Player Matchup

Gilgamesh
Gilgamesh
Aran18
Gilgamesh
Level 141
God Stats
14W - 17L
1,577 SR
Queue Stats
450W - 417L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
IALLEGRO
Sylvanus
Level 128
God Stats
13W - 16L
1,443 SR
Queue Stats
153W - 220L
1,405 Elo+
Solo
He Bo
He Bo
Jeremiiah21
He Bo
Level 85
God Stats
18W - 7L
1,659 SR
Queue Stats
343W - 350L
1,566 Elo+
Party 1
Arachne
Arachne
SKjrHD
Arachne
Level 67
God Stats
5W - 3L
1,602 SR
Queue Stats
291W - 314L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
maelliix
Cernunnos
Level 71
God Stats
18W - 16L
1,454 SR
Queue Stats
342W - 363L
1,529 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,517 Elo+

VS

Team Averages
Level 71
1,460 SR
1,399 Elo+
Fenrir
Fenrir
InsideBG
Fenrir
Level 67
God Stats
6W - 17L
1,260 SR
Queue Stats
189W - 253L
1,345 Elo+
Solo
Hercules
Hercules
Ogir7
Hercules
Level 93
God Stats
3W - 5L
1,519 SR
Queue Stats
84W - 73L
1,501 Elo+
Solo
Artio
Artio
SmokeGas
Artio
Level 61
God Stats
2W - 7L
1,304 SR
Queue Stats
150W - 237L
1,300 Elo+
Solo
Discordia
Discordia
darthlox
Discordia
Level 66
God Stats
1W - 1L
1,716 SR
Queue Stats
46W - 49L
1,426 Elo+
Solo
Rama
Rama
siljespd1234
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aran18
Gilgamesh
18
5 / 4 / 9
11,165
558
21,012
24,992
20,185
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
IALLEGRO
Sylvanus
15
2 / 4 / 3
8,652
433
5,424
12,570
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 1 / 5
11,058
553
10,744
13,470
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SKjrHD
Arachne
18
14 / 2 / 4
11,559
578
16,750
16,585
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
maelliix
Cernunnos
15
1 / 0 / 9
8,978
449
8,409
10,877
4,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
InsideBG
Fenrir
15
3 / 9 / 3
9,780
489
9,635
18,260
8,945
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Ogir7
Hercules
16
4 / 5 / 1
10,225
511
18,754
23,865
29,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SmokeGas
Artio
11
0 / 7 / 2
7,314
366
4,889
16,842
11,389
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
darthlox
Discordia
16
0 / 4 / 0
9,466
473
7,311
10,911
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 0
9,391
470
8,212
12,821
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
29
Kills
11
11
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aran18
Gilgamesh
5
4
9
2.38
W
Sylvanus
IALLEGRO
Sylvanus
2
4
3
0.88
L
Fenrir
InsideBG
Fenrir
3
9
3
0.5
W
7
1
5
9.5
L
Hercules
Ogir7
Hercules
4
5
1
0.9
W
Arachne
SKjrHD
Arachne
14
2
4
8
L
Artio
SmokeGas
Artio
0
7
2
0.14
L
Discordia
darthlox
Discordia
0
4
0
0
W
Cernunnos
maelliix
Cernunnos
1
0
9
5.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,339
Damage
48,801
78,494
Taken
82,699
48,981
Mitigated
57,855
31,777
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aran18
Gilgamesh
21,012
5,409
1,080
5,903
24,992
20,185
184
4,885
20,079
15,207
61,083
W
Sylvanus
IALLEGRO
Sylvanus
5,424
1,649
2,799
4,945
12,570
10,681
179
2,039
10,497
31,470
9,727
L
Fenrir
InsideBG
Fenrir
9,635
1,212
0
2,971
18,260
8,945
0
3,728
14,532
0
54,615
W
10,744
630
5
3,704
13,470
5,262
427
3,122
9,958
84,941
0
L
Hercules
Ogir7
Hercules
18,754
6,030
0
9,425
23,865
29,868
0
3,989
19,876
21,034
62,506
W
Arachne
SKjrHD
Arachne
16,750
10,476
0
8,321
16,585
8,797
2,063
3,684
12,779
0
83,352
L
Artio
SmokeGas
Artio
4,889
951
943
4,323
16,842
11,389
0
4,231
12,611
18,144
0
L
Discordia
darthlox
Discordia
7,311
381
0
2,820
10,911
3,912
162
3,758
7,153
70,331
0
W
Cernunnos
maelliix
Cernunnos
8,409
4,188
0
5,020
10,877
4,056
3,085
2,696
8,135
0
56,979
L
8,212
6,171
0
3,351
12,821
3,741
385
4,451
8,370
0
57,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
46,176
560
Minions Killed
552
0
Camps Cleared
0
1,914,590
Distance Traveled
1,785,350
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,165
558
132
7
0
409,850
1
W
Sylvanus
8,652
433
76
4
0
302,582
8
L
Fenrir
9,780
489
101
5
0
363,755
2
W
He Bo
11,058
553
140
7
0
379,957
4
L
Hercules
10,225
511
136
7
0
344,994
8
W
Arachne
11,559
578
114
6
0
455,193
2
L
Artio
7,314
366
32
2
0
375,677
2
L
Discordia
9,466
473
149
7
0
341,787
6
W
Cernunnos
8,978
449
98
5
0
367,008
5
L
Rama
9,391
470
134
7
0
359,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role