Player Matchup

Skadi
Skadi
ArgelTalX
Skadi
Level 77
God Stats
3W - 6L
1,443 SR
Queue Stats
43W - 56L
1,412 Elo+
Party 1
Mulan
Mulan
CitezenJohnny
Mulan
Level 26
God Stats
17W - 18L
1,489 SR
Queue Stats
29W - 42L
1,403 Elo+
Party 1
Khepri
Khepri
Ronasav
Khepri
Level 29
God Stats
11W - 5L
1,644 SR
Queue Stats
179W - 176L
1,556 Elo+
Solo
Ra
Ra
Temerson
Ra
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Arachne
Arachne
VIKSEL
Arachne
Level 26
God Stats
8W - 6L
1,805 SR
Queue Stats
10W - 9L
1,470 Elo+
Party 1
Team Averages
Level 33
1,621 SR
1,457 Elo+

VS

Team Averages
Level 28
1,506 SR
1,595 Elo+
Charybdis
Charybdis
Jotenfor
Charybdis
Level 25
God Stats
2W - 0L
1,462 SR
Queue Stats
19W - 13L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Sithrasquee
Jormungandr
Level 59
God Stats
15W - 8L
1,478 SR
Queue Stats
186W - 197L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Smiteophobia
Kukulkan
Level 23
God Stats
2W - 1L
1,406 SR
Queue Stats
59W - 48L
1,533 Elo+
Solo
Thor
Thor
chriscabo
Thor
Level 28
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 2L
1,805 Elo+
Solo
Cthulhu
Cthulhu
ftwcharlie
Cthulhu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 25L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArgelTalX
Skadi
20
15 / 9 / 15
16,581
1,105
42,912
29,601
15,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 21
14,339
956
20,161
31,672
43,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Ronasav
Khepri
20
1 / 2 / 25
14,464
964
9,216
22,007
34,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
0 / 9 / 20
13,194
880
13,111
21,016
14,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
VIKSEL
Arachne
20
18 / 7 / 10
17,696
1,180
33,693
27,374
13,969
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jotenfor
Charybdis
20
15 / 6 / 17
16,700
1,113
44,234
25,382
10,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Sithrasquee
Jormungandr
20
4 / 3 / 28
15,161
1,011
16,422
26,020
28,614
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Smiteophobia
Kukulkan
20
8 / 7 / 17
15,468
1,031
34,299
18,307
11,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
4 / 17 / 17
13,880
925
15,341
31,300
12,039
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
ftwcharlie
Cthulhu
20
3 / 5 / 27
14,416
961
12,773
26,519
38,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
140
38
Kills
34
34
Deaths
38
91
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Skadi
ArgelTalX
Skadi
15
9
15
2.5
L
4
7
21
2.07
W
Charybdis
Jotenfor
Charybdis
15
6
17
3.92
L
Khepri
Ronasav
Khepri
1
2
25
6.75
W
Jormungandr
Sithrasquee
Jormungandr
4
3
28
6
W
Kukulkan
Smiteophobia
Kukulkan
8
7
17
2.36
L
0
9
20
1.11
L
Arachne
VIKSEL
Arachne
18
7
10
3.29
W
Thor
4
17
17
0.74
W
Cthulhu
ftwcharlie
Cthulhu
3
5
27
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,093
Damage
123,069
131,670
Taken
127,528
121,747
Mitigated
101,698
21,416
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ArgelTalX
Skadi
42,912
24,133
0
4,674
29,601
15,568
0
14,045
15,556
0
75,743
L
20,161
2,450
0
1,771
31,672
43,222
0
15,554
16,118
0
51,050
W
Charybdis
Jotenfor
Charybdis
44,234
31,974
0
8,544
25,382
10,656
0
4,925
20,457
0
75,077
L
Khepri
Ronasav
Khepri
9,216
619
0
0
22,007
34,301
0
10,511
11,496
21,345
0
W
Jormungandr
Sithrasquee
Jormungandr
16,422
3,287
0
2,521
26,020
28,614
0
4,087
21,128
35,906
0
W
Kukulkan
Smiteophobia
Kukulkan
34,299
2,414
0
1,077
18,307
11,960
0
1,562
16,745
82,717
0
L
13,111
2,554
3,690
3,051
21,016
14,687
0
10,067
10,949
35,419
0
L
Arachne
VIKSEL
Arachne
33,693
24,679
0
8,230
27,374
13,969
0
13,317
13,885
0
53,092
W
Thor
15,341
3,900
0
0
31,300
12,039
0
5,212
24,939
0
29,904
W
Cthulhu
ftwcharlie
Cthulhu
12,773
928
1,764
0
26,519
38,429
0
6,541
19,978
31,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,274
Gold Earned
75,625
249
Minions Killed
315
9
Camps Cleared
5
1,401,337
Distance Traveled
1,283,303
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,581
1,105
58
4
2
235,893
0
L
Mulan
14,339
956
61
4
0
302,617
0
W
Charybdis
16,700
1,113
78
5
1
240,226
0
L
Khepri
14,464
964
33
2
0
324,076
0
W
Jormungandr
15,161
1,011
36
2
1
285,816
0
W
Kukulkan
15,468
1,031
128
9
1
271,526
3
L
Ra
13,194
880
66
4
0
234,139
5
L
Arachne
17,696
1,180
31
2
7
304,612
0
W
Thor
13,880
925
27
2
0
241,557
2
W
Cthulhu
14,416
961
46
3
2
244,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role