Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DrowningUrself
Susano
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
135W - 34L
1,853 Elo+
Party 2
Charybdis
Charybdis
Marktds
Charybdis
Level 146
God Stats
22W - 17L
1,561 SR
Queue Stats
821W - 319L
1,727 Elo+
Party 2
Artio
Artio
SlimpyTheBest
Artio
Level 19
God Stats
9W - 5L
1,597 SR
Queue Stats
163W - 158L
1,627 Elo+
Solo
Agni
Agni
ZlovemyScope
Agni
Level 23
God Stats
21W - 12L
1,876 SR
Queue Stats
194W - 198L
1,641 Elo+
Solo
Team Averages
Level 44
1,607 SR
1,670 Elo+

VS

Team Averages
Level 19
1,534 SR
1,624 Elo+
Scylla
Scylla
Alighaed
Scylla
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
36W - 36L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
Furnoo
Jormungandr
Level 5
God Stats
2W - 1L
1,816 SR
Queue Stats
5W - 7L
1,833 Elo+
Solo
Cliodhna
Cliodhna
Ragnarok79
Cliodhna
Level 18
God Stats
4W - 8L
1,347 SR
Queue Stats
21W - 19L
1,582 Elo+
Party 1
Yemoja
Yemoja
Sfenks06
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 34L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
mahdix729
Gilgamesh
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
18W - 12L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 7
5,975
598
4,930
6,789
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 0 / 3
6,744
674
7,469
7,044
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Marktds
Charybdis
10
3 / 1 / 0
6,023
602
4,941
4,417
1,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 5
5,654
565
5,110
8,545
6,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
4 / 0 / 5
6,500
650
5,722
2,907
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alighaed
Scylla
6
0 / 5 / 0
4,130
413
1,349
7,626
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Furnoo
Jormungandr
7
0 / 3 / 1
4,752
475
1,441
6,731
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Ragnarok79
Cliodhna
6
0 / 6 / 1
4,543
454
4,714
7,649
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Sfenks06
Yemoja
7
0 / 1 / 0
4,673
467
1,151
7,081
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
mahdix729
Gilgamesh
7
2 / 5 / 0
4,910
491
4,806
8,070
4,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
7
7.5
L
Scylla
Alighaed
Scylla
0
5
0
0
W
8
0
3
9.5
L
Jormungandr
Furnoo
Jormungandr
0
3
1
0.17
W
Charybdis
Marktds
Charybdis
3
1
0
3
L
Cliodhna
Ragnarok79
Cliodhna
0
6
1
0.08
L
Yemoja
Sfenks06
Yemoja
0
1
0
0
W
1
2
5
1.75
W
4
0
5
6.5
L
Gilgamesh
mahdix729
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
13,461
29,702
Taken
37,157
14,223
Mitigated
15,935
13,692
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,930
961
0
3,433
6,789
3,453
0
1,018
5,771
0
25,226
L
Scylla
Alighaed
Scylla
1,349
242
0
1,415
7,626
1,648
0
2,255
5,127
13,404
0
W
7,469
2,219
0
3,081
7,044
2,377
0
1,088
5,956
0
37,586
L
Jormungandr
Furnoo
Jormungandr
1,441
496
0
406
6,731
4,543
0
0
6,731
18,995
0
W
Charybdis
Marktds
Charybdis
4,941
3,015
0
1,645
4,417
1,255
900
1,367
3,050
0
31,059
L
Cliodhna
Ragnarok79
Cliodhna
4,714
584
0
1,343
7,649
2,209
0
3,077
4,412
0
18,197
L
Yemoja
Sfenks06
Yemoja
1,151
416
1,522
2,854
7,081
3,380
0
1,169
5,814
10,967
0
W
5,110
370
94
4,468
8,545
6,330
0
0
8,545
26,240
0
W
5,722
437
0
971
2,907
808
34
468
2,439
33,660
0
L
Gilgamesh
mahdix729
Gilgamesh
4,806
1,822
0
973
8,070
4,155
0
3,819
4,241
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
23,008
297
Minions Killed
154
0
Camps Cleared
0
1,038,188
Distance Traveled
918,104
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,975
598
55
6
0
218,916
2
L
Scylla
4,130
413
15
2
0
168,906
2
W
Susano
6,744
674
67
7
0
225,078
1
L
Jormungandr
4,752
475
40
4
0
185,027
1
W
Charybdis
6,023
602
67
7
0
189,551
3
L
Cliodhna
4,543
454
47
5
0
208,555
0
L
Yemoja
4,673
467
20
2
0
167,042
1
W
Artio
5,654
565
43
4
0
198,693
1
W
Agni
6,500
650
65
7
0
205,950
5
L
Gilgamesh
4,910
491
32
3
0
188,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role