Player Matchup

Bellona
Bellona
LJeveryday
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
quest4kebabs
Danzaburou
Level 88
God Stats
13W - 9L
1,500 SR
Queue Stats
286W - 319L
1,478 Elo+
Party 1
Tiamat
Tiamat
zlSnoxy
Tiamat
Level 54
God Stats
0W - 2L
1,296 SR
Queue Stats
134W - 172L
1,413 Elo+
Solo
Team Averages
Level 68
1,432 SR
1,397 Elo+

VS

Team Averages
Level 48
1,513 SR
1,439 Elo+
Bacchus
Bacchus
Jeremygarr
Bacchus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 189L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
Level 52
God Stats
108W - 76L
1,570 SR
Queue Stats
325W - 377L
1,484 Elo+
Solo
Medusa
Medusa
Wyll-Goumy
Medusa
Level 63
God Stats
15W - 14L
1,469 SR
Queue Stats
219W - 290L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LJeveryday
Bellona
17
3 / 2 / 10
13,085
623
13,388
23,759
24,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
quest4kebabs
Danzaburou
16
4 / 7 / 8
13,637
649
18,823
20,415
9,651
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
zlSnoxy
Tiamat
17
7 / 5 / 5
13,689
652
22,877
22,999
15,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jeremygarr
Bacchus
17
0 / 3 / 9
13,577
647
11,486
26,156
36,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
18
3 / 7 / 7
13,608
648
24,437
23,161
9,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Wyll-Goumy
Medusa
19
11 / 4 / 3
15,388
733
21,750
21,930
7,591
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
14
Kills
14
14
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jeremygarr
Bacchus
0
3
9
1.5
L
Bellona
LJeveryday
Bellona
3
2
10
4
W
Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
3
7
7
0.93
W
Medusa
Wyll-Goumy
Medusa
11
4
3
3.13
L
Danzaburou
quest4kebabs
Danzaburou
4
7
8
1.14
L
Tiamat
zlSnoxy
Tiamat
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
57,673
67,173
Taken
71,247
50,407
Mitigated
53,233
18,678
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jeremygarr
Bacchus
11,486
616
943
8,897
26,156
36,157
389
7,678
18,478
28,010
0
L
Bellona
LJeveryday
Bellona
13,388
2,042
1,049
3,670
23,759
24,964
315
11,761
11,998
8,285
25,225
W
Morgan Le Fay
Nonsens_MVP
Morgan Le Fay
24,437
2,394
134
6,894
23,161
9,485
184
9,230
13,931
70,901
0
W
Medusa
Wyll-Goumy
Medusa
21,750
12,550
0
5,632
21,930
7,591
2,326
9,728
12,202
0
75,057
L
Danzaburou
quest4kebabs
Danzaburou
18,823
7,773
0
6,179
20,415
9,651
1,026
11,493
8,922
0
56,084
L
Tiamat
zlSnoxy
Tiamat
22,877
2,594
1,335
6,445
22,999
15,792
569
13,082
9,917
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
42,573
175
Minions Killed
212
5
Camps Cleared
12
1,121,659
Distance Traveled
1,147,767
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,577
647
42
2
1
402,388
0
L
Bellona
13,085
623
41
2
1
428,112
0
W
Morgan Le Fay
13,608
648
92
4
5
361,121
2
W
Medusa
15,388
733
78
4
6
384,258
1
L
Danzaburou
13,637
649
78
4
3
335,780
3
L
Tiamat
13,689
652
56
3
1
357,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role