Player Matchup

Jing Wei
Jing Wei
Fly1Valentyn
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Cerberus
Cerberus
MamaEasy69
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,521 Elo+
Solo
Thoth
Thoth
Sergiis
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,566 Elo+
Solo
Loki
Loki
SmurfRato
Loki
Level 18
God Stats
9W - 6L
1,435 SR
Queue Stats
118W - 62L
1,688 Elo+
Solo
Cu Chulainn
Cu Chulainn
StrongWiller
Cu Chulainn
Level 14
God Stats
2W - 2L
1,312 SR
Queue Stats
15W - 14L
1,534 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,595 Elo+

VS

Team Averages
Level 23
1,640 SR
1,641 Elo+
Nemesis
Nemesis
CocoHammer2
Nemesis
Level 29
God Stats
3W - 3L
1,630 SR
Queue Stats
125W - 98L
1,607 Elo+
Solo
Danzaburou
Danzaburou
IInflixion
Danzaburou
Level 29
God Stats
6W - 4L
1,763 SR
Queue Stats
32W - 19L
1,652 Elo+
Party 1
Nike
Nike
Lazulio
Nike
Level 28
God Stats
16W - 6L
1,778 SR
Queue Stats
29W - 14L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
NicuSh
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Loki
Loki
ifaabby
Loki
Level 29
God Stats
2W - 4L
1,531 SR
Queue Stats
32W - 19L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fly1Valentyn
Jing Wei
16
0 / 8 / 2
10,542
458
3,251
14,165
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MamaEasy69
Cerberus
16
3 / 3 / 14
11,617
505
7,939
20,099
24,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Sergiis
Thoth
19
10 / 6 / 9
13,289
578
16,305
13,666
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
19 / 3 / 6
15,634
680
26,069
23,266
9,800
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
StrongWiller
Cu Chulainn
17
4 / 6 / 8
11,980
521
10,650
18,831
15,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocoHammer2
Nemesis
19
12 / 3 / 2
12,566
546
17,313
19,547
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IInflixion
Danzaburou
17
7 / 5 / 9
12,033
523
18,285
14,887
5,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Lazulio
Nike
16
5 / 9 / 4
11,315
492
17,260
23,427
14,934
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
NicuSh
Cthulhu
11
1 / 7 / 9
8,682
377
5,024
12,485
8,389
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
ifaabby
Loki
14
1 / 12 / 2
9,099
396
5,315
15,585
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
36
Kills
26
26
Deaths
36
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CocoHammer2
Nemesis
12
3
2
4.33
W
Jing Wei
Fly1Valentyn
Jing Wei
0
8
2
0.13
L
Danzaburou
IInflixion
Danzaburou
7
5
9
2.3
L
Nike
Lazulio
Nike
5
9
4
0.78
W
Cerberus
MamaEasy69
Cerberus
3
3
14
3.33
L
Cthulhu
NicuSh
Cthulhu
1
7
9
0.79
W
Thoth
Sergiis
Thoth
10
6
9
2.42
W
Loki
19
3
6
7.33
W
Cu Chulainn
StrongWiller
Cu Chulainn
4
6
8
1.33
L
Loki
ifaabby
Loki
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,214
Damage
63,197
90,027
Taken
85,931
57,858
Mitigated
40,730
22,788
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CocoHammer2
Nemesis
17,313
7,133
0
7,674
19,547
7,436
0
6,399
12,749
0
83,906
W
Jing Wei
Fly1Valentyn
Jing Wei
3,251
1,687
0
2,167
14,165
4,113
2,208
1,174
12,991
0
61,387
L
Danzaburou
IInflixion
Danzaburou
18,285
9,530
0
3,828
14,887
5,514
966
4,409
10,314
0
90,790
L
Nike
Lazulio
Nike
17,260
3,416
0
1,357
23,427
14,934
664
4,344
17,886
9,843
52,691
W
Cerberus
MamaEasy69
Cerberus
7,939
1,136
0
6,424
20,099
24,262
228
2,487
17,273
41,613
0
L
Cthulhu
NicuSh
Cthulhu
5,024
724
0
660
12,485
8,389
120
5,916
6,338
21,731
0
W
Thoth
Sergiis
Thoth
16,305
665
318
4,174
13,666
4,229
2,801
602
12,967
82,827
0
W
Loki
26,069
11,630
0
7,482
23,266
9,800
1,213
2,119
20,793
0
143,459
W
Cu Chulainn
StrongWiller
Cu Chulainn
10,650
2,205
0
2,223
18,831
15,454
354
1,833
16,295
8,125
37,431
L
Loki
ifaabby
Loki
5,315
1,312
0
2,184
15,585
4,457
0
5,002
10,177
0
45,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,062
Gold Earned
53,695
622
Minions Killed
485
0
Camps Cleared
0
2,155,534
Distance Traveled
1,840,464
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,566
546
127
6
0
446,664
6
W
Jing Wei
10,542
458
121
5
0
410,596
2
L
Danzaburou
12,033
523
156
7
0
401,844
1
L
Nike
11,315
492
104
5
0
375,812
7
W
Cerberus
11,617
505
101
4
0
424,874
3
L
Cthulhu
8,682
377
22
1
0
287,821
1
W
Thoth
13,289
578
136
6
0
436,855
2
W
Loki
15,634
680
179
8
0
486,374
2
W
Cu Chulainn
11,980
521
85
4
0
396,835
1
L
Loki
9,099
396
76
3
0
328,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role