Player Matchup

Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
aquila885
Bastet
Bronze III
Level 126
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 3L
1,437 MMR
Solo
Mulan
Mulan
Bronze III
dramon889
Mulan
Bronze III
Level 93
God Stats
0W - 2L
1,788 SR
Queue Stats
74W - 99L
1,440 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,637 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,447 SR
1,579 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
Char1ieH
Vulcan
Gold V
Level 141
God Stats
2W - 1L
1,341 SR
Queue Stats
23W - 27L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 4 / 3
5,963
596
5,339
8,116
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
aquila885
Bastet
10
1 / 3 / 2
6,740
674
3,728
8,124
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
dramon889
Mulan
10
2 / 4 / 0
6,194
619
4,512
10,913
7,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaThothFenrirSobekGilgamesh

VS

Bans
Morgan Le FayAresNeithBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
9 / 0 / 2
8,132
813
10,855
5,347
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
11
0 / 0 / 11
7,502
750
3,824
9,118
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Char1ieH
Vulcan
10
2 / 3 / 7
7,110
711
8,122
6,503
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
3
0.38
W
Chiron
 
Chiron
9
0
2
10
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Vulcan
Char1ieH
Vulcan
2
3
7
1.83
L
Bastet
aquila885
Bastet
1
3
2
0.67
L
Mulan
dramon889
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
22,801
27,153
Taken
20,968
13,285
Mitigated
14,535
5,192
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,339
573
0
1,987
8,116
3,124
74
3,089
4,880
20,001
0
W
Chiron
 
Chiron
10,855
6,564
1,186
2,169
5,347
2,403
1,846
2,329
3,018
0
27,448
W
Ganesha
 
Ganesha
3,824
510
0
1,220
9,118
9,694
111
1,997
7,121
12,527
0
W
Vulcan
Char1ieH
Vulcan
8,122
4,408
0
500
6,503
2,438
149
1,217
5,286
25,312
0
L
Bastet
aquila885
Bastet
3,728
1,227
0
1,138
8,124
2,946
0
4,096
3,890
0
13,632
L
Mulan
dramon889
Mulan
4,512
338
0
2,067
10,913
7,215
0
4,664
6,014
0
17,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,897
Gold Earned
22,744
86
Minions Killed
130
3
Camps Cleared
5
567,219
Distance Traveled
548,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,963
596
39
4
0
181,164
0
W
Chiron
8,132
813
57
6
4
186,299
0
W
Ganesha
7,502
750
0
0
0
173,588
2
W
Vulcan
7,110
711
73
7
1
188,978
2
L
Bastet
6,740
674
17
2
1
197,200
3
L
Mulan
6,194
619
30
3
2
188,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role