Player Matchup

Ne Zha
Ne Zha
DBZ_LEGEND
Ne Zha
Level 138
God Stats
29W - 32L
1,492 SR
Queue Stats
855W - 836L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
aldurs222
Baron Samedi
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artio
Artio
xXKingFreddieXx
Artio
Level 119
God Stats
44W - 38L
1,575 SR
Queue Stats
1,146W - 1,164L
1,413 Elo+
Party 2
Team Averages
Level 101
1,522 SR
1,452 Elo+

VS

Team Averages
Level 55
1,707 SR
1,603 Elo+
Zeus
Zeus
SIutChild
Zeus
Level 29
God Stats
7W - 0L
1,886 SR
Queue Stats
74W - 40L
1,711 Elo+
Party 1
Sobek
Sobek
Shadworth
Sobek
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 58L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Tsuisuta
Cliodhna
Level 54
God Stats
4W - 1L
1,733 SR
Queue Stats
103W - 72L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DBZ_LEGEND
Ne Zha
15
5 / 10 / 7
12,287
647
12,884
20,162
7,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
aldurs222
Baron Samedi
16
3 / 2 / 7
11,999
632
12,647
15,742
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 7 / 6
11,986
631
12,263
27,957
11,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
12 / 4 / 6
14,379
757
30,094
12,130
6,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Shadworth
Sobek
16
0 / 2 / 16
12,716
669
6,873
15,675
18,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Tsuisuta
Cliodhna
18
7 / 7 / 8
13,135
691
21,112
21,786
9,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
13
Kills
19
19
Deaths
13
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DBZ_LEGEND
Ne Zha
5
10
7
0.85
W
Zeus
12
4
6
3.75
W
Sobek
Shadworth
Sobek
0
2
16
4
W
Cliodhna
Tsuisuta
Cliodhna
7
7
8
1.57
L
Baron Samedi
aldurs222
Baron Samedi
3
2
7
3.25
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
58,079
63,861
Taken
49,591
26,499
Mitigated
33,975
16,282
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DBZ_LEGEND
Ne Zha
12,884
6,037
511
2,016
20,162
7,445
778
8,722
11,440
0
33,393
W
Zeus
30,094
2,472
0
4,349
12,130
6,354
1,212
6,390
5,740
83,806
0
W
Sobek
Shadworth
Sobek
6,873
492
0
4,878
15,675
18,364
130
8,228
7,447
18,518
0
W
Cliodhna
Tsuisuta
Cliodhna
21,112
2,511
0
6,305
21,786
9,257
1,207
10,856
10,930
0
68,844
L
Baron Samedi
aldurs222
Baron Samedi
12,647
448
2,305
4,192
15,742
7,581
0
11,368
4,374
49,115
0
L
12,263
639
1,235
6,023
27,957
11,473
409
17,255
10,702
28,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
40,230
177
Minions Killed
210
5
Camps Cleared
11
940,974
Distance Traveled
1,046,601
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,287
647
31
2
1
287,438
0
W
Zeus
14,379
757
121
6
7
307,667
3
W
Sobek
12,716
669
19
1
1
355,265
4
W
Cliodhna
13,135
691
70
4
3
383,669
3
L
Baron Samedi
11,999
632
108
6
2
340,764
2
L
Artio
11,986
631
38
2
2
312,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role