Player Matchup

Sobek
Sobek
FullSwaGGy
Sobek
Level 28
God Stats
5W - 5L
1,455 SR
Queue Stats
101W - 101L
1,271 Elo+
Solo
Erlang Shen
Erlang Shen
ProfessorWoodie
Erlang Shen
Level 28
God Stats
13W - 10L
1,378 SR
Queue Stats
49W - 44L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
eeeeeki
Kukulkan
Level 16
God Stats
3W - 3L
1,361 SR
Queue Stats
24W - 53L
1,106 Elo+
Solo
Tyr
Tyr
jubjubkilla
Tyr
Level 26
God Stats
2W - 3L
1,525 SR
Queue Stats
40W - 25L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
pocket172amazing
Cliodhna
Level 17
God Stats
19W - 28L
1,269 SR
Queue Stats
122W - 176L
1,196 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,333 Elo+

VS

Team Averages
Level 16
1,567 SR
1,399 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ali3N_m0t7h3rsh1
Cliodhna
Level 16
God Stats
5W - 12L
1,780 SR
Queue Stats
39W - 61L
1,197 Elo+
Solo
Kali
Kali
WesterlyBark583
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,267 Elo+
Solo
Anubis
Anubis
omega29112
Anubis
Level 18
God Stats
2W - 2L
1,554 SR
Queue Stats
6W - 5L
1,530 Elo+
Solo
Neith
Neith
spriterf22
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
1 / 1 / 16
11,184
508
4,975
12,137
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ProfessorWoodie
Erlang Shen
20
20 / 1 / 8
14,271
649
23,792
17,090
10,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
eeeeeki
Kukulkan
8
1 / 4 / 2
8,366
380
672
3,667
896
17
9 / 0 / 7
11,730
533
11,020
12,502
12,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 4
11,032
501
4,723
10,185
3,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 0
8,806
400
3,971
17,639
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 8 / 2
10,130
460
8,677
17,112
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 12 / 1
9,260
421
7,624
22,874
7,492
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
omega29112
Anubis
14
1 / 8 / 0
8,834
402
9,467
12,197
5,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
5
0 / 6 / 0
6,143
279
338
3,954
665
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
36
Kills
6
7
Deaths
37
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
L
1
8
2
0.25
W
Sobek
1
1
16
9
W
Erlang Shen
ProfessorWoodie
Erlang Shen
20
1
8
24
L
3
12
1
0.29
W
Kukulkan
eeeeeki
Kukulkan
1
4
2
0.5
W
9
0
7
12.5
L
Anubis
omega29112
Anubis
1
8
0
0.13
W
5
1
4
7
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
30,077
55,581
Taken
73,776
42,526
Mitigated
36,717
14,516
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,971
205
0
2,969
17,639
15,807
0
1,515
16,124
41,679
0
L
8,677
2,004
0
3,535
17,112
7,167
50
2,081
15,031
0
66,536
W
Sobek
4,975
384
0
4,904
12,137
15,577
1,733
2,450
9,687
17,944
0
W
Erlang Shen
ProfessorWoodie
Erlang Shen
23,792
12,813
0
7,651
17,090
10,547
7,591
3,331
13,759
0
123,003
L
7,624
5,142
0
5,815
22,874
7,492
1,062
2,223
20,651
0
42,508
W
Kukulkan
eeeeeki
Kukulkan
672
443
0
0
3,667
896
154
0
3,667
9,441
0
W
11,020
1,109
0
1,961
12,502
12,042
2,656
5,360
7,142
8,249
37,895
L
Anubis
omega29112
Anubis
9,467
319
0
1,017
12,197
5,586
125
1,956
10,241
50,132
0
W
4,723
733
0
0
10,185
3,464
1,095
2,297
7,888
0
56,876
L
Neith
338
262
0
86
3,954
665
29
124
3,830
0
5,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
43,173
403
Minions Killed
333
0
Camps Cleared
0
1,866,278
Distance Traveled
1,550,220
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,806
400
47
2
0
365,473
2
L
Cliodhna
10,130
460
115
5
0
375,000
0
W
Sobek
11,184
508
23
1
0
414,825
2
W
Erlang Shen
14,271
649
168
8
0
451,306
2
L
Kali
9,260
421
70
3
0
351,635
1
W
Kukulkan
8,366
380
22
1
0
159,702
0
W
Tyr
11,730
533
79
4
0
415,206
3
L
Anubis
8,834
402
82
4
0
305,956
2
W
Cliodhna
11,032
501
111
5
0
425,239
1
L
Neith
6,143
279
19
1
0
152,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role