Player Matchup

Apollo
Apollo
BEEKAYKILLA
Apollo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,403 Elo+
Solo
He Bo
He Bo
BOSSIERFIND040
He Bo
Level 69
God Stats
20W - 11L
1,465 SR
Queue Stats
425W - 487L
1,384 Elo+
Solo
Fafnir
Fafnir
Mode1209
Fafnir
Level 80
God Stats
2W - 4L
1,347 SR
Queue Stats
154W - 146L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Young Yokum
Cliodhna
Level 98
God Stats
2W - 7L
1,456 SR
Queue Stats
361W - 343L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YovngTommy
Morgan Le Fay
Level 88
God Stats
4W - 7L
1,364 SR
Queue Stats
378W - 420L
1,330 Elo+
Solo
Team Averages
Level 79
1,426 SR
1,395 Elo+

VS

Team Averages
Level 76
1,363 SR
1,372 Elo+
Thor
Thor
NateNFL8798
Thor
Level 35
God Stats
2W - 7L
1,132 SR
Queue Stats
271W - 359L
1,356 Elo+
Solo
Charybdis
Charybdis
RoamingSky65825
Charybdis
Level 83
God Stats
3W - 3L
1,489 SR
Queue Stats
158W - 138L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Smelling Cap
Baron Samedi
Level 41
God Stats
1W - 3L
1,258 SR
Queue Stats
139W - 206L
1,244 Elo+
Solo
Geb
Geb
Subzerothirty
Geb
Level 112
God Stats
3W - 4L
1,395 SR
Queue Stats
188W - 175L
1,442 Elo+
Solo
Sobek
Sobek
xI Achilles Ix1
Sobek
Level 109
God Stats
8W - 4L
1,539 SR
Queue Stats
152W - 162L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 3 / 5
11,072
481
11,805
10,929
3,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 5
10,130
440
8,597
14,736
5,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Mode1209
Fafnir
16
2 / 2 / 10
11,543
502
7,582
18,694
26,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Young Yokum
Cliodhna
20
8 / 1 / 6
13,487
586
16,541
15,894
7,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
YovngTommy
Morgan Le Fay
17
6 / 3 / 3
11,329
493
10,983
13,414
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,170
399
5,849
17,343
9,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
RoamingSky65825
Charybdis
18
4 / 2 / 2
10,731
467
9,413
13,600
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Smelling Cap
Baron Samedi
7
1 / 5 / 0
7,325
318
2,110
5,894
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 4
11,586
504
13,909
18,896
17,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 4
9,521
414
8,396
24,865
30,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
23
Kills
14
15
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
3
5
2.17
W
3
6
5
0.92
W
Fafnir
Mode1209
Fafnir
2
2
10
3.5
L
2
7
3
0.5
L
Charybdis
RoamingSky65825
Charybdis
4
2
2
2.5
L
Baron Samedi
Smelling Cap
Baron Samedi
1
5
0
0.2
L
5
2
4
3.5
W
Cliodhna
Young Yokum
Cliodhna
8
1
6
11
W
Morgan Le Fay
YovngTommy
Morgan Le Fay
6
3
3
2.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,508
Damage
39,677
73,667
Taken
80,598
48,482
Mitigated
65,735
23,532
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,805
7,304
0
2,708
10,929
3,732
2,011
4,046
6,785
0
56,918
W
8,597
398
0
5,458
14,736
5,293
834
5,386
8,844
46,741
0
W
Fafnir
Mode1209
Fafnir
7,582
2,951
0
3,869
18,694
26,098
172
4,769
13,652
34,497
0
L
5,849
1,076
0
2,600
17,343
9,092
0
7,263
10,080
0
41,860
L
Charybdis
RoamingSky65825
Charybdis
9,413
3,045
0
2,119
13,600
6,859
434
3,120
10,480
0
87,692
L
Baron Samedi
Smelling Cap
Baron Samedi
2,110
231
0
255
5,894
1,916
351
2,430
3,464
15,958
0
L
13,909
685
0
5,163
18,896
17,457
726
7,586
11,310
68,570
0
W
Cliodhna
Young Yokum
Cliodhna
16,541
3,121
0
8,262
15,894
7,031
2,313
3,469
12,207
0
131,706
W
Morgan Le Fay
YovngTommy
Morgan Le Fay
10,983
2,326
0
3,235
13,414
6,328
2,032
5,015
7,764
65,662
0
L
8,396
898
152
6,622
24,865
30,411
0
6,763
18,102
32,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,561
Gold Earned
48,333
517
Minions Killed
408
0
Camps Cleared
0
2,213,692
Distance Traveled
1,851,972
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,072
481
120
5
0
438,594
1
W
He Bo
10,130
440
69
3
0
416,951
2
W
Fafnir
11,543
502
42
2
0
429,101
10
L
Thor
9,170
399
76
3
0
365,293
2
L
Charybdis
10,731
467
146
6
0
422,955
4
L
Baron Samedi
7,325
318
28
1
0
185,247
1
L
Geb
11,586
504
121
5
0
482,155
0
W
Cliodhna
13,487
586
193
8
0
531,690
2
W
Morgan Le Fay
11,329
493
93
4
0
397,356
3
L
Sobek
9,521
414
37
2
0
396,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role