Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
EricaFoss
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
HabKeinLanKabel
Charybdis
Level 127
God Stats
1W - 1L
1,335 SR
Queue Stats
249W - 240L
1,411 Elo+
Solo
Bellona
Bellona
Kethup
Bellona
Level 66
God Stats
1W - 1L
1,616 SR
Queue Stats
54W - 50L
1,451 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,472 Elo+

VS

Team Averages
Level 90
1,351 SR
1,421 Elo+
Jormungandr
Jormungandr
Divamanyachina
Jormungandr
Level 106
God Stats
13W - 13L
1,447 SR
Queue Stats
434W - 437L
1,407 Elo+
Party 1
Ganesha
Ganesha
Ratko47
Ganesha
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 93L
1,462 Elo+
Solo
Hel
Hel
Son Of Lizzard
Hel
Level 57
God Stats
1W - 0L
1,209 SR
Queue Stats
5W - 4L
1,364 Elo+
Solo
Sol
Sol
TEDDY_LE-TEDDY
Sol
Level 94
God Stats
4W - 4L
1,251 SR
Queue Stats
334W - 322L
1,439 Elo+
Solo
Janus
Janus
bodmod
Janus
Level 92
God Stats
11W - 16L
1,350 SR
Queue Stats
391W - 411L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 6 / 4
10,219
681
30,085
18,651
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
 
Xbalanque
16
3 / 6 / 5
9,769
651
19,427
16,490
7,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
EricaFoss
Aphrodite
15
2 / 6 / 4
8,879
592
13,173
19,164
10,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HabKeinLanKabel
Charybdis
16
1 / 6 / 5
9,114
608
20,017
13,194
4,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kethup
Bellona
16
3 / 8 / 2
9,044
603
15,182
31,605
44,402
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Divamanyachina
Jormungandr
18
5 / 4 / 15
11,012
734
15,397
25,380
30,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Ratko47
Ganesha
17
0 / 3 / 25
10,667
711
13,814
30,474
38,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 1 / 19
10,777
718
6,233
20,412
13,864
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
16 / 2 / 10
12,619
841
35,010
24,355
13,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
bodmod
Janus
18
6 / 2 / 20
11,500
767
22,980
17,080
8,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
12
Kills
32
32
Deaths
12
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
4
0.83
L
Xbalanque
 
Xbalanque
3
6
5
0.92
W
Jormungandr
Divamanyachina
Jormungandr
5
4
15
3.13
L
Aphrodite
EricaFoss
Aphrodite
2
6
4
0.67
L
Charybdis
HabKeinLanKabel
Charybdis
1
6
5
0.58
L
Bellona
Kethup
Bellona
3
8
2
0.5
W
Ganesha
Ratko47
Ganesha
0
3
25
4.17
W
5
1
19
14.5
W
16
2
10
10.5
W
Janus
bodmod
Janus
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,884
Damage
93,434
99,104
Taken
117,701
74,947
Mitigated
105,387
46,560
Healing
68,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
30,085
1,069
2,040
4,985
18,651
7,528
0
17,626
1,025
39,886
0
L
Xbalanque
 
Xbalanque
19,427
10,631
1,930
4,173
16,490
7,562
0
15,719
771
0
33,016
W
Jormungandr
Divamanyachina
Jormungandr
15,397
2,515
2,194
2,060
25,380
30,817
654
5,612
19,392
34,214
0
L
Aphrodite
EricaFoss
Aphrodite
13,173
529
13,638
8,712
19,164
10,840
0
18,750
414
23,242
0
L
Charybdis
HabKeinLanKabel
Charybdis
20,017
7,560
917
1,364
13,194
4,615
0
12,432
762
0
34,779
L
Bellona
Kethup
Bellona
15,182
2,975
1,963
6,838
31,605
44,402
0
28,907
2,698
591
21,264
W
Ganesha
Ratko47
Ganesha
13,814
1,006
5,915
5,317
30,474
38,524
215
10,891
19,067
20,931
0
W
6,233
1,484
21,725
10,484
20,412
13,864
699
8,123
11,909
12,794
0
W
35,010
11,031
2,541
8,295
24,355
13,718
2,394
9,640
14,321
56,033
0
W
Janus
bodmod
Janus
22,980
1,656
3,227
7,044
17,080
8,464
727
7,579
9,163
45,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
56,575
117
Minions Killed
156
0
Camps Cleared
0
1,245,286
Distance Traveled
1,420,226
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,219
681
30
2
0
248,161
3
L
Xbalanque
9,769
651
28
2
0
250,096
0
W
Jormungandr
11,012
734
27
2
0
274,091
0
L
Aphrodite
8,879
592
18
1
0
244,417
0
L
Charybdis
9,114
608
31
2
0
249,762
0
L
Bellona
9,044
603
10
1
0
252,850
0
W
Ganesha
10,667
711
0
0
0
289,216
0
W
Hel
10,777
718
25
2
0
306,260
0
W
Sol
12,619
841
50
3
0
248,025
3
W
Janus
11,500
767
54
4
0
302,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role