Player Matchup

Nemesis
Nemesis
Astranyx
Nemesis
Level 64
God Stats
5W - 8L
1,321 SR
Queue Stats
295W - 313L
1,414 Elo+
Solo
Tyr
Tyr
PrimalMouse
Tyr
Level 104
God Stats
3W - 5L
1,543 SR
Queue Stats
453W - 511L
1,481 Elo+
Solo
Skadi
Skadi
Queen Kalifa549
Skadi
Level 37
God Stats
158W - 129L
1,564 SR
Queue Stats
162W - 136L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Urboyblue1337
Sylvanus
Level 102
God Stats
11W - 37L
1,224 SR
Queue Stats
780W - 757L
1,552 Elo+
Solo
Hel
Hel
itz_murdock
Hel
Level 105
God Stats
6W - 2L
1,676 SR
Queue Stats
301W - 255L
1,522 Elo+
Solo
Team Averages
Level 82
1,465 SR
1,499 Elo+

VS

Team Averages
Level 85
1,566 SR
1,513 Elo+
Chiron
Chiron
HairyGypsyNips
Chiron
Level 116
God Stats
9W - 8L
1,576 SR
Queue Stats
566W - 545L
1,538 Elo+
Solo
Ravana
Ravana
Kaldr TooOP
Ravana
Level 18
God Stats
3W - 2L
1,515 SR
Queue Stats
59W - 44L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
LMVS Xcrat
Guan Yu
Level 69
God Stats
5W - 4L
1,821 SR
Queue Stats
89W - 78L
1,496 Elo+
Solo
Tiamat
Tiamat
Snake_Eyez2001
Tiamat
Level 126
God Stats
39W - 46L
1,473 SR
Queue Stats
1,210W - 1,140L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
StatiK74
Cu Chulainn
Level 96
God Stats
4W - 5L
1,447 SR
Queue Stats
77W - 66L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astranyx
Nemesis
7
0 / 2 / 1
4,809
481
1,870
6,257
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,623
562
3,032
8,297
4,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 0
5,029
503
2,839
5,129
1,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Urboyblue1337
Sylvanus
7
0 / 5 / 1
4,597
460
2,160
10,236
2,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 0
5,429
543
2,950
4,570
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
5,836
584
6,501
3,579
981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
10
1 / 1 / 5
5,734
573
2,957
5,283
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LMVS Xcrat
Guan Yu
11
0 / 0 / 3
5,958
596
4,464
6,523
4,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 2
6,212
621
3,696
4,179
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
StatiK74
Cu Chulainn
9
4 / 1 / 4
5,849
585
5,045
5,372
3,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astranyx
Nemesis
0
2
1
0.25
W
3
0
5
5.5
W
Ravana
1
1
5
3.5
W
Guan Yu
LMVS Xcrat
Guan Yu
0
0
3
1.5
L
0
1
0
0
L
2
2
0
1
W
4
1
2
5
W
Cu Chulainn
StatiK74
Cu Chulainn
4
1
4
6
L
Sylvanus
Urboyblue1337
Sylvanus
0
5
1
0.1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,851
Damage
22,663
34,489
Taken
24,936
11,904
Mitigated
12,359
10,390
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astranyx
Nemesis
1,870
324
0
1,554
6,257
1,829
0
1,593
4,664
0
24,147
W
6,501
3,997
325
1,766
3,579
981
1,266
782
2,797
0
24,951
W
Ravana
2,957
511
0
2,592
5,283
1,448
0
815
4,346
0
30,194
W
Guan Yu
LMVS Xcrat
Guan Yu
4,464
609
0
3,232
6,523
4,827
0
1,195
5,272
0
31,674
L
3,032
261
0
4,107
8,297
4,534
0
254
7,571
4,180
28,699
L
2,839
1,144
0
432
5,129
1,064
265
81
5,048
0
22,711
W
3,696
402
0
1,492
4,179
1,821
224
1,831
2,193
33,077
0
W
Cu Chulainn
StatiK74
Cu Chulainn
5,045
836
0
1,518
5,372
3,282
0
896
4,476
5,087
21,992
L
Sylvanus
Urboyblue1337
Sylvanus
2,160
804
511
2,005
10,236
2,948
78
1,154
9,082
12,986
0
L
2,950
44
487
1,294
4,570
1,529
93
1,435
3,135
32,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
29,589
267
Minions Killed
303
0
Camps Cleared
0
934,592
Distance Traveled
984,713
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,809
481
50
5
0
215,611
2
W
Chiron
5,836
584
52
5
0
189,074
3
W
Ravana
5,734
573
66
7
0
220,804
3
W
Guan Yu
5,958
596
69
7
0
182,636
1
L
Tyr
5,623
562
79
8
0
175,156
1
L
Skadi
5,029
503
47
5
0
186,184
1
W
Tiamat
6,212
621
64
6
0
206,254
4
W
Cu Chulainn
5,849
585
52
5
0
185,945
9
L
Sylvanus
4,597
460
22
2
0
153,428
0
L
Hel
5,429
543
69
7
0
204,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role