Player Matchup

Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Alzari
Sobek
Level 62
God Stats
3W - 2L
1,532 SR
Queue Stats
81W - 63L
1,594 Elo+
Party 1
Ganesha
Ganesha
Stelfi
Ganesha
Level 26
God Stats
2W - 1L
1,649 SR
Queue Stats
36W - 30L
1,542 Elo+
Party 1
Team Averages
Level 51
1,560 SR
1,545 Elo+

VS

Team Averages
Level 90
1,355 SR
1,687 Elo+
Chronos
Chronos
Akinyee
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,628 Elo+
Party 2
King Arthur
King Arthur
MrRoben1
King Arthur
Level 88
God Stats
3W - 13L
1,238 SR
Queue Stats
95W - 99L
1,625 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ragnatoskr
Cu Chulainn
Level 152
God Stats
1W - 0L
1,328 SR
Queue Stats
16W - 5L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 6 / 4
9,037
695
13,761
17,349
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Alzari
Sobek
13
7 / 7 / 4
11,263
866
10,590
23,832
28,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Stelfi
Ganesha
11
0 / 6 / 8
8,504
654
6,635
14,629
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akinyee
Chronos
14
6 / 5 / 11
10,490
807
17,020
12,586
4,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MrRoben1
King Arthur
13
4 / 3 / 15
9,648
742
12,345
16,839
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Ragnatoskr
Cu Chulainn
14
9 / 3 / 8
10,485
807
20,776
17,067
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
19
19
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
6
4
1
W
Chronos
Akinyee
Chronos
6
5
11
2.3
L
Sobek
Alzari
Sobek
7
7
4
1.29
W
King Arthur
MrRoben1
King Arthur
4
3
15
3.83
W
Cu Chulainn
Ragnatoskr
Cu Chulainn
9
3
8
4.33
L
Ganesha
Stelfi
Ganesha
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
50,141
55,810
Taken
46,492
51,488
Mitigated
33,360
10,850
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,761
5,334
0
3,266
17,349
8,503
74
6,053
10,385
0
34,730
W
Chronos
Akinyee
Chronos
17,020
7,905
0
3,365
12,586
4,535
1,773
3,588
8,252
30,923
0
L
Sobek
Alzari
Sobek
10,590
2,029
0
3,678
23,832
28,184
13
11,362
10,907
15,489
0
W
King Arthur
MrRoben1
King Arthur
12,345
1,506
1,188
5,054
16,839
13,783
0
7,017
8,896
3,860
18,830
W
Cu Chulainn
Ragnatoskr
Cu Chulainn
20,776
2,750
0
5,295
17,067
15,042
801
7,268
9,209
10,401
39,445
L
Ganesha
Stelfi
Ganesha
6,635
1,196
0
3,906
14,629
14,801
0
6,431
7,403
12,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
30,623
72
Minions Killed
122
2
Camps Cleared
7
639,152
Distance Traveled
710,244
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,037
695
62
5
2
205,099
2
W
Chronos
10,490
807
48
4
3
219,869
0
L
Sobek
11,263
866
10
1
0
223,031
1
W
King Arthur
9,648
742
27
2
1
244,399
2
W
Cu Chulainn
10,485
807
47
4
3
245,976
1
L
Ganesha
8,504
654
0
0
0
211,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role