Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Drowspraw
Cerberus
Level 18
God Stats
9W - 5L
1,439 SR
Queue Stats
65W - 45L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
LeonBuonaparte
Baron Samedi
Level 15
God Stats
2W - 2L
1,368 SR
Queue Stats
15W - 14L
1,449 Elo+
Solo
Nu Wa
Nu Wa
ThePewdilla
Nu Wa
Level 29
God Stats
10W - 14L
1,535 SR
Queue Stats
63W - 57L
1,514 Elo+
Party 2
Kali
Kali
xCallemx
Kali
Level 27
God Stats
1W - 0L
1,794 SR
Queue Stats
71W - 71L
1,539 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,522 Elo+

VS

Team Averages
Level 10
1,539 SR
1,501 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GigelCutezator
Anubis
Level 5
God Stats
1W - 2L
1,457 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 3
Hou Yi
Hou Yi
Shyma131
Hou Yi
Level 7
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Ymir
Ymir
YzaOff
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Party 3
Fenrir
Fenrir
БАБАБОЗ
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 9
8,351
597
5,113
5,892
1,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Drowspraw
Cerberus
14
3 / 1 / 5
8,514
608
5,386
7,889
7,007
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
LeonBuonaparte
Baron Samedi
11
3 / 2 / 6
7,363
526
4,162
6,816
1,752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 0 / 5
9,074
648
11,962
4,958
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
15
9 / 1 / 5
9,905
708
7,520
8,956
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 2 / 0
8,581
613
4,023
12,861
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 8 / 0
6,402
457
3,852
8,172
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Shyma131
Hou Yi
10
0 / 6 / 0
6,045
432
2,448
8,690
2,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
YzaOff
Ymir
9
0 / 7 / 2
6,123
437
3,120
10,640
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
5,915
423
1,249
7,041
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
27
Kills
4
5
Deaths
28
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
9
8.5
L
Apollo
 
Apollo
2
2
0
1
W
Cerberus
Drowspraw
Cerberus
3
1
5
5.5
L
2
8
0
0.25
W
Baron Samedi
LeonBuonaparte
Baron Samedi
3
2
6
3
L
Hou Yi
Shyma131
Hou Yi
0
6
0
0
W
8
0
5
10.5
L
Ymir
YzaOff
Ymir
0
7
2
0.14
W
Kali
9
1
5
11.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,143
Damage
14,692
34,511
Taken
47,404
15,832
Mitigated
20,180
14,072
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,113
2,454
0
2,336
5,892
1,611
0
1,146
4,746
0
54,210
L
Apollo
 
Apollo
4,023
2,404
0
5,060
12,861
4,157
750
5,446
7,073
0
64,157
W
Cerberus
Drowspraw
Cerberus
5,386
609
0
3,368
7,889
7,007
0
387
7,502
48,707
0
L
3,852
245
0
1,541
8,172
3,143
0
3,440
4,366
30,647
0
W
Baron Samedi
LeonBuonaparte
Baron Samedi
4,162
481
738
1,641
6,816
1,752
0
3,986
2,830
30,094
0
L
Hou Yi
Shyma131
Hou Yi
2,448
1,046
0
674
8,690
2,716
66
4,561
3,867
0
25,368
W
11,962
1,549
0
144
4,958
1,440
671
308
4,650
45,494
0
L
Ymir
YzaOff
Ymir
3,120
325
0
1,006
10,640
7,827
0
4,044
6,338
15,456
0
W
Kali
7,520
4,044
0
5,845
8,956
4,022
384
1,145
7,811
0
69,054
L
1,249
412
0
926
7,041
2,337
0
2,607
4,158
0
25,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
33,066
473
Minions Killed
327
0
Camps Cleared
0
1,372,761
Distance Traveled
1,172,268
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,351
597
94
7
0
251,039
5
L
Apollo
8,581
613
144
10
0
287,401
4
W
Cerberus
8,514
608
123
9
0
293,316
2
L
Anubis
6,402
457
52
4
0
226,136
3
W
Baron Samedi
7,363
526
52
4
0
255,986
4
L
Hou Yi
6,045
432
57
4
0
224,701
5
W
Nu Wa
9,074
648
88
6
0
292,353
4
L
Ymir
6,123
437
27
2
0
239,304
0
W
Kali
9,905
708
116
8
0
280,067
1
L
Fenrir
5,915
423
47
3
0
194,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role