Player Matchup

Kukulkan
Kukulkan
Albert7831
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,632 Elo+
Solo
Bellona
Bellona
MMirsii
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Narkaden38
Ah Muzen Cab
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Neith
Neith
Ooh Violetta
Neith
Level 20
God Stats
4W - 4L
1,574 SR
Queue Stats
6W - 5L
1,793 Elo+
Solo
Thanatos
Thanatos
Yakatow8
Thanatos
Level 18
God Stats
13W - 28L
1,397 SR
Queue Stats
57W - 87L
1,346 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,527 Elo+

VS

Team Averages
Level 40
1,550 SR
1,584 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Rinkusu_Kyo
Jing Wei
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 217L
1,371 Elo+
Party 2
Ullr
Ullr
Simp4Jungle
Ullr
Level 26
God Stats
1W - 1L
1,751 SR
Queue Stats
70W - 27L
1,665 Elo+
Party 1
Vulcan
Vulcan
Simp4Support
Vulcan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albert7831
Kukulkan
15
2 / 11 / 2
9,388
447
6,618
13,072
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MMirsii
Bellona
15
1 / 5 / 6
9,237
440
11,280
21,268
22,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Narkaden38
Ah Muzen Cab
13
0 / 12 / 6
8,154
388
6,473
16,191
4,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 2
8,904
424
6,737
16,166
4,493
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Yakatow8
Thanatos
13
3 / 15 / 2
9,695
462
9,994
22,153
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
28 / 1 / 12
13,706
653
25,443
23,268
13,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
 
Cthulhu
16
3 / 1 / 18
11,168
532
7,257
20,305
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Rinkusu_Kyo
Jing Wei
16
1 / 3 / 6
10,632
506
4,590
10,905
4,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 11
11,766
560
12,191
18,485
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
19
11 / 1 / 8
12,951
617
21,910
14,561
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
8
Kills
50
50
Deaths
9
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
28
1
12
34
W
Cthulhu
 
Cthulhu
3
1
18
12
L
Kukulkan
Albert7831
Kukulkan
2
11
2
0.27
L
Bellona
MMirsii
Bellona
1
5
6
0.8
L
Ah Muzen Cab
Narkaden38
Ah Muzen Cab
0
12
6
0.25
L
2
7
2
0.43
W
Jing Wei
Rinkusu_Kyo
Jing Wei
1
3
6
1.33
W
7
3
11
4.17
W
Vulcan
11
1
8
15
L
Thanatos
Yakatow8
Thanatos
3
15
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,102
Damage
71,391
88,850
Taken
87,524
44,031
Mitigated
51,067
16,360
Healing
36,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
25,443
2,277
1,492
14,520
23,268
13,320
1,431
3,449
19,541
75,342
0
W
Cthulhu
 
Cthulhu
7,257
266
1,138
7,200
20,305
17,394
535
3,249
16,816
53,382
0
L
Kukulkan
Albert7831
Kukulkan
6,618
127
0
0
13,072
4,069
0
10,819
2,215
34,945
0
L
Bellona
MMirsii
Bellona
11,280
1,842
0
4,691
21,268
22,935
0
12,597
8,199
8
61,274
L
Ah Muzen Cab
Narkaden38
Ah Muzen Cab
6,473
2,491
0
1,533
16,191
4,819
0
10,225
5,879
0
41,600
L
6,737
3,416
0
3,352
16,166
4,493
192
7,385
8,701
0
49,451
W
Jing Wei
Rinkusu_Kyo
Jing Wei
4,590
2,678
0
2,094
10,905
4,425
5,389
1,411
9,320
0
50,073
W
12,191
5,268
0
5,519
18,485
7,174
88
681
17,742
0
91,474
W
Vulcan
21,910
7,497
0
4,920
14,561
8,754
2,920
714
13,843
97,520
0
L
Thanatos
Yakatow8
Thanatos
9,994
4,428
0
6,784
22,153
7,715
0
12,726
9,246
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
60,223
374
Minions Killed
568
0
Camps Cleared
0
1,738,989
Distance Traveled
2,114,766
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,706
653
113
5
0
423,800
1
W
Cthulhu
11,168
532
76
4
0
427,302
4
L
Kukulkan
9,388
447
73
3
0
363,328
2
L
Bellona
9,237
440
88
4
0
397,613
1
L
Ah Muzen Cab
8,154
388
71
3
0
365,424
2
L
Neith
8,904
424
86
4
0
280,471
1
W
Jing Wei
10,632
506
89
4
0
366,329
0
W
Ullr
11,766
560
124
6
0
440,391
0
W
Vulcan
12,951
617
166
8
0
456,944
6
L
Thanatos
9,695
462
56
3
0
332,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role