Player Matchup

Izanami
Izanami
Le-Dragon-Ultime
Izanami
Level 29
God Stats
26W - 22L
1,502 SR
Queue Stats
28W - 26L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mysticnymphe
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,439 SR
Queue Stats
100W - 114L
1,350 Elo+
Solo
Nemesis
Nemesis
NotTankGm
Nemesis
Level 17
God Stats
6W - 4L
1,502 SR
Queue Stats
26W - 20L
1,445 Elo+
Solo
Neith
Neith
Taffygirlbec
Neith
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,064 Elo+
Solo
Horus
Horus
aogiri_yoshimura
Horus
Level 17
God Stats
1W - 2L
1,711 SR
Queue Stats
157W - 157L
1,391 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,329 Elo+

VS

Team Averages
Level 38
1,560 SR
1,374 Elo+
Anhur
Anhur
JusTensho
Anhur
Level 93
God Stats
26W - 11L
1,554 SR
Queue Stats
300W - 267L
1,446 Elo+
Party 2
Anubis
Anubis
MichaelLc4
Anubis
Level 33
God Stats
1W - 0L
1,355 SR
Queue Stats
64W - 96L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
SevenSice
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 88L
1,300 Elo+
Party 1
Ra
Ra
XsooW
Ra
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 10L
1,482 Elo+
Party 2
Yemoja
Yemoja
lomdellop
Yemoja
Level 27
God Stats
3W - 0L
1,893 SR
Queue Stats
81W - 111L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,137
467
3,622
4,043
902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Mysticnymphe
Morgan Le Fay
10
0 / 3 / 0
5,464
497
1,828
4,110
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
NotTankGm
Nemesis
9
2 / 4 / 0
5,490
499
2,221
6,912
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 4 / 0
3,926
357
247
3,076
807
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 1 / 0
5,296
481
1,851
4,022
1,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JusTensho
Anhur
10
2 / 1 / 1
5,811
528
1,268
6,017
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MichaelLc4
Anubis
10
4 / 1 / 1
6,033
548
4,847
5,155
1,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SevenSice
Sun Wukong
10
3 / 2 / 3
6,077
552
2,222
6,485
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ra
11
4 / 0 / 1
6,557
596
3,559
3,040
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
lomdellop
Yemoja
8
0 / 1 / 2
5,420
493
855
3,653
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
13
14
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
JusTensho
Anhur
2
1
1
2.5
L
0
2
2
0.5
W
Anubis
MichaelLc4
Anubis
4
1
1
4.5
L
Morgan Le Fay
Mysticnymphe
Morgan Le Fay
0
3
0
0
L
Nemesis
NotTankGm
Nemesis
2
4
0
0.5
W
Sun Wukong
SevenSice
Sun Wukong
3
2
3
2.25
L
0
4
0
0
W
Ra
4
0
1
4.5
L
3
1
0
3
W
Yemoja
lomdellop
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
12,751
22,163
Taken
24,350
5,899
Mitigated
12,211
2,179
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
JusTensho
Anhur
1,268
668
0
2,847
6,017
1,775
2,025
561
5,456
0
32,082
L
3,622
2,588
0
614
4,043
902
384
1,895
1,908
0
31,110
W
Anubis
MichaelLc4
Anubis
4,847
278
0
1,508
5,155
1,813
196
0
5,155
25,611
0
L
Morgan Le Fay
Mysticnymphe
Morgan Le Fay
1,828
266
0
549
4,110
1,196
135
1,482
2,468
31,017
0
L
Nemesis
NotTankGm
Nemesis
2,221
1,111
0
135
6,912
1,443
0
1,627
5,193
0
27,601
W
Sun Wukong
SevenSice
Sun Wukong
2,222
280
0
2,533
6,485
5,088
93
0
6,485
0
24,977
L
247
247
0
70
3,076
807
0
2,368
588
0
1,451
W
Ra
3,559
275
58
886
3,040
979
1,436
1,328
1,712
33,175
0
L
1,851
645
50
761
4,022
1,551
63
1,475
2,304
0
11,950
W
Yemoja
lomdellop
Yemoja
855
222
359
842
3,653
2,556
139
118
3,535
13,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
29,898
203
Minions Killed
292
0
Camps Cleared
0
950,289
Distance Traveled
899,421
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,811
528
58
5
0
181,007
2
L
Izanami
5,137
467
67
6
0
201,198
0
W
Anubis
6,033
548
67
6
0
165,206
4
L
Morgan Le Fay
5,464
497
55
5
0
175,139
2
L
Nemesis
5,490
499
47
4
0
232,625
0
W
Sun Wukong
6,077
552
53
5
0
187,722
1
L
Neith
3,926
357
4
0
0
130,060
9
W
Ra
6,557
596
80
7
0
187,314
0
L
Horus
5,296
481
30
3
0
211,267
1
W
Yemoja
5,420
493
34
3
0
178,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role