Player Matchup

Tiamat
Tiamat
Héracless
Tiamat
Level 29
God Stats
3W - 6L
1,833 SR
Queue Stats
13W - 23L
1,403 Elo+
Party 1
Ares
Ares
Pouleto666
Ares
Level 50
God Stats
1W - 0L
1,739 SR
Queue Stats
44W - 56L
1,473 Elo+
Party 1
Skadi
Skadi
Zarechi
Skadi
Level 48
God Stats
2W - 0L
1,642 SR
Queue Stats
44W - 71L
1,392 Elo+
Party 1
Team Averages
Level 42
1,738 SR
1,423 Elo+

VS

Team Averages
Level 70
1,453 SR
1,286 Elo+
Sylvanus
Sylvanus
ElPackDeReuben
Sylvanus
Level 57
God Stats
15W - 19L
1,437 SR
Queue Stats
115W - 139L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
Peabol11
Jormungandr
Level 34
God Stats
12W - 11L
1,576 SR
Queue Stats
38W - 57L
1,325 Elo+
Party 2
Cliodhna
Cliodhna
trulaser3030
Cliodhna
Level 120
God Stats
1W - 2L
1,346 SR
Queue Stats
3W - 14L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Héracless
Tiamat
16
2 / 6 / 8
12,202
642
15,442
13,486
8,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 8
12,784
673
11,823
28,225
33,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Zarechi
Skadi
18
6 / 4 / 3
14,034
739
17,403
12,690
4,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 2 / 9
12,390
652
10,923
18,625
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Peabol11
Jormungandr
16
3 / 4 / 12
11,869
625
16,531
20,217
24,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
trulaser3030
Cliodhna
17
7 / 4 / 5
12,449
655
17,506
15,037
6,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
10
Kills
16
16
Deaths
10
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
6
2
9
5.25
W
Tiamat
Héracless
Tiamat
2
6
8
1
L
Jormungandr
Peabol11
Jormungandr
3
4
12
2.25
W
2
6
8
1
W
Skadi
Zarechi
Skadi
6
4
3
1.88
L
Cliodhna
trulaser3030
Cliodhna
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
44,960
54,401
Taken
53,879
46,769
Mitigated
40,912
9,281
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,923
3,160
6,369
8,599
18,625
9,824
492
10,385
7,852
43,182
4,342
W
Tiamat
Héracless
Tiamat
15,442
1,182
0
2,041
13,486
8,535
678
6,651
6,835
39,093
0
L
Jormungandr
Peabol11
Jormungandr
16,531
3,366
267
695
20,217
24,376
256
8,337
11,479
43,764
0
W
11,823
1,106
865
5,144
28,225
33,683
99
13,783
14,442
22,969
0
W
Skadi
Zarechi
Skadi
17,403
8,535
0
1,231
12,690
4,551
2,177
6,270
6,420
0
58,702
L
Cliodhna
trulaser3030
Cliodhna
17,506
1,282
0
2,088
15,037
6,712
672
8,218
6,495
0
58,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,020
Gold Earned
36,708
208
Minions Killed
238
3
Camps Cleared
14
1,000,403
Distance Traveled
1,033,374
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,390
652
90
5
8
361,655
2
W
Tiamat
12,202
642
74
4
0
326,374
3
L
Jormungandr
11,869
625
55
3
0
325,970
2
W
Ares
12,784
673
25
1
1
354,108
7
W
Skadi
14,034
739
109
6
2
319,921
5
L
Cliodhna
12,449
655
93
5
6
345,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role