Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Bilivrette
Kumbhakarna
Silver III
Level 123
God Stats
55W - 60L
1,516 SR
Queue Stats
158W - 186L
878 MMR
Solo
Xbalanque
Xbalanque
Silver II
KENSHI9
Xbalanque
Silver II
Level 158
God Stats
21W - 20L
1,514 SR
Queue Stats
452W - 473L
1,129 MMR
Solo
Heimdallr
Heimdallr
Silver III
MaterialsScience
Heimdallr
Silver III
Level 149
God Stats
7W - 9L
1,339 SR
Queue Stats
215W - 256L
938 MMR
Solo
Kukulkan
Kukulkan
Silver I
OtecBroll
Kukulkan
Silver I
Level 122
God Stats
0W - 1L
1,436 SR
Queue Stats
318W - 327L
1,130 MMR
Solo
Bakasura
Bakasura
Silver II
SethGuex
Bakasura
Silver II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 220L
1,031 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,461 SR
1,021 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,510 SR
1,114 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Hanzo112
Anubis
Gold V
Level 127
God Stats
10W - 2L
1,618 SR
Queue Stats
117W - 132L
1,278 MMR
Party 1
Bastet
Bastet
Silver I
Irisuk
Bastet
Silver I
Level 121
God Stats
13W - 9L
1,500 SR
Queue Stats
115W - 132L
1,028 MMR
Party 1
Geb
Geb
Silver III
Nappa121
Geb
Silver III
Level 88
God Stats
5W - 5L
1,520 SR
Queue Stats
89W - 109L
898 MMR
Solo
Osiris
Osiris
Silver III
Narasar
Osiris
Silver III
Level 125
God Stats
15W - 17L
1,413 SR
Queue Stats
33W - 44L
867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bilivrette
Kumbhakarna
15
0 / 3 / 0
9,581
399
6,218
24,646
27,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
KENSHI9
Xbalanque
18
0 / 3 / 1
10,722
447
14,137
16,109
5,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
16
0 / 9 / 0
10,279
428
13,737
22,504
8,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
OtecBroll
Kukulkan
16
0 / 9 / 1
10,391
433
13,385
15,932
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SethGuex
Bakasura
19
3 / 6 / 0
11,334
472
8,100
21,952
10,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetNu WaTsukuyomiApolloAthena

VS

Bans
Morgan Le FayGilgameshArachneTyrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
1 / 1 / 8
13,078
545
12,924
13,023
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Hanzo112
Anubis
20
9 / 2 / 10
14,523
605
22,671
12,851
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Irisuk
Bastet
20
12 / 0 / 11
15,353
640
16,582
15,390
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 12
12,012
501
6,643
26,785
28,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Narasar
Osiris
20
7 / 0 / 9
13,611
567
18,786
24,649
23,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
3
Kills
30
30
Deaths
3
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
8
5
L
Kumbhakarna
Bilivrette
Kumbhakarna
0
3
0
0
W
Anubis
Hanzo112
Anubis
9
2
10
7
W
Bastet
Irisuk
Bastet
12
0
11
17.5
L
Xbalanque
KENSHI9
Xbalanque
0
3
1
0.17
L
Heimdallr
0
9
0
0
W
1
0
12
7
W
Osiris
Narasar
Osiris
7
0
9
11.5
L
Kukulkan
OtecBroll
Kukulkan
0
9
1
0.06
L
Bakasura
SethGuex
Bakasura
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,577
Damage
77,606
101,143
Taken
92,698
56,918
Mitigated
69,786
18,835
Healing
43,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,924
6,838
0
8,630
13,023
5,294
7,599
2,745
10,254
0
104,071
L
Kumbhakarna
Bilivrette
Kumbhakarna
6,218
119
696
3,311
24,646
27,677
0
8,775
15,871
40,329
0
W
Anubis
Hanzo112
Anubis
22,671
628
0
8,300
12,851
6,566
1,886
3,501
8,721
119,493
0
W
Bastet
Irisuk
Bastet
16,582
4,995
0
1,101
15,390
6,416
396
3,554
11,727
0
137,769
L
Xbalanque
KENSHI9
Xbalanque
14,137
5,979
0
3,846
16,109
5,434
1,506
2,752
13,357
0
92,331
L
Heimdallr
13,737
7,449
0
3,808
22,504
8,618
275
5,398
17,106
0
73,561
W
6,643
882
0
13,336
26,785
28,465
326
6,494
19,821
25,801
0
W
Osiris
Narasar
Osiris
18,786
5,674
0
12,603
24,649
23,045
1,411
4,884
19,282
0
86,402
L
Kukulkan
OtecBroll
Kukulkan
13,385
1,446
0
940
15,932
4,933
0
6,492
9,440
83,640
0
L
Bakasura
SethGuex
Bakasura
8,100
4,871
0
6,234
21,952
10,256
0
6,077
15,875
0
80,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
68,577
660
Minions Killed
706
0
Camps Cleared
0
2,128,759
Distance Traveled
2,591,825
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,078
545
190
8
0
411,785
4
L
Kumbhakarna
9,581
399
48
2
0
430,794
6
W
Anubis
14,523
605
195
8
0
453,927
5
W
Bastet
15,353
640
163
7
0
531,394
12
L
Xbalanque
10,722
447
173
7
0
440,389
10
L
Heimdallr
10,279
428
127
5
0
358,765
5
W
Geb
12,012
501
24
1
0
536,091
9
W
Osiris
13,611
567
134
6
0
658,628
6
L
Kukulkan
10,391
433
160
7
0
405,235
8
L
Bakasura
11,334
472
152
6
0
493,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role