Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BubyGlizzy
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 1
Loki
Loki
IINotGamer
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 166L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
SkullUwU
Hou Yi
Level 15
God Stats
4W - 6L
1,426 SR
Queue Stats
13W - 11L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
X_SquzZ_X
Kuzenbo
Level 69
God Stats
1W - 2L
1,484 SR
Queue Stats
84W - 103L
1,430 Elo+
Party 1
Team Averages
Level 38
1,482 SR
1,489 Elo+

VS

Team Averages
Level 83
1,519 SR
1,493 Elo+
Aphrodite
Aphrodite
Faythereal
Aphrodite
Level 29
God Stats
13W - 6L
1,741 SR
Queue Stats
90W - 79L
1,521 Elo+
Party 2
Charybdis
Charybdis
JJMASTER69
Charybdis
Level 159
God Stats
12W - 7L
1,636 SR
Queue Stats
293W - 217L
1,563 Elo+
Party 2
Persephone
Persephone
Nexil
Persephone
Level 32
God Stats
5W - 3L
1,314 SR
Queue Stats
79W - 96L
1,366 Elo+
Solo
Hercules
Hercules
Polarity17
Hercules
Level 37
God Stats
28W - 17L
1,356 SR
Queue Stats
241W - 198L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
SmiterDan
Cliodhna
Level 156
God Stats
27W - 11L
1,546 SR
Queue Stats
123W - 102L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
0 / 5 / 2
11,656
466
7,503
21,193
16,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
BubyGlizzy
Zhong Kui
15
5 / 8 / 3
11,269
451
15,383
27,367
12,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 14 / 2
10,263
411
5,657
21,406
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SkullUwU
Hou Yi
14
1 / 7 / 1
9,621
385
7,186
15,331
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
X_SquzZ_X
Kuzenbo
15
2 / 4 / 3
10,243
410
5,814
20,528
26,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Faythereal
Aphrodite
19
2 / 2 / 10
11,981
479
5,813
9,157
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
JJMASTER69
Charybdis
20
12 / 2 / 6
14,383
575
24,278
21,656
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Nexil
Persephone
20
7 / 3 / 7
14,057
562
14,246
13,599
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Polarity17
Hercules
20
3 / 1 / 8
13,625
545
11,944
16,911
23,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
SmiterDan
Cliodhna
20
14 / 3 / 5
14,408
576
23,503
15,489
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
11
Kills
38
38
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
2
0.2
L
Zhong Kui
BubyGlizzy
Zhong Kui
5
8
3
0.81
W
Aphrodite
Faythereal
Aphrodite
2
2
10
3.5
L
3
14
2
0.29
W
Charybdis
JJMASTER69
Charybdis
12
2
6
7.5
W
Persephone
Nexil
Persephone
7
3
7
3.5
W
Hercules
Polarity17
Hercules
3
1
8
7
L
Hou Yi
SkullUwU
Hou Yi
1
7
1
0.21
W
Cliodhna
SmiterDan
Cliodhna
14
3
5
5.5
L
Kuzenbo
X_SquzZ_X
Kuzenbo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
79,784
105,825
Taken
76,812
64,135
Mitigated
49,210
25,983
Healing
40,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,503
2,178
0
7,490
21,193
16,699
1,317
5,899
14,482
8,640
71,161
L
Zhong Kui
BubyGlizzy
Zhong Kui
15,383
891
638
9,668
27,367
12,412
1,146
7,240
20,033
59,046
0
W
Aphrodite
Faythereal
Aphrodite
5,813
959
6,651
4,944
9,157
5,641
171
3,525
5,632
57,563
0
L
5,657
787
0
2,628
21,406
4,787
0
3,581
17,679
0
49,085
W
Charybdis
JJMASTER69
Charybdis
24,278
13,805
0
11,552
21,656
8,566
5,706
6,493
15,163
0
155,635
W
Persephone
Nexil
Persephone
14,246
727
0
4,277
13,599
5,079
2,240
5,568
8,028
100,034
0
W
Hercules
Polarity17
Hercules
11,944
3,095
0
6,314
16,911
23,410
901
2,056
14,855
18,584
58,531
L
Hou Yi
SkullUwU
Hou Yi
7,186
2,944
0
1,407
15,331
3,915
183
2,240
13,036
0
60,606
W
Cliodhna
SmiterDan
Cliodhna
23,503
1,963
0
6,294
15,489
6,514
847
4,161
11,328
0
115,886
L
Kuzenbo
X_SquzZ_X
Kuzenbo
5,814
1,897
120
4,032
20,528
26,322
225
4,066
16,231
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
68,454
473
Minions Killed
785
0
Camps Cleared
0
2,299,862
Distance Traveled
2,482,236
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,656
466
153
6
0
486,974
0
L
Zhong Kui
11,269
451
93
4
0
416,564
4
W
Aphrodite
11,981
479
98
4
0
508,313
5
L
Loki
10,263
411
67
3
0
454,780
0
W
Charybdis
14,383
575
199
8
0
459,554
2
W
Persephone
14,057
562
173
7
0
472,385
5
W
Hercules
13,625
545
155
6
0
495,604
9
L
Hou Yi
9,621
385
108
4
0
460,436
3
W
Cliodhna
14,408
576
160
6
0
546,380
8
L
Kuzenbo
10,243
410
52
2
0
481,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role