Player Matchup

Odin
Odin
ATRAIN07892910
Odin
Level 20
God Stats
6W - 10L
1,200 SR
Queue Stats
163W - 234L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Archbishop_Driip
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,659 Elo+
Solo
Nemesis
Nemesis
Hophell
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Solo
Aphrodite
Aphrodite
KUALO4704
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Solo
Jing Wei
Jing Wei
WeavingBloom193
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Team Averages
Level 10
1,440 SR
1,529 Elo+

VS

Team Averages
Level 24
1,503 SR
1,571 Elo+
Cthulhu
Cthulhu
Keveffect
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 188L
1,444 Elo+
Solo
Vulcan
Vulcan
Sam--267
Vulcan
Level 24
God Stats
27W - 23L
1,586 SR
Queue Stats
172W - 181L
1,529 Elo+
Solo
Ne Zha
Ne Zha
TR_KingDoood
Ne Zha
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 98L
1,608 Elo+
Solo
Izanami
Izanami
ThePotato9260
Izanami
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 20L
1,875 Elo+
Solo
Sun Wukong
Sun Wukong
genial-ghost0
Sun Wukong
Level 29
God Stats
5W - 5L
1,429 SR
Queue Stats
152W - 174L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,547
504
2,317
4,942
2,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
9
0 / 5 / 1
5,309
483
5,971
9,702
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Hophell
Nemesis
8
0 / 2 / 0
5,056
460
1,617
6,581
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
KUALO4704
Aphrodite
8
0 / 4 / 0
4,894
445
805
6,319
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
8
0 / 3 / 0
4,613
419
2,040
4,466
1,005
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keveffect
Cthulhu
10
3 / 0 / 5
6,048
550
5,144
7,398
2,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Sam--267
Vulcan
13
5 / 0 / 4
7,537
685
4,994
3,397
1,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
2 / 0 / 6
6,874
625
5,785
7,239
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
13
1 / 1 / 0
7,646
695
2,409
4,692
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
genial-ghost0
Sun Wukong
10
3 / 0 / 2
6,045
550
4,267
5,425
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
14
14
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Zhong Kui
0
5
1
0.1
L
Nemesis
Hophell
Nemesis
0
2
0
0
L
Aphrodite
KUALO4704
Aphrodite
0
4
0
0
W
Cthulhu
Keveffect
Cthulhu
3
0
5
5.5
W
Vulcan
Sam--267
Vulcan
5
0
4
7
W
Ne Zha
2
0
6
5
W
Izanami
1
1
0
1
L
Jing Wei
0
3
0
0
W
Sun Wukong
genial-ghost0
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,750
Damage
22,599
32,010
Taken
28,151
14,163
Mitigated
11,234
8,846
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,317
460
0
2,071
4,942
2,322
166
1,465
3,129
4,107
11,847
L
Zhong Kui
5,971
675
0
3,557
9,702
5,706
0
3,587
6,115
29,255
0
L
Nemesis
Hophell
Nemesis
1,617
621
0
1,439
6,581
2,488
0
1,683
4,777
0
26,979
L
Aphrodite
KUALO4704
Aphrodite
805
71
486
1,293
6,319
2,642
0
2,560
3,759
12,292
0
W
Cthulhu
Keveffect
Cthulhu
5,144
542
376
3,056
7,398
2,631
50
1,570
5,828
21,256
0
W
Vulcan
Sam--267
Vulcan
4,994
1,247
64
854
3,397
1,165
0
2,263
1,134
46,037
0
W
Ne Zha
5,785
2,373
0
3,766
7,239
2,338
0
1,708
5,531
0
39,642
W
Izanami
2,409
1,795
0
1,497
4,692
1,616
1,984
1,056
3,636
0
58,217
L
Jing Wei
2,040
1,592
0
0
4,466
1,005
1,077
843
3,305
0
14,734
W
Sun Wukong
genial-ghost0
Sun Wukong
4,267
631
518
2,766
5,425
3,484
155
595
4,830
0
17,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
34,150
211
Minions Killed
371
0
Camps Cleared
0
1,014,433
Distance Traveled
1,156,908
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,547
504
45
4
0
196,060
0
L
Zhong Kui
5,309
483
62
6
0
197,474
1
L
Nemesis
5,056
460
60
5
0
221,340
0
L
Aphrodite
4,894
445
21
2
0
218,324
0
W
Cthulhu
6,048
550
34
3
0
237,475
4
W
Vulcan
7,537
685
91
8
0
233,539
0
W
Ne Zha
6,874
625
66
6
0
239,764
1
W
Izanami
7,646
695
142
13
0
212,406
1
L
Jing Wei
4,613
419
23
2
0
181,235
0
W
Sun Wukong
6,045
550
38
3
0
233,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role