Player Matchup

Ymir
Ymir
Hazeldude189
Ymir
Level 28
God Stats
4W - 0L
1,567 SR
Queue Stats
5W - 2L
1,298 Elo+
Party 1
Neith
Neith
Snipesya4
Neith
Level 35
God Stats
5W - 4L
1,448 SR
Queue Stats
5W - 5L
1,108 Elo+
Party 1
Fenrir
Fenrir
THExMILKMANx
Fenrir
Level 34
God Stats
5W - 5L
1,706 SR
Queue Stats
153W - 169L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
WittyPup6464677
Zhong Kui
Level 13
God Stats
1W - 1L
1,236 SR
Queue Stats
2W - 6L
1,052 Elo+
Party 3
Baron Samedi
Baron Samedi
chapu252
Baron Samedi
Level 80
God Stats
185W - 184L
1,474 SR
Queue Stats
308W - 359L
1,294 Elo+
Party 3
Team Averages
Level 38
1,486 SR
1,218 Elo+

VS

Team Averages
Level 36
1,391 SR
1,301 Elo+
Ullr
Ullr
CoachPathe
Ullr
Level 26
God Stats
4W - 8L
1,164 SR
Queue Stats
154W - 192L
1,341 Elo+
Party 2
Ao Kuang
Ao Kuang
ImNayrah
Ao Kuang
Level 49
God Stats
9W - 19L
1,291 SR
Queue Stats
346W - 343L
1,291 Elo+
Party 2
Cabrakan
Cabrakan
WARMATBZH
Cabrakan
Level 26
God Stats
2W - 4L
1,835 SR
Queue Stats
115W - 126L
1,263 Elo+
Party 2
Tiamat
Tiamat
ice_wolfgod
Tiamat
Level 36
God Stats
16W - 39L
1,165 SR
Queue Stats
216W - 278L
1,315 Elo+
Solo
Cliodhna
Cliodhna
ygfrmda6
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 120L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
6,974
581
4,658
6,571
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Snipesya4
Neith
11
5 / 1 / 5
6,652
554
6,133
3,007
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
12
3 / 0 / 4
7,213
601
3,574
4,981
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
WittyPup6464677
Zhong Kui
11
3 / 1 / 2
6,460
538
4,809
4,173
2,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
chapu252
Baron Samedi
11
2 / 1 / 2
6,105
509
2,498
2,432
889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,226
436
2,301
8,235
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ao Kuang
ImNayrah
Ao Kuang
10
2 / 3 / 0
6,417
535
3,179
9,087
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
WARMATBZH
Cabrakan
7
1 / 4 / 0
4,982
415
2,923
8,291
7,131
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
10
0 / 2 / 2
5,547
462
836
5,924
2,352
Cliodhna
ygfrmda6
Cliodhna
8
0 / 2 / 0
5,167
431
996
6,375
1,639
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
0
7
6.5
L
Ao Kuang
ImNayrah
Ao Kuang
2
3
0
0.67
W
Neith
Snipesya4
Neith
5
1
5
7.5
W
Fenrir
3
0
4
5
L
Cabrakan
WARMATBZH
Cabrakan
1
4
0
0.25
W
Zhong Kui
WittyPup6464677
Zhong Kui
3
1
2
4
W
Baron Samedi
chapu252
Baron Samedi
2
1
2
3
L
Tiamat
0
2
2
0.5
L
Cliodhna
ygfrmda6
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
10,235
21,164
Taken
37,912
11,498
Mitigated
17,429
8,017
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,301
951
0
1,644
8,235
2,701
0
2,603
5,632
0
23,580
W
4,658
570
70
2,081
6,571
4,951
0
2,237
4,334
19,645
0
L
Ao Kuang
ImNayrah
Ao Kuang
3,179
942
0
3,911
9,087
3,606
0
2,222
6,865
30,932
11,038
W
Neith
Snipesya4
Neith
6,133
2,344
0
806
3,007
1,024
30
1,553
1,454
0
34,633
W
Fenrir
3,574
743
0
3,116
4,981
1,796
0
410
4,571
0
35,238
L
Cabrakan
WARMATBZH
Cabrakan
2,923
1,123
511
1,958
8,291
7,131
0
2,334
5,957
10,124
0
W
Zhong Kui
WittyPup6464677
Zhong Kui
4,809
857
0
1,426
4,173
2,838
1,064
2,117
2,056
21,272
0
W
Baron Samedi
chapu252
Baron Samedi
2,498
195
87
431
2,432
889
619
281
2,151
24,619
0
L
Tiamat
836
63
0
520
5,924
2,352
208
3,469
2,455
15,153
0
L
Cliodhna
ygfrmda6
Cliodhna
996
318
0
632
6,375
1,639
0
1,337
5,038
0
19,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
27,339
253
Minions Killed
209
0
Camps Cleared
0
1,161,778
Distance Traveled
1,096,690
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,226
436
46
4
0
207,824
1
W
Ymir
6,974
581
41
3
0
236,444
3
L
Ao Kuang
6,417
535
71
6
0
243,280
0
W
Neith
6,652
554
54
5
0
238,884
1
W
Fenrir
7,213
601
79
7
0
239,005
2
L
Cabrakan
4,982
415
13
1
0
215,720
0
W
Zhong Kui
6,460
538
44
4
0
239,711
0
W
Baron Samedi
6,105
509
35
3
0
207,734
1
L
Tiamat
5,547
462
28
2
0
212,654
0
L
Cliodhna
5,167
431
51
4
0
217,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role