Player Matchup

Fenrir
Fenrir
Derpy_Deebus
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Fuerte411
Kukulkan
Level 84
God Stats
35W - 36L
1,494 SR
Queue Stats
524W - 680L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
GVGKewlLink
Guan Yu
Level 157
God Stats
7W - 9L
1,351 SR
Queue Stats
484W - 570L
1,452 Elo+
Party 1
Team Averages
Level 116
1,448 SR
1,450 Elo+

VS

Team Averages
Level 68
1,430 SR
1,417 Elo+
Nemesis
Nemesis
Miz_Weboz
Nemesis
Level 69
God Stats
0W - 3L
1,262 SR
Queue Stats
144W - 170L
1,396 Elo+
Solo
Danzaburou
Danzaburou
WifeyEC
Danzaburou
Level 129
God Stats
12W - 23L
1,526 SR
Queue Stats
81W - 117L
1,356 Elo+
Solo
He Bo
He Bo
suprememan123
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 4 / 6
12,223
764
13,587
15,543
11,766
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Fuerte411
Kukulkan
14
3 / 7 / 11
11,006
688
6,793
13,250
5,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
GVGKewlLink
Guan Yu
16
7 / 3 / 9
12,209
763
9,385
14,907
16,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Miz_Weboz
Nemesis
15
5 / 6 / 6
11,198
700
12,622
17,220
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
WifeyEC
Danzaburou
17
9 / 4 / 4
12,828
802
16,314
12,752
4,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 13 / 0
8,233
515
504
11,376
2,740

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
14
14
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
4
6
3.5
W
Kukulkan
Fuerte411
Kukulkan
3
7
11
1.21
W
Guan Yu
GVGKewlLink
Guan Yu
7
3
9
3.83
L
Nemesis
Miz_Weboz
Nemesis
5
6
6
1.33
L
Danzaburou
WifeyEC
Danzaburou
9
4
4
2.75
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
29,440
43,700
Taken
41,348
33,379
Mitigated
14,363
10,923
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,587
1,024
0
1,842
15,543
11,766
0
609
14,934
0
37,515
W
Kukulkan
Fuerte411
Kukulkan
6,793
1,046
98
543
13,250
5,530
1,791
242
13,008
48,640
0
W
Guan Yu
GVGKewlLink
Guan Yu
9,385
1,398
3,644
4,796
14,907
16,083
508
507
14,400
5,062
25,966
L
Nemesis
Miz_Weboz
Nemesis
12,622
5,840
0
4,412
17,220
6,705
43
3,225
13,995
0
32,163
L
Danzaburou
WifeyEC
Danzaburou
16,314
6,928
0
4,677
12,752
4,918
249
2,864
9,888
0
56,645
L
504
258
0
149
11,376
2,740
0
2,355
9,021
5,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
32,259
172
Minions Killed
131
11
Camps Cleared
4
861,326
Distance Traveled
823,337
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,223
764
42
3
4
303,373
0
W
Kukulkan
11,006
688
100
6
6
240,286
0
W
Guan Yu
12,209
763
30
2
1
317,667
1
L
Nemesis
11,198
700
42
3
2
319,612
2
L
Danzaburou
12,828
802
79
5
2
289,120
3
L
He Bo
8,233
515
10
1
0
214,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role