Player Matchup

Nemesis
Nemesis
BuffaloDindy
Nemesis
Level 24
God Stats
9W - 8L
1,497 SR
Queue Stats
10W - 14L
1,263 Elo+
Solo
Susano
Susano
Mozzarellaceno
Susano
Level 3
God Stats
1W - 3L
1,245 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 1
Geb
Geb
mrmeatyman23
Geb
Level 17
God Stats
3W - 14L
1,280 SR
Queue Stats
27W - 93L
1,189 Elo+
Party 1
Team Averages
Level 15
1,341 SR
1,317 Elo+

VS

Team Averages
Level 40
1,559 SR
1,296 Elo+
Geb
Geb
DomiKinz
Geb
Level 27
God Stats
2W - 2L
1,648 SR
Queue Stats
7W - 18L
1,330 Elo+
Party 2
Skadi
Skadi
NepL0L
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 2
Olorun
Olorun
victaliste
Olorun
Level 85
God Stats
1W - 0L
1,528 SR
Queue Stats
9W - 20L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuffaloDindy
Nemesis
3
0 / 0 / 0
3,720
620
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 5 / 0
4,026
671
2,800
5,684
1,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 0
4,078
680
1,851
6,689
2,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 8
5,774
962
1,910
3,119
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
NepL0L
Skadi
8
2 / 0 / 6
5,095
849
2,936
1,733
553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
victaliste
Olorun
10
6 / 0 / 3
5,810
968
5,328
2,836
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BuffaloDindy
Nemesis
0
0
0
0
W
1
0
8
5
L
0
5
0
0
W
Skadi
NepL0L
Skadi
2
0
6
5
L
0
4
0
0
W
Olorun
victaliste
Olorun
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,651
Damage
10,174
12,373
Taken
7,688
4,349
Mitigated
3,657
334
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BuffaloDindy
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,910
293
0
1,107
3,119
1,623
299
867
2,252
4,954
0
L
2,800
281
0
0
5,684
1,828
0
2,794
2,890
0
6,493
W
Skadi
NepL0L
Skadi
2,936
1,391
0
0
1,733
553
320
567
1,166
0
8,683
L
1,851
82
0
334
6,689
2,521
0
4,175
2,514
11,634
0
W
Olorun
victaliste
Olorun
5,328
2,732
301
1,063
2,836
1,481
821
551
2,285
18,801
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,824
Gold Earned
16,679
32
Minions Killed
66
1
Camps Cleared
5
190,579
Distance Traveled
299,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,720
620
0
0
0
681
0
W
Geb
5,774
962
4
1
2
116,326
1
L
Susano
4,026
671
17
3
1
97,271
0
W
Skadi
5,095
849
19
3
1
89,794
1
L
Geb
4,078
680
15
3
0
92,627
0
W
Olorun
5,810
968
43
7
2
93,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role