Player Matchup

Ao Kuang
Ao Kuang
Brutalfleet
Ao Kuang
Level 117
God Stats
2W - 1L
1,426 SR
Queue Stats
39W - 31L
1,504 Elo+
Party 4
Thor
Thor
HeliumRope
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 71L
1,461 Elo+
Party 4
Fafnir
Fafnir
TweetyBert
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,552 Elo+
Party 3
Nox
Nox
Veleke
Nox
Level 29
God Stats
3W - 0L
1,840 SR
Queue Stats
46W - 52L
1,471 Elo+
Party 3
Izanami
Izanami
billbybob
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 171L
1,518 Elo+
Party 4
Team Averages
Level 61
1,553 SR
1,501 Elo+

VS

Team Averages
Level 57
1,458 SR
1,462 Elo+
Set
Set
 
Set
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Exemortis
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 61L
1,374 Elo+
Party 2
Scylla
Scylla
Kaldr TooOP
Scylla
Level 18
God Stats
0W - 1L
1,290 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 1
Chiron
Chiron
StatiK74
Chiron
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nike
Nike
erro-tirante
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brutalfleet
Ao Kuang
20
13 / 3 / 12
12,579
839
18,837
17,900
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 8 / 18
10,386
692
12,059
21,501
20,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
TweetyBert
Fafnir
18
4 / 1 / 20
11,851
790
7,017
19,136
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Veleke
Nox
19
5 / 4 / 23
11,405
760
14,635
11,586
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
billbybob
Izanami
20
6 / 5 / 18
12,031
802
16,142
17,027
7,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 8 / 11
10,613
708
11,395
18,249
13,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Rama
15
0 / 6 / 9
9,088
606
9,005
13,291
5,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
18
7 / 5 / 13
11,021
735
30,936
15,191
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
StatiK74
Chiron
20
8 / 5 / 4
12,517
834
17,083
10,671
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 11
9,011
601
3,400
17,914
12,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
32
Kills
20
21
Deaths
32
91
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
8
11
1.31
W
Ao Kuang
Brutalfleet
Ao Kuang
13
3
12
6.33
L
Rama
0
6
9
0.75
W
4
8
18
1.63
L
Scylla
7
5
13
2.7
L
Chiron
StatiK74
Chiron
8
5
4
2
W
Fafnir
TweetyBert
Fafnir
4
1
20
14
W
Nox
Veleke
Nox
5
4
23
4.13
W
Izanami
billbybob
Izanami
6
5
18
3
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,690
Damage
71,819
87,150
Taken
75,316
67,898
Mitigated
41,573
31,306
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,395
5,198
1,248
2,248
18,249
13,041
379
7,835
10,197
0
17,987
W
Ao Kuang
Brutalfleet
Ao Kuang
18,837
3,962
798
9,171
17,900
9,668
304
6,456
11,444
31,039
1,910
L
Rama
9,005
7,139
971
1,703
13,291
5,329
358
7,977
5,119
0
22,864
W
12,059
2,227
0
3,725
21,501
20,282
447
6,401
15,100
0
15,914
L
Scylla
30,936
2,399
1,122
3,578
15,191
5,986
148
9,800
5,124
45,852
0
L
Chiron
StatiK74
Chiron
17,083
4,513
3,068
1,917
10,671
4,371
905
5,523
5,063
0
40,409
W
Fafnir
TweetyBert
Fafnir
7,017
1,282
1,201
4,924
19,136
25,213
488
6,484
12,652
11,669
0
W
Nox
Veleke
Nox
14,635
698
2,411
1,676
11,586
5,041
891
5,566
6,020
30,766
0
W
Izanami
billbybob
Izanami
16,142
8,147
3,564
3,836
17,027
7,694
3,934
6,029
10,998
0
49,037
L
3,400
66
1,022
976
17,914
12,846
0
8,265
8,940
0
5,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
52,250
147
Minions Killed
138
0
Camps Cleared
0
1,400,952
Distance Traveled
1,114,646
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,613
708
17
1
0
221,251
1
W
Ao Kuang
12,579
839
30
2
0
282,068
0
L
Rama
9,088
606
35
2
0
182,771
0
W
Thor
10,386
692
3
0
0
260,539
0
L
Scylla
11,021
735
35
2
0
224,309
0
L
Chiron
12,517
834
46
3
0
235,091
1
W
Fafnir
11,851
790
7
0
0
317,626
4
W
Nox
11,405
760
48
3
0
286,403
2
W
Izanami
12,031
802
59
4
0
254,316
0
L
Nike
9,011
601
5
0
0
251,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role