Player Matchup

Fenrir
Fenrir
Jotaro_Calvo
Fenrir
Level 7
God Stats
12W - 6L
1,655 SR
Queue Stats
15W - 22L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
ThaLegazY
Cthulhu
Level 7
God Stats
2W - 0L
1,760 SR
Queue Stats
9W - 7L
1,601 Elo+
Solo
Vamana
Vamana
Thecapt5633
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,646 Elo+
Solo
Jing Wei
Jing Wei
leogamer42078
Jing Wei
Level 89
God Stats
4W - 3L
1,658 SR
Queue Stats
309W - 329L
1,443 Elo+
Party 1
Ra
Ra
odst1648
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,638 Elo+
Solo
Team Averages
Level 24
1,615 SR
1,547 Elo+

VS

Team Averages
Level 11
1,553 SR
1,385 Elo+
Chronos
Chronos
ElWichoRg
Chronos
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
46W - 43L
1,117 Elo+
Solo
Baron Samedi
Baron Samedi
GNOM3Tea
Baron Samedi
Level 26
God Stats
0W - 2L
1,718 SR
Queue Stats
62W - 56L
1,625 Elo+
Solo
Cupid
Cupid
Jollybeana
Cupid
Level 18
God Stats
17W - 12L
1,546 SR
Queue Stats
33W - 19L
1,602 Elo+
Solo
Ymir
Ymir
Trained29
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
ninjaboys763775
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
7 / 0 / 4
6,701
609
3,876
5,217
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ThaLegazY
Cthulhu
8
0 / 5 / 4
5,251
477
3,367
7,843
6,016
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
12
3 / 1 / 3
7,044
640
4,879
6,735
4,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
leogamer42078
Jing Wei
11
5 / 1 / 3
7,047
641
8,492
6,593
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 4 / 2
7,420
675
4,374
6,624
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElWichoRg
Chronos
9
0 / 4 / 1
5,487
499
2,019
5,611
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
GNOM3Tea
Baron Samedi
10
4 / 3 / 0
6,385
580
5,497
5,603
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
4 / 2 / 1
5,984
544
6,566
7,186
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
1 / 5 / 3
5,529
503
2,398
10,175
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
ninjaboys763775
Tsukuyomi
7
0 / 12 / 1
4,556
414
575
9,904
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
9
11
Deaths
26
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
ElWichoRg
Chronos
0
4
1
0.13
L
Baron Samedi
GNOM3Tea
Baron Samedi
4
3
0
1.33
L
Cupid
4
2
1
2.25
W
Fenrir
7
0
4
9
W
Cthulhu
ThaLegazY
Cthulhu
0
5
4
0.4
W
Vamana
3
1
3
4.5
L
Ymir
1
5
3
0.5
W
Jing Wei
leogamer42078
Jing Wei
5
1
3
6.5
L
Tsukuyomi
ninjaboys763775
Tsukuyomi
0
12
1
0.04
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
17,055
33,012
Taken
38,479
17,290
Mitigated
13,706
9,661
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ElWichoRg
Chronos
2,019
866
0
573
5,611
2,063
1,002
0
5,361
20,455
2,658
L
Baron Samedi
GNOM3Tea
Baron Samedi
5,497
638
50
1,827
5,603
2,257
292
1,862
3,577
27,734
0
L
Cupid
6,566
3,148
321
2,231
7,186
1,870
0
1,546
5,640
0
25,961
W
Fenrir
3,876
538
0
982
5,217
2,790
284
829
4,388
21
15,454
W
Cthulhu
ThaLegazY
Cthulhu
3,367
750
0
435
7,843
6,016
0
1,462
6,381
11,895
0
W
Vamana
4,879
2,238
0
2,447
6,735
4,502
443
1,682
5,053
0
39,140
L
Ymir
2,398
1,237
815
1,529
10,175
3,636
0
1,821
8,354
12,456
0
W
Jing Wei
leogamer42078
Jing Wei
8,492
6,770
0
2,705
6,593
1,870
933
1,179
5,414
0
40,690
L
Tsukuyomi
ninjaboys763775
Tsukuyomi
575
151
0
174
9,904
3,880
387
2,297
7,491
0
10,619
W
4,374
1,198
445
2,647
6,624
2,112
802
4,580
2,044
38,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
27,941
287
Minions Killed
184
0
Camps Cleared
0
1,084,347
Distance Traveled
927,229
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,487
499
45
4
0
180,248
0
L
Baron Samedi
6,385
580
45
4
0
162,649
0
L
Cupid
5,984
544
51
5
0
191,854
2
W
Fenrir
6,701
609
30
3
0
236,876
1
W
Cthulhu
5,251
477
19
2
0
198,742
0
W
Vamana
7,044
640
77
7
0
215,335
2
L
Ymir
5,529
503
20
2
0
182,250
1
W
Jing Wei
7,047
641
86
8
0
229,541
2
L
Tsukuyomi
4,556
414
23
2
0
210,228
0
W
Ra
7,420
675
75
7
0
203,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role