Player Matchup

Chiron
Chiron
Flower2004
Chiron
Level 129
God Stats
2W - 3L
1,539 SR
Queue Stats
317W - 291L
1,539 Elo+
Party 2
Raijin
Raijin
GodsCommander
Raijin
Level 112
God Stats
4W - 9L
1,500 SR
Queue Stats
302W - 294L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
KhoghazJr
Zhong Kui
Level 87
God Stats
3W - 4L
1,597 SR
Queue Stats
134W - 134L
1,540 Elo+
Party 2
Artio
Artio
TheSoggySandal
Artio
Level 121
God Stats
2W - 4L
1,780 SR
Queue Stats
166W - 126L
1,552 Elo+
Solo
Nemesis
Nemesis
gosoty
Nemesis
Level 43
God Stats
12W - 19L
1,129 SR
Queue Stats
165W - 175L
1,472 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,513 Elo+

VS

Team Averages
Level 91
1,506 SR
1,512 Elo+
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Crashkiller375
Izanami
Level 102
God Stats
6W - 2L
1,651 SR
Queue Stats
20W - 6L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HanmaBl00dline
Morgan Le Fay
Level 139
God Stats
10W - 14L
1,454 SR
Queue Stats
715W - 671L
1,567 Elo+
Party 3
Set
Set
Lolikon4ikTema
Set
Level 49
God Stats
14W - 9L
1,323 SR
Queue Stats
173W - 179L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
aHycBurNing
Cliodhna
Level 46
God Stats
26W - 18L
1,604 SR
Queue Stats
165W - 154L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Flower2004
Chiron
15
3 / 10 / 1
9,649
482
10,434
16,464
4,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 3
8,958
448
6,471
14,636
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
KhoghazJr
Zhong Kui
13
1 / 10 / 0
8,801
440
8,180
19,338
11,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 5 / 5
8,510
426
8,465
23,915
20,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
gosoty
Nemesis
16
2 / 7 / 3
9,561
478
6,837
18,462
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 10
10,504
525
7,695
17,091
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 3 / 7
14,365
718
23,321
15,225
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
HanmaBl00dline
Morgan Le Fay
19
1 / 2 / 8
11,880
594
9,209
10,594
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 2 / 5
12,776
639
17,886
14,062
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
aHycBurNing
Cliodhna
20
11 / 1 / 10
13,144
657
16,582
13,976
11,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
38
38
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
10
3.5
W
12
3
7
5.17
L
Chiron
Flower2004
Chiron
3
10
1
0.35
L
2
6
3
0.58
W
Morgan Le Fay
HanmaBl00dline
Morgan Le Fay
1
2
8
2.5
L
Zhong Kui
KhoghazJr
Zhong Kui
1
10
0
0.1
W
12
2
5
7.25
L
2
5
5
0.9
W
Cliodhna
aHycBurNing
Cliodhna
11
1
10
16
L
Nemesis
gosoty
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,387
Damage
74,693
92,815
Taken
70,948
45,949
Mitigated
42,989
20,475
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,695
305
0
4,370
17,091
15,485
71
6,448
10,265
30,738
0
W
23,321
15,071
164
5,213
15,225
4,737
4,832
4,036
11,143
0
124,473
L
Chiron
Flower2004
Chiron
10,434
4,547
357
2,538
16,464
4,541
0
1,371
15,057
0
56,384
L
6,471
619
0
1,531
14,636
3,581
0
7,413
7,223
51,792
0
W
Morgan Le Fay
HanmaBl00dline
Morgan Le Fay
9,209
657
0
4,040
10,594
4,172
0
2,942
7,526
100,072
0
L
Zhong Kui
KhoghazJr
Zhong Kui
8,180
1,471
0
5,105
19,338
11,296
1,528
1,488
17,850
48,323
0
W
17,886
8,096
0
3,874
14,062
7,349
4,164
5,604
8,450
0
97,309
L
8,465
1,294
801
5,783
23,915
20,861
0
4,864
19,051
35,261
0
W
Cliodhna
aHycBurNing
Cliodhna
16,582
2,760
0
802
13,976
11,246
777
6,736
7,200
6,159
74,924
L
Nemesis
gosoty
Nemesis
6,837
1,666
0
4,360
18,462
5,670
0
3,140
15,322
0
60,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
62,669
506
Minions Killed
677
0
Camps Cleared
0
1,683,104
Distance Traveled
2,051,499
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,504
525
51
3
0
407,590
9
W
Izanami
14,365
718
194
10
0
381,371
1
L
Chiron
9,649
482
126
6
0
363,434
3
L
Raijin
8,958
448
115
6
0
331,568
6
W
Morgan Le Fay
11,880
594
160
8
0
396,226
7
L
Zhong Kui
8,801
440
108
5
0
314,124
3
W
Set
12,776
639
130
7
0
427,592
0
L
Artio
8,510
426
53
3
0
310,877
2
W
Cliodhna
13,144
657
142
7
0
438,720
0
L
Nemesis
9,561
478
104
5
0
363,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role