Player Matchup

Chaac
Chaac
Penwyvren
Chaac
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 61L
1,391 Elo+
Party 2
Thanatos
Thanatos
Sulair
Thanatos
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
29W - 46L
1,201 Elo+
Party 2
Hercules
Hercules
V2V2
Hercules
Level 6
God Stats
7W - 8L
1,844 SR
Queue Stats
7W - 11L
1,108 Elo+
Solo
Team Averages
Level 14
1,615 SR
1,233 Elo+

VS

Team Averages
Level 5
1,418 SR
1,211 Elo+
Discordia
Discordia
FORSELENA
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Cerberus
Cerberus
NyanPassoo
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 1
Neith
Neith
VVsif
Neith
Level 5
God Stats
1W - 3L
1,254 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Penwyvren
Chaac
13
1 / 2 / 2
9,166
539
6,701
19,072
22,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Sulair
Thanatos
12
2 / 7 / 1
9,063
533
5,784
17,211
8,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
V2V2
Hercules
10
1 / 7 / 2
8,773
516
4,426
17,062
6,359
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FORSELENA
Discordia
16
5 / 0 / 9
11,080
652
20,582
2,227
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NyanPassoo
Cerberus
14
4 / 3 / 11
10,596
623
12,521
14,032
14,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
VVsif
Neith
16
7 / 1 / 7
11,372
669
13,800
8,246
3,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
FORSELENA
Discordia
5
0
9
9.5
W
Cerberus
NyanPassoo
Cerberus
4
3
11
3.17
L
Chaac
Penwyvren
Chaac
1
2
2
1
L
Thanatos
Sulair
Thanatos
2
7
1
0.36
L
Hercules
V2V2
Hercules
1
7
2
0.29
W
Neith
VVsif
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,911
Damage
46,903
53,345
Taken
24,505
36,526
Mitigated
18,712
7,586
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FORSELENA
Discordia
20,582
608
0
0
2,227
708
534
46
2,059
49,507
0
W
Cerberus
NyanPassoo
Cerberus
12,521
742
0
1,970
14,032
14,972
280
0
13,384
32,633
0
L
Chaac
Penwyvren
Chaac
6,701
381
0
3,348
19,072
22,154
0
9,421
9,651
0
34,352
L
Thanatos
Sulair
Thanatos
5,784
1,377
0
3,741
17,211
8,013
0
13,384
3,827
0
16,366
L
Hercules
V2V2
Hercules
4,426
1,872
0
497
17,062
6,359
0
10,394
6,668
0
12,856
W
Neith
VVsif
Neith
13,800
8,256
0
5,198
8,246
3,032
946
1,137
6,925
0
48,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
33,048
108
Minions Killed
191
1
Camps Cleared
10
809,566
Distance Traveled
864,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,080
652
55
3
1
301,790
0
W
Cerberus
10,596
623
68
4
0
304,878
1
L
Chaac
9,166
539
56
3
0
308,057
0
L
Thanatos
9,063
533
30
2
1
285,921
0
L
Hercules
8,773
516
22
1
0
215,588
2
W
Neith
11,372
669
68
4
9
258,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role