Player Matchup

Sol
Sol
GB9549
Sol
Level 16
God Stats
4W - 2L
1,791 SR
Queue Stats
18W - 43L
1,202 Elo+
Solo
Scylla
Scylla
HeavensRoyalty1
Scylla
Level 25
God Stats
7W - 6L
1,642 SR
Queue Stats
302W - 356L
1,363 Elo+
Solo
Mulan
Mulan
PKBreakSword97
Mulan
Level 18
God Stats
0W - 2L
1,229 SR
Queue Stats
107W - 122L
1,269 Elo+
Solo
Yemoja
Yemoja
arroyo_segundo0
Yemoja
Level 8
God Stats
6W - 8L
1,389 SR
Queue Stats
29W - 42L
1,122 Elo+
Solo
Thor
Thor
santidd-519
Thor
Level 4
God Stats
1W - 3L
1,128 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Team Averages
Level 14
1,436 SR
1,223 Elo+

VS

Team Averages
Level 16
1,343 SR
1,270 Elo+
Jormungandr
Jormungandr
AshMan20139785
Jormungandr
Level 8
God Stats
1W - 0L
1,338 SR
Queue Stats
6W - 3L
1,083 Elo+
Solo
Cliodhna
Cliodhna
Biellzin168
Cliodhna
Level 11
God Stats
3W - 5L
1,360 SR
Queue Stats
8W - 20L
1,221 Elo+
Solo
Sol
Sol
ImaxR17
Sol
Level 13
God Stats
4W - 4L
1,328 SR
Queue Stats
10W - 8L
1,413 Elo+
Solo
Nemesis
Nemesis
MrWafflez35
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Samsquanch92995
Nu Wa
Level 28
God Stats
41W - 50L
1,187 SR
Queue Stats
57W - 79L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GB9549
Sol
16
2 / 3 / 1
9,953
905
4,770
14,714
4,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 5 / 2
11,205
1,019
13,525
18,079
4,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 10 / 3
9,731
885
5,913
22,483
12,965
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 1 / 6
10,977
998
1,918
12,328
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 15 / 3
9,994
909
11,578
22,181
6,530
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshMan20139785
Jormungandr
16
0 / 3 / 5
9,674
879
4,766
7,387
6,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Biellzin168
Cliodhna
19
6 / 1 / 15
12,310
1,119
17,426
8,479
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
20
13 / 0 / 12
13,304
1,209
20,742
8,356
2,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MrWafflez35
Nemesis
18
8 / 2 / 7
11,659
1,060
14,425
12,648
5,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 16
12,385
1,126
23,621
7,411
3,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
34
34
Deaths
7
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AshMan20139785
Jormungandr
0
3
5
0.83
W
Cliodhna
Biellzin168
Cliodhna
6
1
15
13.5
L
Sol
GB9549
Sol
2
3
1
0.83
L
2
5
2
0.6
W
Sol
13
0
12
19
W
Nemesis
MrWafflez35
Nemesis
8
2
7
5.75
L
0
10
3
0.15
W
7
1
16
15
L
0
1
6
3
L
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
80,980
89,785
Taken
44,281
36,125
Mitigated
21,379
9,796
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AshMan20139785
Jormungandr
4,766
1,416
0
0
7,387
6,607
0
4,074
2,958
14,166
0
W
Cliodhna
Biellzin168
Cliodhna
17,426
1,737
0
181
8,479
3,122
0
3,711
4,768
0
37,457
L
Sol
GB9549
Sol
4,770
3,306
0
2,288
14,714
4,630
0
6,793
7,921
26,212
0
L
13,525
2,278
73
2,427
18,079
4,329
0
9,544
8,535
33,890
0
W
Sol
20,742
7,960
48
2,651
8,356
2,871
0
3,622
4,734
53,977
0
W
Nemesis
MrWafflez35
Nemesis
14,425
8,257
196
1,019
12,648
5,778
0
4,223
8,425
0
26,033
L
5,913
192
0
2,106
22,483
12,965
0
11,836
10,647
0
23,779
W
23,621
5,142
201
1,755
7,411
3,001
0
4,583
2,828
43,990
0
L
1,918
414
1,637
1,265
12,328
7,671
0
7,112
5,050
13,619
0
L
11,578
3,587
0
0
22,181
6,530
0
13,844
8,337
0
22,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,860
Gold Earned
59,332
168
Minions Killed
226
3
Camps Cleared
12
852,835
Distance Traveled
1,021,415
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,674
879
9
1
5
123,360
0
W
Cliodhna
12,310
1,119
56
5
2
252,934
0
L
Sol
9,953
905
46
4
0
176,886
1
L
Scylla
11,205
1,019
49
4
1
196,833
0
W
Sol
13,304
1,209
91
8
0
206,592
0
W
Nemesis
11,659
1,060
27
2
5
219,144
0
L
Mulan
9,731
885
48
4
2
150,716
0
W
Nu Wa
12,385
1,126
43
4
0
219,385
0
L
Yemoja
10,977
998
8
1
0
163,480
0
L
Thor
9,994
909
17
2
0
164,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role