Player Matchup

Gilgamesh
Gilgamesh
Hαppy
Gilgamesh
Level 136
God Stats
6W - 1L
1,870 SR
Queue Stats
1,609W - 311L
1,876 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WrightyWhitey
Cu Chulainn
Level 68
God Stats
6W - 9L
1,471 SR
Queue Stats
87W - 88L
1,517 Elo+
Solo
Anhur
Anhur
iTweeTyo
Anhur
Level 157
God Stats
36W - 8L
1,886 SR
Queue Stats
1,168W - 135L
2,013 Elo+
Party 2
Team Averages
Level 120
1,742 SR
1,802 Elo+

VS

Team Averages
Level 53
1,445 SR
1,585 Elo+
Ravana
Ravana
Arch_Demon_Noir
Ravana
Level 45
God Stats
1W - 3L
1,513 SR
Queue Stats
191W - 166L
1,592 Elo+
Solo
Ymir
Ymir
Bouraslip
Ymir
Level 47
God Stats
3W - 3L
1,694 SR
Queue Stats
153W - 122L
1,573 Elo+
Party 1
Agni
Agni
Nicorstv
Agni
Level 68
God Stats
0W - 3L
1,128 SR
Queue Stats
214W - 153L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hαppy
Gilgamesh
15
10 / 6 / 8
11,826
788
15,467
17,880
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
WrightyWhitey
Cu Chulainn
16
8 / 2 / 14
12,106
807
11,185
18,435
20,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
iTweeTyo
Anhur
17
7 / 2 / 14
12,061
804
21,154
10,847
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 3
9,392
626
10,384
17,638
6,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
1 / 7 / 7
10,240
683
7,317
22,867
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Agni
15
6 / 7 / 3
11,344
756
14,465
11,508
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
25
Kills
10
10
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
L
Ymir
1
7
7
0.64
W
Gilgamesh
Hαppy
Gilgamesh
10
6
8
2.33
L
Agni
6
7
3
1.07
W
Cu Chulainn
WrightyWhitey
Cu Chulainn
8
2
14
7.5
W
Anhur
iTweeTyo
Anhur
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
32,166
47,162
Taken
52,013
32,983
Mitigated
34,164
9,321
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,384
2,697
0
1,650
17,638
6,547
0
688
16,824
0
24,450
L
Ymir
7,317
1,543
0
4,224
22,867
23,942
0
1,367
20,899
19,490
0
W
Gilgamesh
Hαppy
Gilgamesh
15,467
6,916
0
1,608
17,880
9,040
0
8,614
9,266
0
36,553
L
Agni
14,465
1,275
0
1,000
11,508
3,675
0
852
10,429
51,013
0
W
Cu Chulainn
WrightyWhitey
Cu Chulainn
11,185
1,384
674
5,394
18,435
20,285
177
8,038
10,397
8,422
26,671
W
Anhur
iTweeTyo
Anhur
21,154
9,718
0
1,645
10,847
3,658
1,814
5,708
5,139
0
65,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
30,976
180
Minions Killed
144
9
Camps Cleared
5
788,564
Distance Traveled
708,691
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,392
626
36
2
2
228,512
1
L
Ymir
10,240
683
23
2
0
243,322
0
W
Gilgamesh
11,826
788
32
2
4
244,697
1
L
Agni
11,344
756
85
6
3
236,857
2
W
Cu Chulainn
12,106
807
56
4
1
305,870
1
W
Anhur
12,061
804
92
6
4
237,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role