Player Matchup

Mercury
Mercury
BanS2
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
SARGE1534
Gilgamesh
Level 105
God Stats
23W - 31L
1,482 SR
Queue Stats
98W - 116L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spartacus3D
Morgan Le Fay
Level 130
God Stats
2W - 2L
1,492 SR
Queue Stats
65W - 59L
1,576 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,480 Elo+

VS

Team Averages
Level 92
1,391 SR
1,459 Elo+
Cernunnos
Cernunnos
PemaTathagata
Cernunnos
Level 109
God Stats
6W - 7L
1,285 SR
Queue Stats
332W - 311L
1,530 Elo+
Solo
Chang'e
Chang'e
Pr1m4t4
Chang'e
Level 60
God Stats
1W - 1L
1,410 SR
Queue Stats
119W - 137L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
skullknight22
Gilgamesh
Level 106
God Stats
3W - 0L
1,480 SR
Queue Stats
20W - 21L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BanS2
Mercury
15
2 / 8 / 9
12,501
568
10,168
19,565
6,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SARGE1534
Gilgamesh
17
6 / 1 / 8
14,509
660
22,423
31,617
24,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Spartacus3D
Morgan Le Fay
18
6 / 2 / 7
14,431
656
38,993
18,931
13,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PemaTathagata
Cernunnos
17
5 / 3 / 6
13,827
629
27,451
25,501
10,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Pr1m4t4
Chang'e
16
2 / 6 / 8
12,898
586
12,108
20,971
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
skullknight22
Gilgamesh
16
4 / 5 / 7
14,517
660
17,899
38,664
27,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
14
Kills
11
11
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
BanS2
Mercury
2
8
9
0.81
W
Cernunnos
PemaTathagata
Cernunnos
5
3
6
2.67
W
Chang'e
Pr1m4t4
Chang'e
2
6
8
1
L
Gilgamesh
SARGE1534
Gilgamesh
6
1
8
10
L
Morgan Le Fay
Spartacus3D
Morgan Le Fay
6
2
7
4.75
W
Gilgamesh
skullknight22
Gilgamesh
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,584
Damage
57,458
70,113
Taken
85,136
44,836
Mitigated
46,385
16,238
Healing
35,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BanS2
Mercury
10,168
3,079
0
196
19,565
6,742
628
3,023
16,542
0
24,710
W
Cernunnos
PemaTathagata
Cernunnos
27,451
8,491
0
5,295
25,501
10,384
2,639
12,324
12,945
0
105,292
W
Chang'e
Pr1m4t4
Chang'e
12,108
1,139
4,815
10,564
20,971
8,019
154
11,630
8,823
34,580
0
L
Gilgamesh
SARGE1534
Gilgamesh
22,423
4,373
1,097
9,016
31,617
24,106
777
7,590
24,027
0
54,709
L
Morgan Le Fay
Spartacus3D
Morgan Le Fay
38,993
2,180
380
5,549
18,931
13,988
240
5,886
13,045
97,064
0
W
Gilgamesh
skullknight22
Gilgamesh
17,899
2,829
0
15,260
38,664
27,982
299
16,481
21,047
7,648
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
41,242
225
Minions Killed
220
10
Camps Cleared
8
1,189,259
Distance Traveled
1,156,891
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,501
568
40
2
1
394,278
2
W
Cernunnos
13,827
629
120
5
4
364,726
3
W
Chang'e
12,898
586
55
3
1
376,155
0
L
Gilgamesh
14,509
660
69
3
4
381,443
3
L
Morgan Le Fay
14,431
656
116
5
5
413,538
5
W
Gilgamesh
14,517
660
45
2
3
416,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role