Player Matchup

Danzaburou
Danzaburou
Eriiel_-
Danzaburou
Level 21
God Stats
4W - 7L
1,339 SR
Queue Stats
37W - 46L
1,316 Elo+
Party 2
Chaac
Chaac
SPG_Krvsh
Chaac
Level 17
God Stats
1W - 0L
1,325 SR
Queue Stats
18W - 19L
1,531 Elo+
Party 2
Serqet
Serqet
Sableye_OP
Serqet
Level 157
God Stats
4W - 6L
1,418 SR
Queue Stats
317W - 320L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bee____sea
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,381 SR
Queue Stats
10W - 13L
1,270 Elo+
Party 1
Ymir
Ymir
grimley-fiendish
Ymir
Level 14
God Stats
4W - 1L
1,684 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 1
Team Averages
Level 45
1,429 SR
1,432 Elo+

VS

Team Averages
Level 22
1,552 SR
1,369 Elo+
Ravana
Ravana
MajorCo519
Ravana
Level 20
God Stats
3W - 4L
1,566 SR
Queue Stats
34W - 52L
1,380 Elo+
Solo
Pele
Pele
RPS_ZzROTIXzZ
Pele
Level 29
God Stats
24W - 12L
1,712 SR
Queue Stats
210W - 210L
1,443 Elo+
Solo
Xing Tian
Xing Tian
bennie_flores08
Xing Tian
Level 28
God Stats
19W - 9L
1,632 SR
Queue Stats
83W - 87L
1,405 Elo+
Solo
Bellona
Bellona
i3aque_
Bellona
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Danzaburou
Danzaburou
munch on this
Danzaburou
Level 29
God Stats
18W - 11L
1,586 SR
Queue Stats
39W - 32L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eriiel_-
Danzaburou
17
3 / 3 / 3
10,581
529
9,517
13,512
5,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
SPG_Krvsh
Chaac
16
0 / 6 / 1
9,251
463
7,543
17,984
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Sableye_OP
Serqet
18
15 / 2 / 1
11,802
590
19,972
13,296
5,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
bee____sea
Morgan Le Fay
14
0 / 7 / 4
9,049
452
4,235
11,911
4,354
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 5
10,346
517
7,626
13,492
13,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MajorCo519
Ravana
14
4 / 9 / 1
8,841
442
6,879
14,165
5,273
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
2 / 2 / 0
6,420
321
922
2,140
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
bennie_flores08
Xing Tian
15
1 / 2 / 4
9,290
465
7,424
18,369
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
i3aque_
Bellona
15
4 / 5 / 0
10,286
514
9,322
14,566
15,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
munch on this
Danzaburou
20
10 / 5 / 1
12,690
635
21,548
18,824
7,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
22
Kills
21
21
Deaths
23
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eriiel_-
Danzaburou
3
3
3
1.5
L
Ravana
MajorCo519
Ravana
4
9
1
0.5
L
2
2
0
1
W
Chaac
SPG_Krvsh
Chaac
0
6
1
0.08
W
Serqet
Sableye_OP
Serqet
15
2
1
7.75
W
Morgan Le Fay
bee____sea
Morgan Le Fay
0
7
4
0.29
L
Xing Tian
bennie_flores08
Xing Tian
1
2
4
1.5
W
4
3
5
2.17
L
Bellona
i3aque_
Bellona
4
5
0
0.8
L
Danzaburou
munch on this
Danzaburou
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
46,095
70,195
Taken
68,064
45,776
Mitigated
47,715
15,308
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eriiel_-
Danzaburou
9,517
3,898
0
3,479
13,512
5,688
950
1,210
12,302
0
61,226
L
Ravana
MajorCo519
Ravana
6,879
2,086
0
686
14,165
5,273
977
1,836
11,770
0
38,140
L
922
329
0
186
2,140
891
0
37
2,064
0
5,946
W
Chaac
SPG_Krvsh
Chaac
7,543
1,302
0
4,640
17,984
16,806
754
1,030
16,954
7,614
48,056
W
Serqet
Sableye_OP
Serqet
19,972
6,901
0
2,439
13,296
5,553
899
1,757
11,539
0
55,920
W
Morgan Le Fay
bee____sea
Morgan Le Fay
4,235
636
0
1,293
11,911
4,354
1,547
3,075
8,836
46,546
0
L
Xing Tian
bennie_flores08
Xing Tian
7,424
429
0
5,812
18,369
18,371
173
4,339
13,180
44,790
0
W
7,626
1,533
0
3,457
13,492
13,375
547
2,628
10,864
42,060
1,744
L
Bellona
i3aque_
Bellona
9,322
1,891
0
553
14,566
15,558
462
4,244
10,064
11,527
30,995
L
Danzaburou
munch on this
Danzaburou
21,548
11,269
138
5,846
18,824
7,622
2,580
2,194
15,609
0
107,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
47,527
458
Minions Killed
374
0
Camps Cleared
0
1,856,166
Distance Traveled
1,461,507
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,581
529
83
4
0
366,991
0
L
Ravana
8,841
442
59
3
0
345,562
1
L
Pele
6,420
321
13
1
0
107,380
0
W
Chaac
9,251
463
97
5
0
402,680
5
W
Serqet
11,802
590
92
5
0
425,824
0
W
Morgan Le Fay
9,049
452
92
5
0
315,238
0
L
Xing Tian
9,290
465
55
3
0
295,113
0
W
Ymir
10,346
517
94
5
0
345,433
1
L
Bellona
10,286
514
60
3
0
385,592
2
L
Danzaburou
12,690
635
187
9
0
327,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role