Player Matchup

Tsukuyomi
Tsukuyomi
AC Dimolar
Tsukuyomi
Level 26
God Stats
5W - 17L
1,218 SR
Queue Stats
47W - 56L
1,262 Elo+
Party 1
Artio
Artio
VK MILAN
Artio
Level 18
God Stats
0W - 2L
1,255 SR
Queue Stats
20W - 34L
1,245 Elo+
Party 1
Hun Batz
Hun Batz
lefinoel9HUN
Hun Batz
Level 26
God Stats
2W - 4L
1,105 SR
Queue Stats
41W - 63L
1,228 Elo+
Party 1
Thanatos
Thanatos
trafalgar114
Thanatos
Level 28
God Stats
6W - 19L
1,046 SR
Queue Stats
119W - 207L
1,268 Elo+
Solo
Neith
Neith
vaniabond
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,225 SR
1,300 Elo+

VS

Team Averages
Level 17
1,495 SR
1,287 Elo+
Cliodhna
Cliodhna
Gh0stinng_
Cliodhna
Level 17
God Stats
30W - 17L
1,408 SR
Queue Stats
133W - 114L
1,239 Elo+
Party 2
Tiamat
Tiamat
MinatoXY
Tiamat
Level 27
God Stats
49W - 56L
1,450 SR
Queue Stats
60W - 73L
1,332 Elo+
Solo
Kukulkan
Kukulkan
XCFKSA3
Kukulkan
Level 13
God Stats
4W - 0L
1,769 SR
Queue Stats
105W - 103L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
hashem-gfd
Cthulhu
Level 10
God Stats
1W - 0L
1,309 SR
Queue Stats
29W - 27L
1,253 Elo+
Party 2
Thor
Thor
ziggyzig-gy
Thor
Level 18
God Stats
5W - 4L
1,539 SR
Queue Stats
42W - 35L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AC Dimolar
Tsukuyomi
13
3 / 5 / 3
8,171
409
4,606
15,219
4,825
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
VK MILAN
Artio
11
0 / 8 / 4
7,450
373
3,189
15,879
5,319
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
lefinoel9HUN
Hun Batz
14
3 / 10 / 1
9,073
454
8,253
16,683
4,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Thanatos
trafalgar114
Thanatos
11
6 / 6 / 2
8,766
438
4,237
8,861
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
vaniabond
Neith
13
3 / 10 / 1
8,674
434
8,614
13,576
4,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gh0stinng_
Cliodhna
18
17 / 0 / 6
12,240
612
23,007
12,005
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MinatoXY
Tiamat
17
3 / 2 / 7
10,842
542
4,897
10,724
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
XCFKSA3
Kukulkan
16
9 / 4 / 7
10,788
539
10,971
10,192
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
hashem-gfd
Cthulhu
15
6 / 3 / 10
10,126
506
8,036
18,572
17,853
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 6 / 1
9,921
496
6,713
12,831
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
15
Kills
38
39
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AC Dimolar
Tsukuyomi
3
5
3
0.9
W
Cliodhna
Gh0stinng_
Cliodhna
17
0
6
20
W
Tiamat
MinatoXY
Tiamat
3
2
7
3.25
L
Artio
VK MILAN
Artio
0
8
4
0.25
W
Kukulkan
XCFKSA3
Kukulkan
9
4
7
3.13
W
Cthulhu
hashem-gfd
Cthulhu
6
3
10
3.67
L
Hun Batz
lefinoel9HUN
Hun Batz
3
10
1
0.35
L
Thanatos
trafalgar114
Thanatos
6
6
2
1.17
L
Neith
vaniabond
Neith
3
10
1
0.35
W
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
53,624
70,218
Taken
64,324
21,973
Mitigated
39,204
7,749
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AC Dimolar
Tsukuyomi
4,606
370
0
1,288
15,219
4,825
35
4,565
10,406
0
30,948
W
Cliodhna
Gh0stinng_
Cliodhna
23,007
2,545
0
4,390
12,005
5,323
1,159
641
11,364
0
86,878
W
Tiamat
MinatoXY
Tiamat
4,897
532
109
3,034
10,724
6,926
3,253
608
10,116
67,639
0
L
Artio
VK MILAN
Artio
3,189
232
170
2,184
15,879
5,319
457
4,845
10,988
24,294
0
W
Kukulkan
XCFKSA3
Kukulkan
10,971
971
0
27
10,192
4,387
3,409
142
10,050
48,018
0
W
Cthulhu
hashem-gfd
Cthulhu
8,036
1,250
0
1,593
18,572
17,853
329
1,777
16,795
36,241
0
L
Hun Batz
lefinoel9HUN
Hun Batz
8,253
3,926
0
0
16,683
4,889
160
6,277
10,112
0
29,301
L
Thanatos
trafalgar114
Thanatos
4,237
878
0
3,219
8,861
2,751
513
1,360
7,475
0
19,912
L
Neith
vaniabond
Neith
8,614
5,344
0
888
13,576
4,189
1,040
6,239
7,333
0
46,681
W
6,713
1,164
0
2,952
12,831
4,715
2,147
512
12,319
0
61,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
53,917
290
Minions Killed
502
0
Camps Cleared
0
1,502,558
Distance Traveled
1,897,965
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,171
409
49
2
0
355,016
1
W
Cliodhna
12,240
612
122
6
0
439,996
2
W
Tiamat
10,842
542
126
6
0
336,606
0
L
Artio
7,450
373
45
2
0
335,952
0
W
Kukulkan
10,788
539
96
5
0
348,716
0
W
Cthulhu
10,126
506
46
2
0
402,952
0
L
Hun Batz
9,073
454
51
3
0
355,674
0
L
Thanatos
8,766
438
44
2
0
154,498
0
L
Neith
8,674
434
101
5
0
301,418
2
W
Thor
9,921
496
112
6
0
369,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role