Player Matchup

Hades
Hades
Hades6846
Hades
Level 8
God Stats
32W - 15L
1,458 SR
Queue Stats
38W - 20L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
OG mudbone 220
Gilgamesh
Level 25
God Stats
19W - 8L
1,630 SR
Queue Stats
104W - 65L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
Schmidtonthis
Kukulkan
Level 20
God Stats
11W - 5L
1,870 SR
Queue Stats
92W - 89L
1,507 Elo+
Solo
Team Averages
Level 18
1,653 SR
1,528 Elo+

VS

Team Averages
Level 51
1,542 SR
1,363 Elo+
Nemesis
Nemesis
BuffaloDindy
Nemesis
Level 24
God Stats
9W - 8L
1,454 SR
Queue Stats
10W - 14L
1,232 Elo+
Solo
Merlin
Merlin
JarlSkearz
Merlin
Level 19
God Stats
14W - 7L
1,592 SR
Queue Stats
31W - 33L
1,368 Elo+
Solo
Cliodhna
Cliodhna
jnbvnvb54644
Cliodhna
Level 109
God Stats
0W - 2L
1,580 SR
Queue Stats
186W - 252L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hades6846
Hades
15
5 / 3 / 9
10,993
647
11,824
18,080
8,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
OG mudbone 220
Gilgamesh
16
4 / 2 / 10
11,826
696
9,851
17,438
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Schmidtonthis
Kukulkan
17
6 / 0 / 9
11,844
697
13,932
9,134
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuffaloDindy
Nemesis
13
0 / 5 / 3
9,104
536
8,609
15,915
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
JarlSkearz
Merlin
16
3 / 4 / 2
10,679
628
17,400
10,317
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
jnbvnvb54644
Cliodhna
11
2 / 6 / 1
9,802
577
9,092
13,005
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
5
5
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BuffaloDindy
Nemesis
0
5
3
0.3
W
Hades
Hades6846
Hades
5
3
9
3.17
L
Merlin
JarlSkearz
Merlin
3
4
2
1
W
Gilgamesh
OG mudbone 220
Gilgamesh
4
2
10
4.5
W
Kukulkan
Schmidtonthis
Kukulkan
6
0
9
10.5
L
Cliodhna
jnbvnvb54644
Cliodhna
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
35,101
44,652
Taken
39,237
24,731
Mitigated
17,534
16,567
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BuffaloDindy
Nemesis
8,609
2,857
0
686
15,915
7,737
0
10,341
5,150
0
16,666
W
Hades
Hades6846
Hades
11,824
316
257
5,074
18,080
8,779
89
7,731
10,134
31,079
0
L
Merlin
JarlSkearz
Merlin
17,400
1,384
0
2,715
10,317
3,825
0
7,728
2,291
65,298
0
W
Gilgamesh
OG mudbone 220
Gilgamesh
9,851
1,083
0
5,289
17,438
12,342
211
7,094
9,914
3,750
15,002
W
Kukulkan
Schmidtonthis
Kukulkan
13,932
825
0
5,947
9,134
3,610
521
3,211
5,752
70,529
0
L
Cliodhna
jnbvnvb54644
Cliodhna
9,092
753
0
984
13,005
5,972
0
8,992
3,739
0
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
29,585
217
Minions Killed
181
10
Camps Cleared
5
957,743
Distance Traveled
904,863
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,104
536
29
2
1
337,777
0
W
Hades
10,993
647
43
3
1
305,114
0
L
Merlin
10,679
628
117
7
3
309,351
5
W
Gilgamesh
11,826
696
25
1
2
342,955
3
W
Kukulkan
11,844
697
149
9
7
309,674
5
L
Cliodhna
9,802
577
35
2
1
257,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role