Player Matchup

Ares
Ares
NSFI xLik3x
Ares
Level 76
God Stats
2W - 6L
1,397 SR
Queue Stats
141W - 263L
1,280 Elo+
Party 2
Chiron
Chiron
itsLoCkE420
Chiron
Level 41
God Stats
4W - 6L
1,723 SR
Queue Stats
94W - 159L
1,318 Elo+
Party 2
Scylla
Scylla
xDaaromshannonx
Scylla
Level 69
God Stats
4W - 9L
1,401 SR
Queue Stats
93W - 166L
1,267 Elo+
Solo
Team Averages
Level 62
1,507 SR
1,288 Elo+

VS

Team Averages
Level 65
1,478 SR
1,571 Elo+
Cerberus
Cerberus
Deathstroke479
Cerberus
Level 63
God Stats
25W - 21L
1,542 SR
Queue Stats
110W - 99L
1,450 Elo+
Party 1
Ra
Ra
HafilNorZ
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,688 Elo+
Party 1
Odin
Odin
worldofsaver
Odin
Level 126
God Stats
9W - 8L
1,392 SR
Queue Stats
145W - 113L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,048
641
5,596
13,903
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
10
0 / 6 / 0
6,634
603
5,429
10,019
3,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 0
7,661
696
12,705
6,543
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 2 / 11
8,860
805
7,233
16,204
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 9
8,666
788
9,070
7,399
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 0 / 5
9,039
822
9,620
8,531
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
15
15
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
2
11
4.25
W
3
2
9
3.75
L
0
8
2
0.13
L
Chiron
0
6
0
0
W
9
0
5
11.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
25,923
30,465
Taken
32,134
19,340
Mitigated
24,842
3,900
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,233
662
433
4,819
16,204
15,674
276
9,719
6,485
14,003
0
W
9,070
1,011
1,820
2,159
7,399
3,113
957
4,851
2,548
43,932
0
L
5,596
448
0
1,050
13,903
12,773
0
8,184
5,378
12,454
0
L
Chiron
5,429
2,095
443
1,344
10,019
3,824
47
5,660
4,267
0
20,293
W
9,620
1,699
0
2,694
8,531
6,055
1,517
4,212
4,319
0
17,335
L
12,705
1,779
199
864
6,543
2,743
0
2,757
3,565
37,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,343
Gold Earned
26,565
118
Minions Killed
126
4
Camps Cleared
5
522,814
Distance Traveled
610,546
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,860
805
29
3
2
203,651
2
W
Ra
8,666
788
74
7
2
232,009
2
L
Ares
7,048
641
14
1
0
158,616
2
L
Chiron
6,634
603
39
4
1
159,849
0
W
Odin
9,039
822
23
2
1
174,886
2
L
Scylla
7,661
696
65
6
3
204,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role