Player Matchup

Osiris
Osiris
Atomicflea06
Osiris
Level 29
God Stats
7W - 7L
1,620 SR
Queue Stats
112W - 164L
1,334 Elo+
Solo
Loki
Loki
EdwardEnigmaa
Loki
Level 25
God Stats
10W - 7L
1,568 SR
Queue Stats
46W - 47L
1,406 Elo+
Solo
Anubis
Anubis
Shmody3
Anubis
Level 27
God Stats
13W - 6L
1,418 SR
Queue Stats
92W - 110L
1,325 Elo+
Solo
Merlin
Merlin
WrittenBoards
Merlin
Level 29
God Stats
10W - 13L
1,391 SR
Queue Stats
89W - 99L
1,343 Elo+
Solo
Ares
Ares
hewelva
Ares
Level 12
God Stats
1W - 2L
1,161 SR
Queue Stats
1W - 5L
922 Elo+
Solo
Team Averages
Level 24
1,432 SR
1,266 Elo+

VS

Team Averages
Level 15
1,460 SR
1,415 Elo+
Fafnir
Fafnir
Broken_Carnxg3
Fafnir
Level 27
God Stats
7W - 10L
1,422 SR
Queue Stats
45W - 46L
1,409 Elo+
Solo
Scylla
Scylla
WesterlyBark583
Scylla
Level 16
God Stats
13W - 16L
1,380 SR
Queue Stats
21W - 31L
1,284 Elo+
Solo
Nemesis
Nemesis
global_winna4675
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
james4543
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Camazotz
Camazotz
nene1600
Camazotz
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 191L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 1 / 6
8,874
555
7,261
8,418
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 3 / 2
8,897
556
5,817
6,832
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Shmody3
Anubis
15
9 / 1 / 1
9,958
622
7,704
5,774
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
9 / 2 / 3
10,274
642
11,070
7,368
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
hewelva
Ares
10
0 / 4 / 2
7,095
443
233
10,911
6,567
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
5,244
328
390
2,438
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 9 / 2
6,359
397
2,871
14,811
3,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 11 / 0
6,071
379
2,585
10,994
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
james4543
Anhur
4
0 / 4 / 0
4,989
312
634
3,252
712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
nene1600
Camazotz
14
7 / 6 / 2
9,240
578
8,664
16,826
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
29
Kills
8
11
Deaths
31
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
1
6
8
L
0
1
1
0.5
W
6
3
2
2.33
W
Anubis
Shmody3
Anubis
9
1
1
9.5
L
0
9
2
0.11
W
9
2
3
5.25
L
1
11
0
0.09
W
Ares
hewelva
Ares
0
4
2
0.25
L
Anhur
james4543
Anhur
0
4
0
0
L
Camazotz
nene1600
Camazotz
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
15,144
39,303
Taken
48,321
20,839
Mitigated
14,200
4,261
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,261
2,836
0
412
8,418
6,620
2,069
964
7,454
0
35,852
L
390
54
0
715
2,438
1,372
0
648
1,744
2,963
0
W
5,817
1,327
0
1,284
6,832
2,724
0
504
6,328
0
48,492
W
Anubis
Shmody3
Anubis
7,704
111
0
0
5,774
2,205
542
1,118
4,656
50,591
0
L
2,871
513
52
2,114
14,811
3,477
50
5,037
9,567
31,458
0
W
11,070
1,399
0
2,469
7,368
2,723
5,789
606
6,762
60,037
0
L
2,585
1,681
0
285
10,994
3,066
0
4,205
6,644
0
24,180
W
Ares
hewelva
Ares
233
87
0
96
10,911
6,567
668
286
10,625
15,787
0
L
Anhur
james4543
Anhur
634
568
0
311
3,252
712
0
698
2,449
0
5,818
L
Camazotz
nene1600
Camazotz
8,664
3,041
0
5,899
16,826
5,573
0
7,774
8,910
0
46,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
31,903
394
Minions Killed
165
0
Camps Cleared
0
1,403,535
Distance Traveled
992,796
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,874
555
74
5
0
368,084
4
L
Fafnir
5,244
328
4
0
0
74,671
0
W
Loki
8,897
556
100
6
0
293,553
0
W
Anubis
9,958
622
84
5
0
257,365
0
L
Scylla
6,359
397
48
3
0
249,859
5
W
Merlin
10,274
642
114
7
0
269,952
3
L
Nemesis
6,071
379
35
2
0
273,181
0
W
Ares
7,095
443
22
1
0
214,581
0
L
Anhur
4,989
312
13
1
0
95,708
1
L
Camazotz
9,240
578
65
4
0
299,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role