Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AawisA
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Faniris
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 42L
1,489 Elo+
Solo
Bellona
Bellona
Jahmais
Bellona
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
99W - 85L
1,496 Elo+
Solo
Fafnir
Fafnir
thenajman
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,422 Elo+
Solo
Team Averages
Level 49
1,542 SR
1,463 Elo+

VS

Team Averages
Level 51
1,615 SR
1,364 Elo+
Zeus
Zeus
Boagriah
Zeus
Level 99
God Stats
7W - 3L
1,692 SR
Queue Stats
146W - 162L
1,434 Elo+
Solo
Izanami
Izanami
imGodRaiser-
Izanami
Level 95
God Stats
1W - 0L
1,604 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 1
Cerberus
Cerberus
imGodRaser
Cerberus
Level 23
God Stats
1W - 0L
1,778 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Cupid
Cupid
lolzDDD9
Cupid
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,153 Elo+
Solo
Nox
Nox
subrayador
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 7 / 5
7,498
625
3,446
15,047
7,275
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
AawisA
Da Ji
7
0 / 1 / 1
6,563
547
539
1,358
443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Faniris
Jormungandr
16
3 / 7 / 8
9,753
813
10,746
17,268
19,183
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Jahmais
Bellona
19
8 / 2 / 5
9,458
788
18,232
23,998
23,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
thenajman
Fafnir
15
3 / 6 / 6
9,142
762
5,791
17,601
19,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
10 / 4 / 11
10,984
915
25,016
9,174
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
imGodRaiser-
Izanami
18
5 / 1 / 14
10,642
887
15,418
8,071
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
imGodRaser
Cerberus
18
5 / 1 / 17
10,731
894
9,515
13,598
15,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
lolzDDD9
Cupid
15
2 / 4 / 13
9,353
779
11,293
9,275
4,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 15
8,979
748
5,856
7,574
3,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
14
Kills
23
23
Deaths
14
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
5
0.36
L
Da Ji
AawisA
Da Ji
0
1
1
0.5
W
Zeus
10
4
11
3.88
L
Jormungandr
Faniris
Jormungandr
3
7
8
1
L
Bellona
Jahmais
Bellona
8
2
5
5.25
W
Izanami
imGodRaiser-
Izanami
5
1
14
12
W
Cerberus
imGodRaser
Cerberus
5
1
17
13.5
W
Cupid
lolzDDD9
Cupid
2
4
13
2.13
W
1
4
15
2.13
L
Fafnir
thenajman
Fafnir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
67,098
75,272
Taken
47,692
69,871
Mitigated
31,587
27,581
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,446
1,312
4,075
3,825
15,047
7,275
0
10,332
4,715
12,111
0
L
Da Ji
AawisA
Da Ji
539
179
0
23
1,358
443
0
510
848
0
1,096
W
Zeus
25,016
2,178
1,247
2,635
9,174
3,845
612
4,757
4,155
44,476
0
L
Jormungandr
Faniris
Jormungandr
10,746
2,703
864
1,165
17,268
19,183
384
8,965
8,303
30,036
0
L
Bellona
Jahmais
Bellona
18,232
956
2,122
11,211
23,998
23,074
420
10,035
13,963
0
26,049
W
Izanami
imGodRaiser-
Izanami
15,418
9,984
1,190
3,047
8,071
4,059
657
2,555
5,278
0
40,563
W
Cerberus
imGodRaser
Cerberus
9,515
709
1,991
6,913
13,598
15,633
226
6,581
6,613
16,244
0
W
Cupid
lolzDDD9
Cupid
11,293
3,779
978
1,962
9,275
4,523
1,285
3,053
5,928
0
23,320
W
5,856
1,195
0
1,318
7,574
3,527
1,960
3,037
4,348
10,945
0
L
Fafnir
thenajman
Fafnir
5,791
997
1,599
2,697
17,601
19,896
433
10,545
7,056
13,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
50,689
75
Minions Killed
134
0
Camps Cleared
0
894,413
Distance Traveled
1,106,030
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,498
625
17
1
0
184,721
1
L
Da Ji
6,563
547
2
0
0
26,257
0
W
Zeus
10,984
915
34
3
0
212,442
1
L
Jormungandr
9,753
813
28
2
0
170,295
0
L
Bellona
9,458
788
13
1
0
288,827
1
W
Izanami
10,642
887
53
4
0
246,734
2
W
Cerberus
10,731
894
23
2
0
253,189
0
W
Cupid
9,353
779
18
2
0
195,327
2
W
Nox
8,979
748
6
1
0
198,338
0
L
Fafnir
9,142
762
15
1
0
224,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role