Player Matchup

Danzaburou
Danzaburou
DP4S
Danzaburou
Level 8
God Stats
3W - 2L
1,854 SR
Queue Stats
6W - 9L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustFF15
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,574 SR
Queue Stats
57W - 61L
1,527 Elo+
Party 1
Nemesis
Nemesis
Rajveer157
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Cliodhna
Cliodhna
Surosv1
Cliodhna
Level 27
God Stats
4W - 1L
1,910 SR
Queue Stats
64W - 56L
1,670 Elo+
Solo
Ymir
Ymir
TastyPotatoesFF
Ymir
Level 25
God Stats
1W - 5L
1,763 SR
Queue Stats
34W - 39L
1,480 Elo+
Party 1
Team Averages
Level 18
1,720 SR
1,455 Elo+

VS

Team Averages
Level 19
1,711 SR
1,508 Elo+
Freya
Freya
LaysBaked
Freya
Level 29
God Stats
4W - 1L
1,838 SR
Queue Stats
58W - 53L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
SatanicSmile
Gilgamesh
Level 26
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 8L
1,372 Elo+
Solo
Agni
Agni
TweakTwitch
Agni
Level 23
God Stats
1W - 0L
1,639 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo
Bellona
Bellona
UgandianSpear
Bellona
Level 3
God Stats
2W - 2L
1,720 SR
Queue Stats
2W - 2L
1,705 Elo+
Solo
Ymir
Ymir
kenchi12
Ymir
Level 15
God Stats
3W - 1L
1,827 SR
Queue Stats
74W - 63L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DP4S
Danzaburou
12
2 / 6 / 3
7,851
491
5,977
10,677
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JustFF15
Morgan Le Fay
14
8 / 5 / 4
9,421
589
11,534
12,326
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Rajveer157
Nemesis
6
1 / 7 / 2
6,011
376
2,953
6,174
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Surosv1
Cliodhna
16
7 / 4 / 0
9,827
614
11,801
12,403
5,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 3 / 5
7,653
478
5,114
12,386
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LaysBaked
Freya
16
10 / 3 / 5
9,923
620
18,162
13,649
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
SatanicSmile
Gilgamesh
13
4 / 2 / 8
8,751
547
4,726
12,991
8,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 10 / 8
8,343
521
6,651
10,292
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
12
3 / 3 / 2
8,393
525
4,172
8,683
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
13
3 / 3 / 9
8,811
551
5,452
11,099
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
21
Kills
25
25
Deaths
21
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DP4S
Danzaburou
2
6
3
0.58
L
Morgan Le Fay
JustFF15
Morgan Le Fay
8
5
4
2
W
Freya
LaysBaked
Freya
10
3
5
4.17
L
Nemesis
Rajveer157
Nemesis
1
7
2
0.29
W
Gilgamesh
SatanicSmile
Gilgamesh
4
2
8
4
L
Cliodhna
Surosv1
Cliodhna
7
4
0
1.75
L
3
3
5
1.83
W
5
10
8
0.9
W
Bellona
3
3
2
1.33
W
Ymir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
39,163
53,966
Taken
56,714
27,402
Mitigated
35,587
10,725
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DP4S
Danzaburou
5,977
3,165
0
1,573
10,677
3,120
0
7,173
3,232
0
44,805
L
Morgan Le Fay
JustFF15
Morgan Le Fay
11,534
1,661
200
4,704
12,326
4,330
1,109
7,927
3,978
47,595
0
W
Freya
LaysBaked
Freya
18,162
6,167
0
6,608
13,649
5,288
35
3,585
10,064
70,023
0
L
Nemesis
Rajveer157
Nemesis
2,953
1,684
0
453
6,174
2,113
0
2,234
3,770
0
8,701
W
Gilgamesh
SatanicSmile
Gilgamesh
4,726
1,396
0
3,419
12,991
8,203
0
1,925
11,066
6,914
29,380
L
Cliodhna
Surosv1
Cliodhna
11,801
1,897
0
2,222
12,403
5,830
26
5,327
6,968
0
70,686
L
5,114
1,328
0
1,573
12,386
12,009
0
8,642
3,372
15,787
0
W
6,651
627
0
188
10,292
2,618
0
5,831
4,461
30,117
0
W
Bellona
4,172
956
0
1,123
8,683
8,649
480
351
8,332
8,684
27,246
W
Ymir
5,452
1,120
0
2,750
11,099
10,829
50
5,023
6,076
20,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
44,221
346
Minions Killed
311
0
Camps Cleared
0
1,367,774
Distance Traveled
1,440,157
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,851
491
76
5
0
245,906
2
L
Morgan Le Fay
9,421
589
90
6
0
275,869
4
W
Freya
9,923
620
111
7
0
275,967
3
L
Nemesis
6,011
376
12
1
0
254,466
4
W
Gilgamesh
8,751
547
52
3
0
308,352
0
L
Cliodhna
9,827
614
148
9
0
306,291
0
L
Ymir
7,653
478
20
1
0
285,242
2
W
Agni
8,343
521
60
4
0
292,547
2
W
Bellona
8,393
525
71
4
0
280,487
2
W
Ymir
8,811
551
17
1
0
282,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role