Player Matchup

Raijin
Raijin
Silver II
Johnny_Asvalt
Raijin
Silver II
Level 104
God Stats
5W - 0L
1,716 SR
Queue Stats
461W - 482L
904 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
NLWOLFNL54
Gilgamesh
Silver III
Level 81
God Stats
3W - 2L
1,509 SR
Queue Stats
211W - 229L
738 MMR
Party 1
Hou Yi
Hou Yi
Silver III
StinjiSnak
Hou Yi
Silver III
Level 88
God Stats
10W - 7L
1,510 SR
Queue Stats
289W - 295L
778 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
bghg1212
Ao Kuang
Silver III
Level 96
God Stats
32W - 29L
1,529 SR
Queue Stats
191W - 212L
831 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
shoter_barfaki
Baron Samedi
Silver IV
Level 129
God Stats
35W - 30L
1,502 SR
Queue Stats
599W - 621L
805 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,553 SR
811 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,524 SR
976 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
ASMR_Zogi
Sol
Silver II
Level 83
God Stats
1W - 2L
1,337 SR
Queue Stats
181W - 191L
899 MMR
Party 2
Danzaburou
Danzaburou
Silver II
ASMR_z1g2ar
Danzaburou
Silver II
Level 86
God Stats
13W - 9L
1,542 SR
Queue Stats
216W - 226L
1,016 MMR
Party 2
Osiris
Osiris
Silver V
Goudboul
Osiris
Silver V
Level 99
God Stats
9W - 12L
1,575 SR
Queue Stats
72W - 101L
679 MMR
Solo
Fenrir
Fenrir
Silver IV
RAGAZZO__EDUCATO
Fenrir
Silver IV
Level 118
God Stats
17W - 10L
1,667 SR
Queue Stats
342W - 362L
788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 1
4,594
766
2,742
2,905
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
NLWOLFNL54
Gilgamesh
6
1 / 1 / 1
3,804
634
909
3,351
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
StinjiSnak
Hou Yi
7
3 / 0 / 2
4,154
692
1,974
2,106
483
Ao Kuang
bghg1212
Ao Kuang
8
4 / 0 / 0
4,955
826
2,940
2,680
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
shoter_barfaki
Baron Samedi
7
2 / 0 / 3
4,073
679
2,442
2,065
1,130
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
LokiIzanamiZhong KuiAthenaArtemis

VS

Bans
ArachneYmirAwilixAresSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
3,513
586
1,474
3,315
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 4 / 0
3,135
523
961
3,344
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ASMR_z1g2ar
Danzaburou
5
0 / 3 / 0
3,193
532
763
3,693
896
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Goudboul
Osiris
5
0 / 4 / 0
3,355
559
1,125
3,860
1,676
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
2 / 2 / 0
3,603
601
1,701
2,309
504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
2
Deaths
14
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
0
4
0
0
L
Danzaburou
ASMR_z1g2ar
Danzaburou
0
3
0
0
L
Osiris
Goudboul
Osiris
0
4
0
0
W
4
1
1
4.5
W
Gilgamesh
NLWOLFNL54
Gilgamesh
1
1
1
1.5
L
2
2
0
1
W
Hou Yi
StinjiSnak
Hou Yi
3
0
2
4
W
Ao Kuang
bghg1212
Ao Kuang
4
0
0
4
W
Baron Samedi
shoter_barfaki
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,007
Damage
6,024
13,107
Taken
16,521
4,232
Mitigated
6,272
5,977
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,474
0
0
1,362
3,315
2,206
0
397
2,918
10,883
0
L
961
300
0
98
3,344
990
0
2,114
944
8,872
1,127
L
Danzaburou
ASMR_z1g2ar
Danzaburou
763
300
0
740
3,693
896
0
1,933
1,760
0
12,187
L
Osiris
Goudboul
Osiris
1,125
372
0
410
3,860
1,676
0
2,481
1,379
0
10,308
W
2,742
140
0
1,381
2,905
794
502
693
2,212
18,896
0
W
Gilgamesh
NLWOLFNL54
Gilgamesh
909
345
0
1,683
3,351
916
0
186
3,165
0
15,557
L
1,701
625
0
353
2,309
504
0
422
1,855
0
5,654
W
Hou Yi
StinjiSnak
Hou Yi
1,974
680
0
522
2,106
483
64
540
1,566
0
16,092
W
Ao Kuang
bghg1212
Ao Kuang
2,940
1,042
0
1,055
2,680
909
0
0
2,680
15,912
3,132
W
Baron Samedi
shoter_barfaki
Baron Samedi
2,442
275
190
1,146
2,065
1,130
0
908
1,157
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
16,799
161
Minions Killed
89
0
Camps Cleared
0
562,815
Distance Traveled
493,990
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,513
586
13
2
0
107,550
1
L
Sol
3,135
523
14
2
0
105,148
1
L
Danzaburou
3,193
532
28
5
0
109,179
1
L
Osiris
3,355
559
23
4
0
89,796
0
W
Raijin
4,594
766
31
5
0
102,030
1
W
Gilgamesh
3,804
634
35
6
0
121,902
2
L
Fenrir
3,603
601
11
2
0
82,317
0
W
Hou Yi
4,154
692
32
5
0
105,375
1
W
Ao Kuang
4,955
826
38
6
0
127,497
1
W
Baron Samedi
4,073
679
25
4
0
106,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role