Player Matchup

Chaac
Chaac
Akinyee
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,600 Elo+
Party 1
Thoth
Thoth
Ragnatoskr
Thoth
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,769 Elo+
Party 1
Amaterasu
Amaterasu
TheGod1234252
Amaterasu
Level 10
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,434 SR
1,623 Elo+

VS

Team Averages
Level 43
1,432 SR
1,524 Elo+
Janus
Janus
Danzaii
Janus
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
129W - 148L
1,582 Elo+
Solo
Neith
Neith
HowTragic
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Ares
Ares
Mors84000
Ares
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akinyee
Chaac
11
2 / 3 / 8
7,560
687
11,804
13,002
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
13
5 / 1 / 5
8,599
782
12,624
4,391
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TheGod1234252
Amaterasu
11
3 / 2 / 7
7,768
706
4,637
8,076
7,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danzaii
Janus
11
1 / 4 / 4
7,255
660
5,264
9,427
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
HowTragic
Neith
12
4 / 2 / 1
7,630
694
8,833
10,934
3,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
10
1 / 4 / 2
7,333
667
4,273
11,431
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
10
Kills
6
6
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akinyee
Chaac
2
3
8
2
L
Janus
Danzaii
Janus
1
4
4
0.75
L
Neith
HowTragic
Neith
4
2
1
2.25
L
Ares
1
4
2
0.5
W
Thoth
5
1
5
7.5
W
Amaterasu
TheGod1234252
Amaterasu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
18,370
25,469
Taken
31,792
19,858
Mitigated
15,421
6,978
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akinyee
Chaac
11,804
1,718
223
5,148
13,002
10,935
0
4,505
8,497
0
21,875
L
Janus
Danzaii
Janus
5,264
290
0
1,069
9,427
2,907
0
4,036
4,752
30,959
0
L
Neith
HowTragic
Neith
8,833
4,388
0
3,154
10,934
3,898
0
3,999
6,012
0
24,340
L
Ares
4,273
472
502
2,240
11,431
8,616
0
3,812
6,623
7,944
0
W
Thoth
12,624
198
167
1,061
4,391
1,606
0
1,964
2,427
45,253
0
W
Amaterasu
TheGod1234252
Amaterasu
4,637
1,902
0
379
8,076
7,317
0
3,277
4,799
0
8,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
22,218
125
Minions Killed
107
4
Camps Cleared
5
647,441
Distance Traveled
614,829
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,560
687
40
4
1
222,385
0
L
Janus
7,255
660
57
5
3
211,195
5
L
Neith
7,630
694
41
4
1
203,560
2
L
Ares
7,333
667
9
1
1
200,074
3
W
Thoth
8,599
782
81
7
2
214,463
3
W
Amaterasu
7,768
706
4
0
1
210,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role