Player Matchup

Tyr
Tyr
Gold V
Aracmon
Tyr
Gold V
Level 122
God Stats
7W - 10L
1,657 SR
Queue Stats
52W - 53L
1,519 MMR
Solo
Susano
Susano
Gold IV
Iphellias
Susano
Gold IV
Level 63
God Stats
3W - 2L
1,288 SR
Queue Stats
115W - 113L
1,437 MMR
Solo
Cernunnos
Cernunnos
Silver II
Pac0
Cernunnos
Silver II
Level 114
God Stats
1W - 3L
1,627 SR
Queue Stats
10W - 10L
1,457 MMR
Solo
Ares
Ares
Gold IV
greenmallet
Ares
Gold IV
Level 141
God Stats
21W - 16L
1,570 SR
Queue Stats
104W - 105L
1,499 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
welcomeoutofhere
Zhong Kui
Gold IV
Level 158
God Stats
6W - 3L
1,353 SR
Queue Stats
76W - 74L
1,517 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,499 SR
1,486 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,501 SR
1,477 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold IV
CrazyArtGradd
Set
Gold IV
Level 160
God Stats
6W - 13L
1,419 SR
Queue Stats
536W - 546L
1,429 MMR
Solo
Izanami
Izanami
Bronze III
Texi
Izanami
Bronze III
Level 128
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 4L
1,541 MMR
Party 1
Neith
Neith
Gold III
dotarskay
Neith
Gold III
Level 128
God Stats
3W - 5L
1,384 SR
Queue Stats
60W - 69L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
zanshin8
Raijin
Bronze III
Level 142
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 10L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 1 / 1
6,342
705
4,084
6,395
3,041
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Iphellias
Susano
10
4 / 1 / 4
6,300
700
3,300
6,146
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Pac0
Cernunnos
9
3 / 1 / 3
5,694
633
7,166
5,863
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
3 / 2 / 3
5,542
616
2,515
6,017
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
9
2 / 3 / 5
5,810
646
4,283
7,178
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AthenaUllrGebGilgameshArtio

VS

Bans
YemojaSerqetTiamatTerraMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 5
4,745
527
3,530
6,597
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 3 / 1
5,912
657
4,927
7,313
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Texi
Izanami
9
2 / 2 / 2
5,227
581
3,637
5,509
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
dotarskay
Neith
10
1 / 1 / 1
5,394
599
3,265
5,565
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
zanshin8
Raijin
6
0 / 5 / 3
4,446
494
2,989
6,066
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
8
8
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
5
1.25
W
Tyr
1
1
1
1.5
L
5
3
1
1.83
W
Susano
Iphellias
Susano
4
1
4
6
W
Cernunnos
Pac0
Cernunnos
3
1
3
4.5
L
Izanami
Texi
Izanami
2
2
2
1.5
L
Neith
dotarskay
Neith
1
1
1
1.5
W
3
2
3
2.25
W
Zhong Kui
2
3
5
1.5
L
Raijin
zanshin8
Raijin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
18,348
31,599
Taken
31,050
16,180
Mitigated
11,224
12,529
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,530
237
0
1,233
6,597
3,985
0
1,475
5,122
7,697
0
W
Tyr
4,084
554
0
3,038
6,395
3,041
0
0
6,395
0
33,821
L
4,927
2,593
0
1,792
7,313
2,995
15
1,208
6,105
0
29,630
W
Susano
Iphellias
Susano
3,300
763
0
2,242
6,146
1,805
0
970
5,068
0
31,491
W
Cernunnos
Pac0
Cernunnos
7,166
4,407
0
3,200
5,863
1,926
648
1,834
3,987
0
35,534
L
Izanami
Texi
Izanami
3,637
2,861
0
1,495
5,509
1,241
0
1,993
3,516
0
31,205
L
Neith
dotarskay
Neith
3,265
1,258
0
1,615
5,565
1,586
0
0
5,565
0
26,591
W
2,515
27
0
1,737
6,017
4,663
283
1,386
4,595
12,618
0
W
Zhong Kui
4,283
1,305
0
2,312
7,178
4,745
2,574
2,067
4,887
28,379
0
L
Raijin
zanshin8
Raijin
2,989
322
0
1,158
6,066
1,417
165
2,122
3,944
15,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
25,724
295
Minions Killed
242
0
Camps Cleared
0
913,021
Distance Traveled
844,695
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,745
527
10
1
0
188,771
4
W
Tyr
6,342
705
81
9
0
213,044
3
L
Set
5,912
657
66
7
0
203,456
0
W
Susano
6,300
700
59
7
0
206,018
2
W
Cernunnos
5,694
633
75
8
0
158,641
1
L
Izanami
5,227
581
73
8
0
174,461
2
L
Neith
5,394
599
63
7
0
145,433
3
W
Ares
5,542
616
18
2
0
168,589
2
W
Zhong Kui
5,810
646
62
7
0
166,729
3
L
Raijin
4,446
494
30
3
0
132,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role