Player Matchup

Cthulhu
Cthulhu
ADOBOY
Cthulhu
Level 3
God Stats
1W - 2L
1,499 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Susano
Susano
Ezquinty
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,472 Elo+
Party 1
Osiris
Osiris
GAHALA
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,363 Elo+
Party 1
Raijin
Raijin
Isaacstars
Raijin
Level 29
God Stats
4W - 4L
1,563 SR
Queue Stats
54W - 40L
1,510 Elo+
Solo
King Arthur
King Arthur
tiwillkiller
King Arthur
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 9L
1,745 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,501 Elo+

VS

Team Averages
Level 18
1,503 SR
1,474 Elo+
Kukulkan
Kukulkan
BuffaloDindy
Kukulkan
Level 24
God Stats
1W - 0L
1,064 SR
Queue Stats
2W - 1L
1,442 Elo+
Solo
Zeus
Zeus
Eddison122
Zeus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,437 Elo+
Solo
Rama
Rama
TheBrave300
Rama
Level 23
God Stats
8W - 7L
1,756 SR
Queue Stats
46W - 31L
1,575 Elo+
Solo
Cthulhu
Cthulhu
TheRootAkasha
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,422 Elo+
Solo
Bacchus
Bacchus
jiangwenling
Bacchus
Level 19
God Stats
2W - 0L
1,695 SR
Queue Stats
48W - 51L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADOBOY
Cthulhu
19
3 / 4 / 16
13,260
1,020
12,886
26,197
33,093
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Ezquinty
Susano
19
4 / 10 / 6
12,910
993
16,885
23,555
9,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
GAHALA
Osiris
19
7 / 10 / 3
12,785
983
8,344
26,637
24,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Isaacstars
Raijin
20
6 / 5 / 12
14,157
1,089
18,287
14,378
5,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
tiwillkiller
King Arthur
20
3 / 9 / 13
13,192
1,015
16,658
31,965
37,682
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuffaloDindy
Kukulkan
20
6 / 5 / 17
13,089
1,007
24,285
13,370
6,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 5 / 20
13,793
1,061
22,957
13,878
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
19 / 6 / 11
16,915
1,301
36,263
17,696
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
20
5 / 5 / 26
13,592
1,046
15,922
19,257
23,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
jiangwenling
Bacchus
20
1 / 2 / 23
13,543
1,042
13,286
14,649
28,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
135
23
Kills
38
38
Deaths
23
50
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADOBOY
Cthulhu
3
4
16
2.75
W
Kukulkan
BuffaloDindy
Kukulkan
6
5
17
2.9
W
7
5
20
3.4
L
Susano
Ezquinty
Susano
4
10
6
0.7
L
Osiris
GAHALA
Osiris
7
10
3
0.85
L
Raijin
Isaacstars
Raijin
6
5
12
2.4
W
19
6
11
4.08
W
Cthulhu
5
5
26
3.6
W
Bacchus
jiangwenling
Bacchus
1
2
23
6.25
L
King Arthur
tiwillkiller
King Arthur
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,060
Damage
112,713
122,732
Taken
78,850
111,031
Mitigated
70,157
5,145
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADOBOY
Cthulhu
12,886
223
369
360
26,197
33,093
0
16,673
9,524
30,479
0
W
Kukulkan
BuffaloDindy
Kukulkan
24,285
3,577
761
980
13,370
6,069
0
4,442
8,928
38,697
0
W
22,957
1,038
105
1,412
13,878
5,147
0
7,559
6,319
35,257
0
L
Susano
Ezquinty
Susano
16,885
2,738
0
136
23,555
9,719
0
14,845
8,710
0
36,459
L
Osiris
GAHALA
Osiris
8,344
2,728
0
250
26,637
24,931
0
15,970
10,667
998
16,158
L
Raijin
Isaacstars
Raijin
18,287
1,807
0
39
14,378
5,606
0
7,457
6,921
45,512
0
W
36,263
32,023
0
5,768
17,696
6,919
0
8,613
9,083
0
75,969
W
Cthulhu
15,922
1,463
441
250
19,257
23,099
0
6,526
12,731
29,660
0
W
Bacchus
jiangwenling
Bacchus
13,286
1,305
682
1,079
14,649
28,923
0
5,019
9,630
33,548
0
L
King Arthur
tiwillkiller
King Arthur
16,658
1,474
994
2,997
31,965
37,682
0
21,505
10,460
0
37,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,304
Gold Earned
70,932
212
Minions Killed
234
6
Camps Cleared
5
1,213,933
Distance Traveled
1,223,790
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,260
1,020
35
3
0
246,371
0
W
Kukulkan
13,089
1,007
37
3
2
226,315
0
W
Zeus
13,793
1,061
27
2
0
234,157
1
L
Susano
12,910
993
52
4
2
254,015
1
L
Osiris
12,785
983
16
1
0
214,176
0
L
Raijin
14,157
1,089
50
4
1
234,329
0
W
Rama
16,915
1,301
97
7
1
207,639
0
W
Cthulhu
13,592
1,046
24
2
0
268,193
1
W
Bacchus
13,543
1,042
49
4
2
287,486
0
L
King Arthur
13,192
1,015
59
5
3
265,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role