Player Matchup

Skadi
Skadi
El_Duckay
Skadi
Level 65
God Stats
60W - 70L
1,514 SR
Queue Stats
196W - 248L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
FatPastaBoy
Aphrodite
Level 49
God Stats
0W - 3L
1,220 SR
Queue Stats
170W - 147L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
JenniferThaConif
Gilgamesh
Level 47
God Stats
1W - 3L
1,485 SR
Queue Stats
39W - 35L
1,501 Elo+
Solo
Yemoja
Yemoja
Ririii
Yemoja
Level 81
God Stats
87W - 85L
1,550 SR
Queue Stats
284W - 315L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
ShortAndFluffy
Cliodhna
Level 125
God Stats
4W - 6L
1,449 SR
Queue Stats
428W - 453L
1,477 Elo+
Party 2
Team Averages
Level 73
1,443 SR
1,507 Elo+

VS

Team Averages
Level 100
1,582 SR
1,466 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
J4MI3UwU
Odin
Level 65
God Stats
32W - 13L
1,747 SR
Queue Stats
239W - 205L
1,590 Elo+
Party 1
Geb
Geb
Jeffet
Geb
Level 156
God Stats
6W - 2L
1,605 SR
Queue Stats
62W - 63L
1,514 Elo+
Party 3
Medusa
Medusa
Jesray
Medusa
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 26L
1,153 Elo+
Party 3
He Bo
He Bo
NotUmair
He Bo
Level 141
God Stats
4W - 5L
1,555 SR
Queue Stats
305W - 272L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
El_Duckay
Skadi
10
0 / 7 / 0
6,062
404
2,191
9,608
2,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
FatPastaBoy
Aphrodite
13
2 / 4 / 1
7,646
510
7,387
11,623
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
13
1 / 5 / 1
7,674
512
5,660
11,980
8,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Ririii
Yemoja
9
1 / 1 / 0
6,199
413
2,211
9,411
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
14
3 / 3 / 2
8,461
564
8,846
12,475
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 2 / 2
8,384
559
7,970
9,727
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
3 / 1 / 3
8,538
569
8,224
7,563
7,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
Jeffet
Geb
10
3 / 0 / 6
7,164
478
6,842
8,990
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Jesray
Medusa
13
6 / 2 / 3
8,003
534
9,972
7,535
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
NotUmair
He Bo
15
5 / 2 / 3
8,729
582
7,729
9,264
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
20
20
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
2
2
L
Skadi
El_Duckay
Skadi
0
7
0
0
L
Aphrodite
FatPastaBoy
Aphrodite
2
4
1
0.63
W
Odin
3
1
3
4.5
W
Geb
Jeffet
Geb
3
0
6
6
L
Gilgamesh
1
5
1
0.3
W
Medusa
Jesray
Medusa
6
2
3
3.75
W
He Bo
NotUmair
He Bo
5
2
3
3.25
L
Yemoja
Ririii
Yemoja
1
1
0
1
L
Cliodhna
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
40,737
55,097
Taken
43,079
25,303
Mitigated
24,020
19,833
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,970
904
0
1,281
9,727
2,770
0
5,303
4,424
0
53,834
L
Skadi
El_Duckay
Skadi
2,191
1,018
0
814
9,608
2,602
0
3,522
6,086
0
35,065
L
Aphrodite
FatPastaBoy
Aphrodite
7,387
879
13
6,131
11,623
4,079
0
1,806
9,817
47,586
0
W
Odin
8,224
2,013
0
1,000
7,563
7,495
0
410
7,153
10,917
31,868
W
Geb
Jeffet
Geb
6,842
988
0
1,072
8,990
7,788
225
984
8,006
17,762
0
L
Gilgamesh
5,660
1,758
0
2,605
11,980
8,659
0
4,383
7,597
2,999
41,295
W
Medusa
Jesray
Medusa
9,972
3,478
0
2,784
7,535
3,168
581
1,819
5,716
0
44,024
W
He Bo
NotUmair
He Bo
7,729
284
0
3,742
9,264
2,799
0
1,612
7,652
61,436
0
L
Yemoja
Ririii
Yemoja
2,211
406
1,165
1,531
9,411
5,631
0
3,086
6,325
11,205
0
L
Cliodhna
8,846
1,187
0
7,574
12,475
4,332
0
4,842
7,633
0
56,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
40,818
369
Minions Killed
385
0
Camps Cleared
0
1,383,142
Distance Traveled
1,486,652
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,384
559
102
7
0
328,453
4
L
Skadi
6,062
404
63
4
0
261,804
7
L
Aphrodite
7,646
510
108
7
0
269,989
2
W
Odin
8,538
569
87
6
0
300,739
5
W
Geb
7,164
478
7
0
0
306,269
2
L
Gilgamesh
7,674
512
90
6
0
258,532
0
W
Medusa
8,003
534
75
5
0
279,783
2
W
He Bo
8,729
582
114
8
0
271,408
4
L
Yemoja
6,199
413
18
1
0
284,252
5
L
Cliodhna
8,461
564
90
6
0
308,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role