Player Matchup

Nemesis
Nemesis
GAMAOANASKELA
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,410 Elo+
Solo
Osiris
Osiris
KeMi99
Osiris
Level 17
God Stats
3W - 4L
1,371 SR
Queue Stats
50W - 47L
1,352 Elo+
Party 2
Hera
Hera
S1nka
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,445 Elo+
Solo
Charybdis
Charybdis
chikkhem
Charybdis
Level 16
God Stats
13W - 6L
1,623 SR
Queue Stats
77W - 76L
1,346 Elo+
Party 2
Ares
Ares
Люцифуг
Ares
Level 29
God Stats
7W - 8L
1,664 SR
Queue Stats
98W - 93L
1,399 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,390 Elo+

VS

Team Averages
Level 40
1,458 SR
1,384 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ShredderQ8
Ra
Level 25
God Stats
2W - 3L
1,291 SR
Queue Stats
11W - 24L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
shacotheslayer
Gilgamesh
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 18L
1,323 Elo+
Party 1
Osiris
Osiris
skuith
Osiris
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zerocovic
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
2 / 12 / 6
10,373
943
13,719
26,337
10,941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
KeMi99
Osiris
17
6 / 7 / 7
11,676
1,061
9,983
21,513
16,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
S1nka
Hera
17
3 / 6 / 10
10,894
990
15,167
13,646
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
chikkhem
Charybdis
17
3 / 5 / 9
10,896
991
13,630
15,137
6,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 3 / 13
11,760
1,069
12,625
22,046
31,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

113

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
11 / 2 / 19
13,077
1,189
31,026
13,249
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 22
11,201
1,018
11,862
8,167
3,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
shacotheslayer
Gilgamesh
19
5 / 3 / 24
12,327
1,121
19,497
20,541
16,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
skuith
Osiris
18
7 / 5 / 17
11,739
1,067
15,671
13,370
10,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
zerocovic
Tsukuyomi
18
6 / 7 / 16
11,398
1,036
13,953
14,966
6,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
131
18
Kills
33
33
Deaths
18
45
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
2
19
10.25
L
Nemesis
2
12
6
0.42
L
Osiris
KeMi99
Osiris
6
7
7
1.36
L
Hera
S1nka
Hera
3
6
10
1.33
W
4
1
22
15
L
Charybdis
chikkhem
Charybdis
3
5
9
1.5
W
Gilgamesh
shacotheslayer
Gilgamesh
5
3
24
5.67
W
Osiris
skuith
Osiris
7
5
17
3.1
W
Tsukuyomi
zerocovic
Tsukuyomi
6
7
16
2
L
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,124
Damage
92,009
98,679
Taken
70,293
73,361
Mitigated
41,139
3,822
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
31,026
7,337
0
1,240
13,249
4,814
0
5,852
7,263
59,604
0
L
Nemesis
13,719
4,528
0
369
26,337
10,941
0
12,402
13,935
0
27,475
L
Osiris
KeMi99
Osiris
9,983
5,045
0
1,990
21,513
16,570
0
10,052
11,461
0
31,614
L
Hera
S1nka
Hera
15,167
2,970
0
0
13,646
7,380
0
6,249
7,397
47,798
0
W
11,862
1,861
6,502
3,033
8,167
3,295
0
1,972
6,110
32,939
0
L
Charybdis
chikkhem
Charybdis
13,630
6,659
0
700
15,137
6,634
0
6,750
8,387
0
40,350
W
Gilgamesh
shacotheslayer
Gilgamesh
19,497
6,138
1,395
1,588
20,541
16,902
0
8,586
11,628
4,692
26,938
W
Osiris
skuith
Osiris
15,671
7,250
693
1,016
13,370
10,127
0
5,358
7,817
0
24,248
W
Tsukuyomi
zerocovic
Tsukuyomi
13,953
3,460
0
209
14,966
6,001
0
5,072
9,683
0
25,783
L
12,625
594
336
427
22,046
31,836
0
10,730
11,316
20,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,599
Gold Earned
59,742
204
Minions Killed
167
7
Camps Cleared
4
954,101
Distance Traveled
1,062,822
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,077
1,189
57
5
1
206,242
1
L
Nemesis
10,373
943
35
3
2
196,827
2
L
Osiris
11,676
1,061
39
4
3
212,266
4
L
Hera
10,894
990
58
5
1
180,251
0
W
Ra
11,201
1,018
53
5
0
204,998
1
L
Charybdis
10,896
991
58
5
0
153,812
0
W
Gilgamesh
12,327
1,121
22
2
0
229,839
0
W
Osiris
11,739
1,067
19
2
2
209,001
0
W
Tsukuyomi
11,398
1,036
16
1
1
212,742
0
L
Ares
11,760
1,069
14
1
1
210,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role