Player Matchup

Hercules
Hercules
UncleMike92
Hercules
Level 146
God Stats
23W - 13L
1,747 SR
Queue Stats
820W - 573L
1,633 Elo+
Party 2
Chaac
Chaac
jamesmcg1990
Chaac
Level 145
God Stats
39W - 27L
1,610 SR
Queue Stats
777W - 555L
1,572 Elo+
Party 2
Ao Kuang
Ao Kuang
moonster1997
Ao Kuang
Level 142
God Stats
1W - 0L
1,553 SR
Queue Stats
392W - 297L
1,541 Elo+
Party 2
Team Averages
Level 144
1,637 SR
1,582 Elo+

VS

Team Averages
Level 79
1,438 SR
1,374 Elo+
Osiris
Osiris
CrusaRR
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
993 Elo+
Solo
Hercules
Hercules
DevilStitchdu17
Hercules
Level 128
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 11L
1,700 Elo+
Party 1
Scylla
Scylla
KoowiZ
Scylla
Level 106
God Stats
8W - 6L
1,520 SR
Queue Stats
59W - 63L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
UncleMike92
Hercules
12
4 / 1 / 6
7,962
724
9,777
8,438
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 6
8,082
735
11,877
7,824
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
moonster1997
Ao Kuang
11
2 / 2 / 5
7,312
665
6,270
6,875
2,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrusaRR
Osiris
9
1 / 3 / 2
6,548
595
2,514
10,532
10,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
10
1 / 3 / 2
6,628
603
7,270
11,912
9,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
KoowiZ
Scylla
10
1 / 4 / 2
6,650
605
4,824
8,146
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
CrusaRR
Osiris
1
3
2
0.67
L
Hercules
1
3
2
0.67
L
Scylla
KoowiZ
Scylla
1
4
2
0.5
W
Hercules
UncleMike92
Hercules
4
1
6
7
W
4
0
6
7
W
Ao Kuang
moonster1997
Ao Kuang
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
14,608
23,137
Taken
30,590
15,043
Mitigated
22,731
7,634
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CrusaRR
Osiris
2,514
1,017
199
730
10,532
10,446
0
3,850
6,004
0
5,182
L
Hercules
7,270
2,313
459
2,679
11,912
9,019
0
4,288
6,719
0
15,588
L
Scylla
KoowiZ
Scylla
4,824
467
0
1,311
8,146
3,266
0
883
6,612
29,818
0
W
Hercules
UncleMike92
Hercules
9,777
1,773
0
2,181
8,438
6,988
276
2,008
6,430
5,592
10,700
W
11,877
1,092
0
3,870
7,824
5,691
474
1,983
5,841
497
30,817
W
Ao Kuang
moonster1997
Ao Kuang
6,270
1,770
0
1,583
6,875
2,364
1,812
1,401
5,474
19,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
19,826
101
Minions Killed
85
4
Camps Cleared
4
627,123
Distance Traveled
566,519
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,548
595
6
1
1
183,296
1
L
Hercules
6,628
603
24
2
1
206,905
3
L
Scylla
6,650
605
55
5
2
176,318
2
W
Hercules
7,962
724
21
2
0
195,810
2
W
Chaac
8,082
735
44
4
1
216,063
2
W
Ao Kuang
7,312
665
36
3
3
215,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role