Player Matchup

Ne Zha
Ne Zha
ArcticSteve
Ne Zha
Level 125
God Stats
2W - 1L
1,696 SR
Queue Stats
23W - 23L
1,511 Elo+
Party 1
Horus
Horus
FiyahKitteh
Horus
Level 160
God Stats
6W - 8L
1,526 SR
Queue Stats
463W - 453L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
GrizzlyWookie
Sylvanus
Level 106
God Stats
20W - 16L
1,647 SR
Queue Stats
88W - 88L
1,542 Elo+
Party 1
Hel
Hel
Robot404
Hel
Level 109
God Stats
2W - 1L
1,849 SR
Queue Stats
213W - 140L
1,602 Elo+
Party 1
Charybdis
Charybdis
StygianKiss
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,588 Elo+
Solo
Team Averages
Level 122
1,643 SR
1,553 Elo+

VS

Team Averages
Level 122
1,590 SR
1,598 Elo+
Merlin
Merlin
Cheebadoo
Merlin
Level 108
God Stats
18W - 26L
1,545 SR
Queue Stats
366W - 381L
1,614 Elo+
Solo
Chaac
Chaac
Dkingy123
Chaac
Level 145
God Stats
2W - 3L
1,678 SR
Queue Stats
92W - 76L
1,610 Elo+
Party 2
Xbalanque
Xbalanque
Idraeli
Xbalanque
Level 124
God Stats
24W - 11L
1,720 SR
Queue Stats
98W - 99L
1,578 Elo+
Solo
Skadi
Skadi
RabidKay
Skadi
Level 102
God Stats
8W - 1L
1,567 SR
Queue Stats
443W - 347L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
bacovo
Baron Samedi
Level 129
God Stats
2W - 3L
1,440 SR
Queue Stats
152W - 105L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 3 / 4
14,968
880
27,153
20,232
9,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
0 / 3 / 6
13,535
796
7,476
39,703
30,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
GrizzlyWookie
Sylvanus
20
1 / 7 / 8
14,792
870
13,136
36,006
57,415
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 6 / 2
14,693
864
17,486
31,610
27,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
StygianKiss
Charybdis
20
1 / 7 / 7
14,237
837
32,555
30,942
13,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cheebadoo
Merlin
20
3 / 0 / 19
15,916
936
38,541
11,889
5,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dkingy123
Chaac
20
3 / 0 / 20
15,455
909
18,817
28,104
46,846
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Idraeli
Xbalanque
20
12 / 3 / 9
16,535
973
33,992
21,113
9,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
RabidKay
Skadi
20
5 / 5 / 11
15,136
890
20,848
18,866
8,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
bacovo
Baron Samedi
20
3 / 3 / 19
15,120
889
40,146
20,664
10,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
11
Kills
26
26
Deaths
11
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
3
4
2.67
W
Merlin
Cheebadoo
Merlin
3
0
19
12.5
W
Chaac
Dkingy123
Chaac
3
0
20
13
L
0
3
6
1
L
Sylvanus
GrizzlyWookie
Sylvanus
1
7
8
0.71
W
Xbalanque
Idraeli
Xbalanque
12
3
9
5.5
W
Skadi
RabidKay
Skadi
5
5
11
2.1
L
3
6
2
0.67
L
Charybdis
StygianKiss
Charybdis
1
7
7
0.64
W
Baron Samedi
bacovo
Baron Samedi
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,806
Damage
152,344
158,493
Taken
100,636
138,742
Mitigated
80,070
60,143
Healing
35,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
27,153
1,888
0
2,197
20,232
9,942
0
8,414
11,496
0
58,561
W
Merlin
Cheebadoo
Merlin
38,541
2,266
1,756
2,961
11,889
5,251
0
2,497
9,392
108,870
0
W
Chaac
Dkingy123
Chaac
18,817
2,637
0
9,677
28,104
46,846
0
9,279
18,825
1,141
42,913
L
7,476
3,493
5,875
12,784
39,703
30,075
0
22,817
16,522
0
24,369
L
Sylvanus
GrizzlyWookie
Sylvanus
13,136
1,117
8,142
7,502
36,006
57,415
0
14,615
20,967
20,931
0
W
Xbalanque
Idraeli
Xbalanque
33,992
22,270
0
3,351
21,113
9,789
0
6,505
14,608
0
49,205
W
Skadi
RabidKay
Skadi
20,848
7,546
0
2,750
18,866
8,168
0
6,648
12,218
0
45,733
L
17,486
604
11,206
5,939
31,610
27,521
0
14,154
17,086
55,786
0
L
Charybdis
StygianKiss
Charybdis
32,555
16,501
0
6,498
30,942
13,789
0
17,288
13,182
0
92,797
W
Baron Samedi
bacovo
Baron Samedi
40,146
1,337
6,168
8,972
20,664
10,016
0
5,693
14,971
61,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,225
Gold Earned
78,162
357
Minions Killed
388
7
Camps Cleared
15
1,731,783
Distance Traveled
1,590,438
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,968
880
32
2
2
401,979
0
W
Merlin
15,916
936
179
11
1
336,110
4
W
Chaac
15,455
909
53
3
0
331,446
0
L
Horus
13,535
796
43
3
2
361,670
2
L
Sylvanus
14,792
870
15
1
0
316,028
2
W
Xbalanque
16,535
973
42
2
5
297,104
0
W
Skadi
15,136
890
61
4
1
312,666
0
L
Hel
14,693
864
102
6
3
376,876
0
L
Charybdis
14,237
837
165
10
0
275,230
0
W
Baron Samedi
15,120
889
53
3
8
313,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role