Player Matchup

Sylvanus
Sylvanus
SadFoster
Sylvanus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Ares
Ares
bosnjak387
Ares
Level 25
God Stats
7W - 1L
1,771 SR
Queue Stats
13W - 24L
1,233 Elo+
Party 1
Neith
Neith
l----G0TTl-----l
Neith
Level 117
God Stats
12W - 17L
1,472 SR
Queue Stats
16W - 29L
1,246 Elo+
Party 1
Team Averages
Level 52
1,581 SR
1,327 Elo+

VS

Team Averages
Level 22
1,462 SR
1,264 Elo+
Anhur
Anhur
Dravock
Anhur
Level 29
God Stats
1W - 4L
1,454 SR
Queue Stats
234W - 288L
1,319 Elo+
Solo
Cthulhu
Cthulhu
TimeLessX69
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 126L
1,276 Elo+
Solo
Ra
Ra
jeremyown
Ra
Level 11
God Stats
9W - 14L
1,433 SR
Queue Stats
30W - 43L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SadFoster
Sylvanus
12
3 / 2 / 14
8,939
745
3,950
9,133
3,710
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 1 / 9
10,025
835
8,901
12,301
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 1 / 10
9,767
814
16,846
7,879
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dravock
Anhur
11
1 / 5 / 1
7,238
603
4,731
10,076
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TimeLessX69
Cthulhu
12
2 / 6 / 1
8,241
687
7,547
13,334
5,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 6 / 1
7,220
602
4,717
10,759
4,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
17
Kills
4
4
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dravock
Anhur
1
5
1
0.3
W
Sylvanus
SadFoster
Sylvanus
3
2
14
5
L
Cthulhu
TimeLessX69
Cthulhu
2
6
1
0.42
W
7
1
9
11.5
L
1
6
1
0.25
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
16,995
29,313
Taken
34,169
18,447
Mitigated
14,024
10,709
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dravock
Anhur
4,731
2,433
0
635
10,076
4,011
0
4,175
5,901
0
18,185
W
Sylvanus
SadFoster
Sylvanus
3,950
1,692
1,522
2,548
9,133
3,710
563
4,602
4,531
10,352
0
L
Cthulhu
TimeLessX69
Cthulhu
7,547
426
486
1,137
13,334
5,762
0
5,826
7,508
23,243
0
W
8,901
149
83
2,904
12,301
11,302
149
5,779
6,522
23,584
0
L
4,717
500
1,261
1,487
10,759
4,251
165
3,232
7,527
25,121
0
W
16,846
5,228
1,045
2,607
7,879
3,435
2,165
2,951
4,928
0
53,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
22,699
130
Minions Killed
124
6
Camps Cleared
4
639,030
Distance Traveled
534,250
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,238
603
28
2
2
165,739
1
W
Sylvanus
8,939
745
16
1
0
184,744
3
L
Cthulhu
8,241
687
40
3
1
178,320
5
W
Ares
10,025
835
22
2
5
230,980
4
L
Ra
7,220
602
56
5
1
190,191
4
W
Neith
9,767
814
92
8
1
223,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role