Player Matchup

Janus
Janus
UsefulHades
Janus
Level 127
God Stats
3W - 1L
1,471 SR
Queue Stats
128W - 169L
1,409 Elo+
Solo
Achilles
Achilles
Waterboh
Achilles
Level 43
God Stats
5W - 3L
1,517 SR
Queue Stats
45W - 50L
1,210 Elo+
Party 1
Danzaburou
Danzaburou
moquista24
Danzaburou
Level 85
God Stats
40W - 20L
1,600 SR
Queue Stats
158W - 170L
1,499 Elo+
Party 1
Team Averages
Level 85
1,529 SR
1,373 Elo+

VS

Team Averages
Level 63
1,531 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
DillyBean15
Tsukuyomi
Level 83
God Stats
38W - 31L
1,560 SR
Queue Stats
94W - 84L
1,486 Elo+
Party 2
Nemesis
Nemesis
F_C_M4K4
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
L0rd 0f Bac0n99
Baron Samedi
Level 101
God Stats
5W - 4L
1,533 SR
Queue Stats
132W - 99L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
16,381
712
10,478
23,008
9,882
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Waterboh
Achilles
19
4 / 6 / 14
16,683
725
11,767
37,826
42,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
moquista24
Danzaburou
18
8 / 13 / 6
17,591
765
17,440
25,371
10,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DillyBean15
Tsukuyomi
18
10 / 12 / 10
15,640
680
27,028
23,836
10,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
F_C_M4K4
Nemesis
7
0 / 4 / 2
10,889
473
667
3,386
825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
L0rd 0f Bac0n99
Baron Samedi
20
14 / 3 / 9
17,335
754
44,153
24,603
13,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
18
Kills
24
24
Deaths
19
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DillyBean15
Tsukuyomi
10
12
10
1.25
L
Nemesis
F_C_M4K4
Nemesis
0
4
2
0.25
L
Baron Samedi
L0rd 0f Bac0n99
Baron Samedi
14
3
9
6.17
W
6
5
10
2.2
W
Achilles
Waterboh
Achilles
4
6
14
1.83
W
Danzaburou
moquista24
Danzaburou
8
13
6
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
71,848
86,205
Taken
51,825
63,033
Mitigated
25,003
21,982
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DillyBean15
Tsukuyomi
27,028
7,868
128
2,496
23,836
10,730
1,373
5,560
18,276
0
51,897
L
Nemesis
F_C_M4K4
Nemesis
667
328
0
240
3,386
825
0
558
2,828
0
1,394
L
Baron Samedi
L0rd 0f Bac0n99
Baron Samedi
44,153
1,001
961
9,633
24,603
13,448
796
5,226
19,377
124,405
0
W
10,478
586
0
3,576
23,008
9,882
1,285
12,208
10,800
42,976
0
W
Achilles
Waterboh
Achilles
11,767
3,261
1,319
12,393
37,826
42,541
837
19,194
18,632
0
36,389
W
Danzaburou
moquista24
Danzaburou
17,440
8,017
487
4,207
25,371
10,610
1,407
13,628
11,743
0
83,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
43,864
217
Minions Killed
207
8
Camps Cleared
6
1,088,526
Distance Traveled
830,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,640
680
49
2
0
342,824
1
L
Nemesis
10,889
473
0
0
0
74,580
0
L
Baron Samedi
17,335
754
158
7
6
413,496
1
W
Janus
16,381
712
86
4
2
379,602
3
W
Achilles
16,683
725
46
2
1
382,632
0
W
Danzaburou
17,591
765
85
4
5
326,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role