Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PogLiam2002
Artemis
Level 8
God Stats
9W - 8L
1,649 SR
Queue Stats
15W - 14L
1,742 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,581 Elo+

VS

Team Averages
Level 75
1,513 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TTVDi3Potato3
Baron Samedi
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 50L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
dramon889
Cu Chulainn
Level 93
God Stats
2W - 9L
1,539 SR
Queue Stats
52W - 53L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 3 / 7
14,037
780
17,144
15,388
10,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
16
3 / 4 / 11
12,036
669
18,056
16,428
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
PogLiam2002
Artemis
17
5 / 6 / 8
12,340
686
14,398
11,359
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
9 / 4 / 2
12,493
694
14,599
19,322
7,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TTVDi3Potato3
Baron Samedi
14
1 / 8 / 9
10,797
600
9,572
14,952
12,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
dramon889
Cu Chulainn
16
3 / 4 / 9
11,362
631
14,133
24,029
24,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
7
3.83
W
Neith
 
Neith
3
4
11
2.13
L
Skadi
 
Skadi
9
4
2
2.5
W
Artemis
PogLiam2002
Artemis
5
6
8
1.5
L
Baron Samedi
TTVDi3Potato3
Baron Samedi
1
8
9
0.69
L
Cu Chulainn
dramon889
Cu Chulainn
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,598
Damage
38,304
43,175
Taken
58,303
22,386
Mitigated
44,181
16,747
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,144
1,973
3,301
6,373
15,388
10,279
1,188
5,374
10,014
71,231
0
W
Neith
 
Neith
18,056
5,587
0
5,064
16,428
7,963
1,408
3,703
12,725
0
57,393
L
Skadi
 
Skadi
14,599
6,148
0
5,318
19,322
7,548
2,360
7,370
11,952
0
78,314
W
Artemis
PogLiam2002
Artemis
14,398
6,708
0
2,009
11,359
4,144
566
3,030
8,329
0
29,027
L
Baron Samedi
TTVDi3Potato3
Baron Samedi
9,572
520
1,411
2,085
14,952
12,251
826
5,365
9,587
25,123
0
L
Cu Chulainn
dramon889
Cu Chulainn
14,133
1,285
0
5,545
24,029
24,382
579
5,161
18,868
6,588
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
34,652
223
Minions Killed
209
7
Camps Cleared
10
989,482
Distance Traveled
908,413
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,037
780
116
6
4
361,989
4
W
Neith
12,036
669
67
4
3
342,886
6
L
Skadi
12,493
694
121
7
5
296,574
4
W
Artemis
12,340
686
40
2
0
284,607
3
L
Baron Samedi
10,797
600
40
2
2
284,993
0
L
Cu Chulainn
11,362
631
48
3
3
326,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role