Player Matchup

Yemoja
Yemoja
Daivit_LoL
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DonKalleJone
Amaterasu
Level 26
God Stats
10W - 16L
1,239 SR
Queue Stats
53W - 48L
1,527 Elo+
Solo
Loki
Loki
Dregen yur
Loki
Level 28
God Stats
3W - 2L
1,379 SR
Queue Stats
50W - 28L
1,406 Elo+
Solo
Ares
Ares
J_de_Julen900
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
MYT_Alexis
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,424 SR
1,487 Elo+

VS

Team Averages
Level 17
1,499 SR
1,401 Elo+
Jing Wei
Jing Wei
BmB_KandK
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,009 Elo+
Solo
Freya
Freya
Liinda_Tchalalux
Freya
Level 29
God Stats
1W - 1L
1,318 SR
Queue Stats
17W - 6L
1,697 Elo+
Party 1
Bellona
Bellona
Minijordan1989
Bellona
Level 21
God Stats
12W - 13L
1,471 SR
Queue Stats
28W - 35L
1,250 Elo+
Solo
Arachne
Arachne
Scolopendre__
Arachne
Level 22
God Stats
6W - 2L
1,782 SR
Queue Stats
37W - 6L
1,856 Elo+
Party 1
Hel
Hel
Starwars2334
Hel
Level 8
God Stats
5W - 4L
1,425 SR
Queue Stats
115W - 105L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daivit_LoL
Yemoja
12
1 / 10 / 3
7,545
419
4,285
17,040
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
DonKalleJone
Amaterasu
13
4 / 4 / 4
8,357
464
8,027
18,585
7,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 5 / 3
9,294
516
9,152
13,475
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 1
8,502
472
4,470
13,049
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
MYT_Alexis
Medusa
9
0 / 12 / 1
6,035
335
3,864
11,716
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BmB_KandK
Jing Wei
15
5 / 5 / 6
10,363
576
7,218
11,323
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
11 / 1 / 7
11,964
665
18,833
13,578
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 6 / 3
8,998
500
8,068
14,123
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
18
18 / 1 / 4
12,130
674
23,295
23,552
10,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 5 / 2
8,817
490
1,035
8,386
5,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
14
Kills
37
37
Deaths
18
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BmB_KandK
Jing Wei
5
5
6
1.6
L
Yemoja
Daivit_LoL
Yemoja
1
10
3
0.25
L
Amaterasu
DonKalleJone
Amaterasu
4
4
4
1.5
L
7
5
3
1.7
L
2
6
1
0.42
W
11
1
7
14.5
L
Medusa
MYT_Alexis
Medusa
0
12
1
0.04
W
1
6
3
0.42
W
Arachne
18
1
4
20
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
58,449
73,865
Taken
70,962
39,503
Mitigated
40,706
11,888
Healing
31,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BmB_KandK
Jing Wei
7,218
5,224
0
2,507
11,323
4,007
4,649
2,094
9,229
0
40,985
L
Yemoja
Daivit_LoL
Yemoja
4,285
1,339
940
332
17,040
12,138
0
2,621
14,419
19,503
0
L
Amaterasu
DonKalleJone
Amaterasu
8,027
4,218
0
4,918
18,585
7,014
199
6,929
11,656
0
45,086
L
9,152
2,832
0
3,024
13,475
5,788
290
1,848
11,627
0
56,901
L
4,470
791
377
2,073
13,049
11,195
244
2,459
10,590
30,829
0
W
18,833
7,242
0
9,232
13,578
6,958
2,993
1,340
12,238
75,943
8,951
L
Medusa
MYT_Alexis
Medusa
3,864
1,801
0
224
11,716
3,368
761
6,215
5,501
0
16,673
W
8,068
1,919
0
959
14,123
12,920
279
2,329
11,794
9,223
35,506
W
Arachne
23,295
15,841
0
13,763
23,552
10,924
1,768
5,908
17,644
0
115,087
W
1,035
589
2,023
2,696
8,386
5,897
851
1,542
6,844
23,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
52,272
298
Minions Killed
456
0
Camps Cleared
0
1,495,150
Distance Traveled
1,624,828
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,363
576
82
5
0
300,224
1
L
Yemoja
7,545
419
30
2
0
263,391
0
L
Amaterasu
8,357
464
86
5
0
286,882
4
L
Loki
9,294
516
100
6
0
330,056
0
L
Ares
8,502
472
53
3
0
319,566
0
W
Freya
11,964
665
136
8
0
330,570
0
L
Medusa
6,035
335
29
2
0
295,255
0
W
Bellona
8,998
500
75
4
0
325,975
5
W
Arachne
12,130
674
115
6
0
396,187
1
W
Hel
8,817
490
48
3
0
271,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role