792
0
10,737
3,903
19,590
0
W
Hachiman
iSosita
Hachiman
9,918
8,710
0
2,436
7,971
2,658
0
4,830
3,141
0
33,984
W
2,477
358
0
0
9,149
5,165
0
5,736
2,945
4,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,091
Gold Earned
39,635
200
Minions Killed
104
5
Camps Cleared
5
833,361
Distance Traveled
663,288
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,615
1,291
59
7
2
163,726
1
L
Nu Wa
7,635
848
18
2
0
142,164
0
W
Kukulkan
9,860
1,096
38
4
0
178,716
0
L
Set
8,801
978
19
2
2
133,166
1
L
Ra
7,726
858
21
2
0
124,209
0
W
Cliodhna
10,185
1,132
32
4
2
179,915
0
L
Cthulhu
7,948
883
14
2
1
155,291
0
L
Zeus
7,525
836
32
4
2
108,458
0
W
Hachiman
9,852
1,095
66
7
1
138,065
0
W
Cthulhu
8,579
953
5
1
0
172,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role